Commit graph

30 commits

Author SHA1 Message Date
Tim Schumacher
a96339b72b LibCore: Move Stream-based sockets into the Core namespace 2023-02-13 00:50:07 +00:00
MacDue
27fae78335 Meta+Userland: Pass Gfx::IntSize by value
Just two ints like Gfx::IntPoint.
2022-12-07 11:48:27 +01:00
MacDue
7be0b27dd3 Meta+Userland: Pass Gfx::IntPoint by value
This is just two ints or 8 bytes or the size of the reference on
x86_64 or AArch64.
2022-12-07 11:48:27 +01:00
Linus Groh
57dc179b1f Everywhere: Rename to_{string => deprecated_string}() where applicable
This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.

One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
2022-12-06 08:54:33 +01:00
Linus Groh
6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00
thankyouverycool
24d299c9c8 LibGUI+WindowServer+Applets+Taskbar: Remove active input concepts
and the CaptureInput mode. They are a source of unneeded complexity
in WindowServer and have proven prone to regressions, so this patch
replaces them with a simple input preemption scheme using Popups.

Popup windows now have ergonomics similar to menus: When open,
a popup preempts all mouse and key events for the entire window
stack; however, they are fragile and will close after WindowServer
swallows the first event outside them. This is similar to how combo
box windows and popups work in the classic Windows DE and has the
added benefit of letting the user click anywhere to dismiss a popup
without having to worry about unwanted interactions with other
widgets.
2022-11-19 16:04:42 +01:00
thankyouverycool
3027cf7e99 LibGUI+WindowServer: Remove InputPreemptor concept
This functionality will be superceded by WindowType:Popups
2022-11-19 16:04:42 +01:00
thankyouverycool
5d567565a4 LibGUI+WindowServer: Replace WindowInput{Enter,Leave} Events
with WindowInput{Preempted,Restored} Events and allow Widgets to save
the state of their focus preemption. As of now, only Popups will
preempt input and trigger these events.
2022-11-19 16:04:42 +01:00
Zaggy1024
967dfa7956 LibGUI: Handle Action keyboard shortcuts in Widget keydown
Widgets can now prevent shortcut Actions from being called, which
allows text input keydown handlers to override single key shortcuts.
2022-11-14 16:08:11 +00:00
Timothy Flynn
f7e747b68e LibGUI+WindowServer: Create and broadcast an event when a window moves
LibWeb's Window object will need to know the OS-level position and size
of the GUI::Window for e.g. screenX, screenY, outerWidth, outerHeight.
It will also need to know about changes to that data.
2022-11-01 21:16:50 +00:00
demostanis
28c1d7011f LibGUI: Remove Window::set_blocks_command_palette()
Since the logic to open the command palette is now in the form of an
action, its keybinding is only bound when the window active. Thus, when
a combo box or the emoji input dialog is active, the window isn't, and
the command palette doesn't show up, without requiring special checks.
2022-10-25 10:21:18 +01:00
Timothy Flynn
31b2d93038 LibGUI+LibVT: Notify widgets of emoji selection with a callback
Currently, LibGUI modifies the Ctrl+Alt+Space key event to instead
represent the emoji that was selected through EmojiInputDialog. This is
limited to a single code point.

For multiple code point emoji support, individual widgets now set a hook
to be notified of the emoji selection with a UTF-8 encoded string. This
replaces the previous set_accepts_emoji_input() method.
2022-09-11 20:33:57 +01:00
thankyouverycool
b70e4e9909 Spreadsheet+LibGUI: Set EmojiInputDialog as a CaptureInput modal
This has two advantages: First the picker no longer changes the active
window state of its parent. Visually this is an additional hint that the
dialog is "fragile" and will close on loss of focus. Second, because
it contains a search box, its own input won't be preempted by global
application shortcuts when typing (pending #15129). This is a problem
in apps like PixelPaint which use shortcuts without modifiers.
2022-09-09 11:27:38 -04:00
thankyouverycool
f8e65d24cf LibGUI: Allow blocking CommandPalette/EmojiInput on a per Window basis
Instead of having to negate every focusable widget or textbox, let
windows override all their widgets. These two Dialogs now block
themselves and each other.
2022-09-09 11:27:38 -04:00
faxe1008
d91469ebb1 LibGUI: CommandPalette: Fix key event capture for actions
This patch fixes an issue for applications that contain actions without
a modifier (e.g. PixelPaint). Previously when pressing any key bound to
an action while the CommandPalette was visible the action was forwarded
to the parent instead of the CommandPalette.
2022-09-09 15:15:09 +02:00
thankyouverycool
463aff827e LibGUI+WindowServer: Notify Windows on input preemption
Previously Menus set themselves as active input solely to make
sure CaptureInput modals would close, but this is a functional
half-truth. Menus don't actually use the active input role; they
preempt normal Windows during event handling instead.

Now the active input window is notified on preemption and Menus
can remain outside the active input concept. This lets us make
more granular choices about modal behavior. For now, the only
thing clients care about is menu preemption on popup.

