Commit graph

29 commits

Author SHA1 Message Date
Andreas Kling
13d7c09125 Libraries: Move to Userland/Libraries/ 2021-01-12 12:17:46 +01:00
Andreas Kling
fdd974b7ef LibJS: Fix UB downcast during GlobalObject construction
When constructing a GlobalObject, it has to pass itself as the global
object to its own Shape. Since this is done in the Object constructor,
and Object is a base class of GlobalObject, it's not yet valid to cast
"this" to a GlobalObject*.

Fix this by having Shape store the global object as an Object& and move
Shape::global_object() to GlobalObject.h where we can at least perform a
valid static_cast in the getter.

Found by oss-fuzz: https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=29267
2021-01-05 12:02:59 +01:00
Andreas Kling
98f2da9834 LibJS: Rename Cell::visit_children() => Cell::visit_edges()
The GC heap is really a graph of cells, so "children" didn't quite feel
appropriate here.
2020-11-28 17:16:48 +01:00
Andreas Kling
97a05ac9ac LibJS: Allow Shape without a global object
It would be nice to be able to cache some shapes globally in the VM,
but then they can't be tied to a specific global object. So let's just
get rid of the requirement that shapes are tied to a global object.
2020-11-28 17:16:48 +01:00
Andreas Kling
77c1957961 LibJS: Use allocate_without_global_object for allocating Shapes 2020-10-17 23:47:07 +02:00
Andreas Kling
2c956ac132 LibJS: Reorganize Shape members to reduce sizeof(Shape) a bit 2020-10-16 16:46:27 +02:00
Andreas Kling
2c0e153396 LibJS: Don't bother deferring GC during ensure_property_table()
This is not actually necessary, since no GC allocations are made during
this process. If we ever make property tables into heap cells, we'd
have to rethink this.
2020-10-16 08:59:51 +02:00
Linus Groh
a5bf6cfff9 LibJS: Don't change offset when reconfiguring property in unique shape
When changing the attributes of an existing property of an object with
unique shape we must not change the PropertyMetadata offset.
Doing so without resizing the underlying storage vector caused an OOB
write crash.

Fixes #3735.
2020-10-10 23:25:00 +02:00
Andreas Kling
148c4161d9 LibJS: Avoid work in Shape::lookup() if there are no properties 2020-10-05 20:53:00 +02:00
Andreas Kling
69bae3fd9a LibJS: Prevent object shape transitions during runtime object buildup
While initialization common runtime objects like functions, prototypes,
etc, we don't really care about tracking transitions for each and every
property added to them.

This patch puts objects into a "disable transitions" mode while we call
initialize() on them. After that, adding more properties will cause new
transitions to be generated and added to the chain.

This gives a ~10% speed-up on test-js. :^)
2020-10-05 20:53:00 +02:00
Andreas Kling
50ab87f651 LibJS: Make use of existing property tables when reifying new ones
When reifying a shape transition chain, look for the nearest previous
shape in the transition chain that has a property table already, and
use that as the starting point.

This achieves two things:

1. We do less work when reifying property tables that already have
   partial property tables earlier in the chain.

2. This enables adding properties to a shape without performing a
   transition. This will be useful for initializing runtime objects
   with way fewer allocations. See next patch. :^)
2020-10-05 20:53:00 +02:00
Andreas Kling
ad0d377e4c LibJS: Pre-size the hash map and vector used in ensure_property_table() 2020-10-04 19:25:49 +02:00
Andreas Kling
b7975abef8 LibJS: Don't force property table reification on Shape::property_count()
Previously whenever you would ask a Shape how many properties it had,
it would reify the property table into a HashMap and use HashMap::size()
to answer the question.

This can be a huge waste of time if we don't need the property table for
anything else, so this patch implements property count tracking in a
separate integer member of Shape. :^)
2020-10-04 19:25:49 +02:00
Andreas Kling
2bc5bc64fb LibJS: Remove a whole bunch of includes of <LibJS/Interpreter.h> 2020-09-27 20:26:58 +02:00
Andreas Kling
893df28e80 LibJS: Don't allocate property table during GC marking phase
Shape was allocating property tables inside visit_children(), which
could cause garbage collection to happen. It's not very good to start
a new garbage collection while you are in the middle of one already.
2020-09-20 19:11:49 +02:00
Andreas Kling
d830c107ce LibJS: Deal with a FIXME in Shape::ensure_property_table()
Prevent GC while messing with the shape transition chain.
2020-09-09 21:34:02 +02:00
Matthew Olsson
7a1d485b19 LibJS: Integrate Symbols into objects as valid keys
This allows objects properties to be created for symbol keys in addition
to just plain strings/numbers
2020-07-09 23:33:00 +02:00
Andreas Kling
64513f3c23 LibJS: Move native objects towards two-pass construction
To make sure that everything is set up correctly in objects before we
start adding properties to them, we split cell allocation into 3 steps:

