Previously, Browser loaded icons from the disk every time an icon
was set. In addition to making more calls to the disk and decoding
more images, this makes error propagation impossible. This change
moves all icon loading to the start of the program.
This implements:
- console.group()
- console.groupCollapsed()
- console.groupEnd()
In the Browser, we use `<details>` for the groups, which is not actually
implemented yet, so groups are always open.
In the REPL, groups are non-interactive, but still indent any output.
This looks weird since the console prompt and return values remain on
the far left, but this matches what Node does so it's probably fine. :^)
I expect `console.group()` is not used much outside of browsers.
The console widget now requests messages and receives them in bulk,
using the shiny new IPC calls. This lets it display console messages
that occurred before the widget was created. :^)
Instead of building the web DOM by hand, we now load an empty document
into an OutOfProcessWebView, and then append things to it by sending
little snippets of JavaScript to the host process. :^)
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
The previous handling of the name and message properties specifically
was breaking websites that created their own error types and relied on
the error prototype working correctly - not assuming an JS::Error this
object, that is.
The way it works now, and it is supposed to work, is:
- Error.prototype.name and Error.prototype.message just have initial
string values and are no longer getters/setters
- When constructing an error with a message, we create a regular
property on the newly created object, so a lookup of the message
property will either get it from the object directly or go though the
prototype chain
- Internal m_name/m_message properties are no longer needed and removed
This makes printing errors slightly more complicated, as we can no
longer rely on the (safe) internal properties, and cannot trust a
property lookup either - get_without_side_effects() is used to solve
this, it's not perfect but something we can revisit later.
I did some refactoring along the way, there was some really old stuff in
there - accessing vm.call_frame().arguments[0] is not something we (have
to) do anymore :^)
Fixes#6245.
Added input hook into console widget to allow input to be captured and
sent to the external JS console via IPC.
Output from the external JS console is fed into the console widget
via handle_js_console_output().
This is a little bit messy but the basic idea is:
Syntax::Highlighter now has a Syntax::HighlighterClient to talk to the
outside world. It mostly communicates in LibGUI primitives that are
available in headers, so inlineable.
GUI::TextEditor inherits from Syntax::HighlighterClient.
This let us to move GUI::JSSyntaxHighlighter to JS::SyntaxHighlighter
and remove LibGUI's dependency on LibJS.