Fixes windows which close on changes to active input closing
on their own context menus.
2022-09-08 23:21:54 +01:00
thankyouverycool
38e13772e0 LibGUI: Make CommandPalette and EmojiInputDialog passive modals
Now they can be dismissed by clicking anywhere outside themselves,
including on their parent windows. This is a better default for
them since they don't have title bars to flash, and it's more
consistent with other frameless windows in the system.
2022-08-28 16:04:35 +01:00
thankyouverycool
589572cfa4 LibGUI+WindowServer: Introduce WindowModes
Previously, Windows only understood blocking modality: Windows were
either modal, i.e., in a blocking state, or not. Windows could also
be set as Accessories or ToolWindows, attributes which technically
applied modes to their parents but were implemented ad hoc. This patch
redefines these modal effects as WindowModes and sets up some helpers.
This will let us simplify a lot of modal logic in the upcoming patches
and make it easier to build new modal effects in the future.

Windows can now set 1 of 5 modes before reification:
-Modeless:	No modal effect; begins a new modal chain
-Passive:	Window joins its modal chain but has no effect
-RenderAbove:	Window renders above its parent
-CaptureInput:	Window captures the active input role from its parent
-Blocking:	Window blocks all interaction with its modal chain

States like fullscreen and tiling are dynamic and don't alter behavior
in modal chains, so they aren't included.
2022-08-25 13:28:50 +02:00
thankyouverycool
841d06f676 LibGUI+WindowServer: Create IPC calls for passing SystemEffects
SystemEffects are sent to the WindowManager through
set_system_effects() and broadcast to Desktop clients with
update_system_effects(). WindowManager is reponsible for saving,
loading and rebroadcasting effects from WindowServer.ini on
config changes.
2022-08-09 12:08:21 +02:00
networkException
ad060befad WindowServer+LibGUI: Remove awkward roundtrip for set wallpaper response
Previously we would wait for a separate message confirming that a
wallpaper got set instead of just calling a synchronous api.

I'm guessing that this was a limitation of the IPC system when
WindowServer got ported to using it.

This patch removes the SetWallpaperFinished message and updates the
set_wallpaper api to synchronously return a success boolean.
2022-08-02 04:04:08 +00:00
Andreas Kling
548081ea23 Userland+Base: Make the window titlebar font configurable separately
Instead of defaulting to "bold variant of the system default font",
let's allow the user to set any font they want as the titlebar font.
2022-08-01 10:29:53 +02:00
networkException
535e1c9152 LibGUI: Add on_theme_change callback to Application
This allows an Application without a window to listen for theme changes.
2022-06-17 19:46:30 +01:00
Geordie Hall
4efcf3cc8e LibGUI: Activate mouse shortcuts from within WindowServerConnection
We now check if a mouse_down event matches any action shortcuts,
and if so activate it accordingly, following the same consumption
rules to key_down events.
2022-05-30 00:13:27 +01:00
Geordie Hall
737c1c86dc LibGUI: Search for actions with a Shortcut instead of for KeyEvent
Instead of having widget/window/application create a shortcut from a
KeyEvent within their find methods, we'll just pass them a Shortcut
so that the "where to search" logic doesn't need to be duplicated
for different Shortcut types.

It also lets us handle invalid Shortcut rejection at a higher level,
with most things letting the caller be responsible for not searching
for actions with an invalid shortcut.
2022-05-30 00:13:27 +01:00
Sam Atkins
cdffe556c8 LibGUI+Userland: Make Dialog::ExecResult an enum class 2022-05-13 16:27:43 +02:00
Simon Wanner
206d6ece55 LibGfx: Move other font-related files to LibGfx/Font/ 2022-04-09 23:48:18 +02:00
Andreas Kling
1a38ab0ca1 WindowServer+LibGUI: Notify windows when their maximized state changes
Previously, GUI::Window::is_maximized() had to make a synchronous IPC
request to WindowServer in order to find out if the window was indeed
maximized.

This patch removes the need for synchronous IPC by instead pushing the
maximization state to clients when it changes.

The motivation for this change was that GUI::Statusbar was checking
if the containing window was maximized in its resize_event(), causing
all windows with a statusbar to block on sync IPC *during* resize.
Browser would typically block for ~15 milliseconds here every time
on my machine, continuously during live resize.
2022-04-05 17:45:07 +02:00
Idan Horowitz
086969277e Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
circl
eeeaf410fb WindowServer+LibGUI: Expose raw scroll wheel values to applications
This is useful, for instance, in games in which you can switch held
items using the scroll wheel. In order to implement this, they
previously would have to either add a hard-coded division by 4, or look
up your mouse settings to adjust correctly.

This commit adds an MouseEvent.wheel_raw_delta_x() and
MouseEvent.wheel_raw_delta_y().
2022-03-27 01:11:27 +01:00
Itamar
935d023967 Userland: Rename WindowServerConnection=>ConnectionToWindowServer
This was done with CLion's automatic rename feature.
2022-02-25 22:35:12 +01:00
Renamed from Userland/Libraries/LibGUI/WindowServerConnection.cpp (Browse further)