1. Allocate a cell of appropriate size from the Heap
2. Call the C++ constructor on the cell
3. Call initialize() on the constructed object

The job of initialize() is to define all the initial properties.
Doing it in a second pass guarantees that the Object has a valid Shape
and can find its own GlobalObject.
2020-06-20 15:46:30 +02:00
Andreas Kling
ff8bb962b6 LibJS: Always keep a reference to the global object in Shape
We need to move towards supporting multiple global objects, which will
be a large refactoring. To keep it manageable, let's do it in steps,
starting with giving Object a way to find the GlobalObject it lives
inside by asking its Shape for it.
2020-06-08 12:15:58 +02:00
Matthew Olsson
39ad42defd LibJS: Add Proxy objects
Includes all traps except the following: [[Call]], [[Construct]],
[[OwnPropertyKeys]].

An important implication of this commit is that any call to any virtual
Object method has the potential to throw an exception. These methods
were not checked in this commit -- a future commit will have to protect
these various method calls throughout the codebase.
2020-06-06 22:13:01 +02:00
Matthew Olsson
5ad5322f6a LibJS: Distinguish between omitted descriptor attributes and false ones
When calling Object.defineProperty, there is now a difference between
omitting a descriptor attribute and specifying that it is false. For
example, "{}" and "{ configurable: false }" will have different
attribute values.
2020-06-06 22:13:01 +02:00
mattco98
95abcc3722 LibJS: Implement correct object property ordering
This commit introduces a way to get an object's own properties in the
correct order. The "correct order" for JS object properties is first all
array-like index properties (numeric keys) sorted by insertion order,
followed by all string properties sorted by insertion order.

Objects also now print correctly in the repl! Before this commit:

courage ~/js-tests $ js
> ({ foo: 1, bar: 2, baz: 3 })
{ bar: 2, foo: 1, baz: 3 }

After:

courage ~/js-tests $ js
> ({ foo: 1, bar: 2, baz: 3 })
{ foo: 1, bar: 2, baz: 3 }
2020-04-29 18:47:03 +02:00
Andreas Kling
f897c41092 LibJS: Implement basic support for the "delete" operator
It turns out "delete" is actually a unary op :)
This patch implements deletion of object properties, it doesn't yet
work for casually deleting properties from the global object.

When deleting a property from an object, we switch that object to
having a unique shape, no longer sharing shapes with others.
Once an object has a unique shape, it no longer needs to care about
shape transitions.
2020-04-26 15:51:07 +02:00
Andreas Kling
1b391d78ae LibJS: Allow cells to mark null pointers
This simplifies the cell visiting functions by letting them not worry
about the pointers they pass to the visitor being null.
2020-04-16 16:10:38 +02:00
Andreas Kling
0fea525373 LibJS: Key shape transitions on both property name and attributes
This allows us to cache forward transitions that reconfigure existing
properties as well, leading to better shape reuse.
2020-04-10 16:33:44 +02:00
Andreas Kling
8286f8b996 LibJS: Add property configuration transitions
Object.defineProperty() can now change the attributes of a property
already on the object. Internally this becomes a shape transition with
the TransitionType::Configure. Such transitions don't expand the
property storage capacity, but rather simply keep attributes up to date
when generating a property table.
2020-04-10 00:36:06 +02:00
Andreas Kling
e6d920d87d LibJS: Add Object.defineProperty() and start caring about attributes
We now care (a little bit) about the "configurable" and "writable"
property attributes.

Property attributes are stored together with the property name in
the Shape object. Forward transitions are not attribute-savvy and will
cause poor Shape reuse in the case of multiple same-name properties
with different attributes.

Oh, and this patch also adds Object.getOwnPropertyDescriptor() :^)
2020-04-10 00:36:06 +02:00
Andreas Kling
e323246517 Meta: Add missing copyright headers 2020-04-06 11:09:01 +02:00
Andreas Kling
5e6e1fd482 LibJS: Start implementing object shapes
This patch adds JS::Shape, which implements a transition tree for our
Object class. Object property keys, prototypes and attributes are now
stored in a Shape, and each Object has a Shape.

When adding a property to an Object, we make a transition from the old
Shape to a new Shape. If we've made the same exact transition in the
past (with another Object), we reuse the same transition and both
objects may now share a Shape.

This will become the foundation of inline caching and other engine
optimizations in the future. :^)
2020-04-02 19:32:21 +02:00