Adds inline implementation for the most common case when `Value` is
already an object.
1.47x improvement on the following benchmark:
```js
const o = {};
for (let i = 0; i < 10_000_000; i++) {
o.a = 1;
o.b = 2;
o.c = 3;
}
```
This has quite a lot of fall out. But the majority of it is just type or
UDL substitution, where the changes just fall through to other function
calls.
By changing property key storage to UTF-16, the main affected areas are:
* NativeFunction names must now be UTF-16
* Bytecode identifiers must now be UTF-16
* Module/binding names must now be UTF-16
This helps make callers only use the slice of the output buffer that
was written to.
As part of updating the callers of the API several bugs were fixed and
useless code paths were removed:
- The exported data is not host-endianess dependent (always big endian)
- The exported data does not contain leading zeros
- The output buffer is only written up to the result's size
Replace the implementation of maths in `UnsignedBigInteger`
and `SignedBigInteger` with LibTomMath. This gives benefits in terms of
less code to maintain, correctness and speed.
These changes also remove now-unsued methods and improve the error
propagation for functions allocating lots of memory. Additionally, the
new implementation is always trimmed and won't have dangling zeros when
exporting it.
The spec never mentions the possibility for the `hash` member of
`RsaHashedKeyAlgorithm` to be a string, it should be a `KeyAlgorithm`
object containing a `name` string member.
Spec: https://w3c.github.io/webcrypto/#dfn-RsaHashedKeyAlgorithm
The property was not accessible because it was not exposed to JS.
The issue was discovered while implementing `wrapKey` and `unwrapKey` in
the next commits.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.
As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.