This improves the quality of our font rendering, especially when
animations are involved. Relevant changes:
* Skia fonts have their subpixel flag set, which means that individual
glyphs are rendered at subpixel offsets causing glyph runs as a
whole to look better.
* Fragment offsets are no longer rounded to whole device pixels, and
instead the floating point offset is kept. This allows us to pass
through the floating point baseline position all the way to the Skia
calls, which already expected that to be a float position.
The `scrollable-contains-table.html` ref test needed different table
headings since they would slightly inflate the column size in the test
file, but not the reference.
This reverts commit 76daba3069.
We're going to need separate types for the JS-exposed style values, so
it doesn't make sense for us to match their names with our internal
types.
CSS filters work similarly to canvas filters, so it makes sense to have
Gfx::Filter that can be used by both libraries in an analogous way
as Gfx::Color.
PaintableWithLines created from inline nodes need to examine their
children to fully compute their size and offset as nested children
might have textnodes that are placed before their parent.
Fixes#1286
This makes these values the same as `start` and `end`. While this is not
entirely correct, it is better than centering which is what we did
previously.
This fixes misaligned images on https://nos.nl
Size negotiation should not occur for other viewports, such as iframe,
since that would allow content inside the iframe to affect the size of
the iframe in the containing document.
300 new subtest passes on WPT. :^)
Rather than accumulating margins into a vector, and then looping through
them when resolving the margin, it's much simpler to just update two
fields, and sum them when resolving.
In the case where we had a preferred aspect ratio and a natural height
but no natural width, we'd get into ping-ponging infinite recursion by
trying to find the width to resolve the height to resolve the width to
resolve the height...
This commit introduces proper handling of three intrinsic size keywords
when used for CSS heights:
- min-content
- max-content
- fit-content
This necessitated a few plumbing changes, since we can't resolve these
values without having access to containing block widths.
This fixes some visual glitches on https://www.supabase.com/ as well
as a number of WPT tests. It also improves the appearance of dialogs.
Implemented by reusing AddMask display list item that was initially
added for `background-clip` property.
Progress on flashlight effect on https://null.com/games/athena-crisis
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
This means that an `<input type=password>` will show the correct number
of *s in it when non-ASCII characters are entered.
We also don't need to perform text-transform on these as that doesn't
affect the output length, so I've moved it earlier.
Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.
As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
This change fixes handling for substep ii of the “F. Name From Content”
step at https://w3c.github.io/accname/#step2F in the “Accessible Name
and Description Computation” spec — to correctly include any ::before
and ::after pseudo-element content in the computation of accessible
names. Otherwise, without this change, accessible names unexpectedly
don’t include that pseudo-element content.
compute_inset() was incorrectly retrieving the containing block size
because containing_block() is unaware of grid areas that form a
containing block for grid items but do not exist in the layout tree.
With this change, we explicitly pass the containing block into
compute_inset(), allowing it to correctly provide the containing block
sizes for grid items.
Explicitly pass containing block width in
resolve_vertical_box_model_metrics() instead of doing containing block
box lookup.
This is a part of refactoring towards removing containing_block() usage
that will allow us introduce partial layout.
If available space is definite it should always match the size of the
containing block. Therefore, there is no need to do containing block
node lookup.