You now cannot get an unconnected LibIMAP::Client, but you can still
close it. This makes for a nicer API where we don't have a Client object
in a limbo state between being constructed and being connected.
This code still isn't as nice as it should be, as TLS::TLSv12 is still
not a Core::Stream::Socket subclass, which would allow for consolidating
most of the TLS/non-TLS code into a single implementation.
As per previous discussion, it was decided that the Stream classes
should be constructed on the heap.
While I don't personally agree with this change, it does have the
benefit of avoiding Function object reconstructions due to the lambda
passed to Notifier pointing to a stale object reference. This also has
the benefit of not having to "box" objects for virtual usage, as the
objects come pre-boxed.
However, it means that we now hit the heap everytime we construct a
TCPSocket for instance, which might not be desirable.
SocketError is a relic from the KResult days when we couldn't have a
string in the KResult type, only an errno. Now that we can use string
literals with Error, it's no longer necessary. gai_strerror is thread
safe, so we can use it here unlike strerror.
This is useful for writing new data at the end of a ByteBuffer. For
instance, with the Stream API:
auto pending_bytes = TRY(stream.pending_bytes());
auto receive_buffer = TRY(buffer.get_bytes_for_writing(
pending_bytes));
TRY(stream.read(receive_buffer));
The fuse2fs tool that is part of e2fsprogs-1.46 has a 'fakeroot'
mount option. This allows a non-root users to modify file ownership
and permissions without actually being root. This package is
available in Debian bullseye and buster-backports.
If available, the script assumes the user wants to use it.
Otherwise, it falls back to the usual root requirements.
Now that root is not required, the root check in
build-root-filesystem.sh is not necessary. Since
build-root-filesystem.sh has 'set -e' enabled, removing this check
will not cause a change in functionality.
When `GL_COLOR_MATERIAL` is enabled, specific material parameters can
be overwritten by the current color per-vertex during the lighting
calculations. Which parameter is controlled by `glColorMaterial`.
Also move the lighting calculations _before_ clipping, because the spec
says so. As a result, we interpolate the resulting vertex color instead
of the input color.
Required by Xash3D for the r_showtextures command, where it shows every
allocated texture on screen.
Description of glIsTexture from the spec:
"glIsTexture returns GL_TRUE if texture is currently the name of a
texture. If texture is zero, or is a non-zero value that is not
currently the name of a texture, or if an error occurs, glIsTexture
returns GL_FALSE.
A name returned by glGenTextures, but not yet associated with a texture
by calling glBindTexture, is not the name of a texture."
https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glIsTexture.xhtml
Except for tangential accessors such as data(), there is no more feature
of FixedArray that is untested after this large expansion of its test
cases. These tests, with the help of the new NoAllocationGuard, also
test the allocation contract that was fixated in the last commit.
Hopefully this builds confidence in future Kernel uses of FixedArray
as well as its establishment in the real-time parts of the audio
subsystem. I'm excited :^)
FixedArray always *almost* had the following allocation guarantees:
There is (possibly) one allocation in the constructor and one (or more)
deallocation(s) in the destructor. No other operation allocates or
deallocates. With this removal of the public clear() method, which
nobody except the test used anyways, those guarantees are now completely
true and furthermore fixated with an explanatory comment.
Because we don't have our LibC on Lagom, the allocation guard global
flag doesn't exist and NoAllocationGuard fails to build on Lagom.
Whoops. For now, just disable NoAllocationGuard's functionality here.