When displaying SVGs inside a navigable directly, we want to display
them in the size specified by their width and height attributes instead
of stretching them to the viewport as layout normally would.
However, when doing so, we need to actually check that the SVG we are
laying out is indeed directly inside the navigable. Otherwise we just
blindly overwrite whatever content sizes have been calculated by layout
code for e.g. SVG elements inlined somewhere in an HTML document.
Due to the way this was written originally, the bug was not very
noticable. The code overwrote the content width/height with the computed
width/height, which was often still correct in the sense that those two
had the same value. However, content size may also be the result of
{min,max}-{width,height} constraints, which can make it differ from the
computed values.
This bug was likely a regression introduced in
f5e01192cc.
We now also more closely follow the spec when computing values for
font-weight and we now:
- Support relative lengths in `calc()`s
- Properly clamp `calc()`s
- Support relative keywords (e.g. lighter, bolder)
- Respect that font-weight can be a non-integer number.
This does expose a few false positives in the font-weight-computed.html
WPT test. This is because we don't recompute non-inherited font-weight
within `recompute_inherited_style` which means that relative keyword
values can fall out of sync with their parent's value. These previously
passed as we treated `bolder` and `lighter` as aliases for `bold` and
`normal` respectively.
Previously, we were collapsing whitespace in Layout::TextNode and then
passed the resulting string for further processing through ChunkIterator
-> InlineLevelIterator -> InlineFormattingContext -> LineBuilder ->
LineBoxFragment -> PaintableFragment. Our painting tree is where we deal
with things like range offsets into the underlying text nodes, but since
we modified the original string, the offsets were wrong.
This changes the way we generate fragments:
* Layout::TextNode no longer collapses whitespace as part of its
stored "text for rendering", but moves this logic to ChunkIterator
which splits up this text into separate views whenever whitespace
needs to be collapsed.
* Layout::LineBox now only extends the last fragment if its end offset
is equal to the new fragment's start offset. Otherwise, there's a
gap caused by collapsing whitespace and we need to generate a
separate fragment for that in order to have a correct start offset.
Some tests need new baselines because of the fixed start offsets.
Fixes#566.
This means that we now calculate the inner width correctly for `display:
inline-block` nodes when we have `box-sizing: border-box` and
`min-width`, as we would previously assume these dimensions were all `0`
This change removes premature reset of
`block_container_y_position_update_callback`. Also makes callback
private in `BlockMarginState`, because resetting it independently of
currently accumulated margins is incorrect.
Lots of test expectations are updated, but there is no visual
difference.
Fixes https://github.com/LadybirdBrowser/ladybird/issues/6074
Callback registered by
`register_block_container_y_position_update_callback()` is executed
after `layout_block_level_box()` returned, so capturing stack variable
`y` by reference is UB.
Not every user of this requires an `auto` state, but most do.
This has quite a big diff but most of that is mechanical:
LengthPercentageOrAuto has `resolved_or_auto()` instead of `resolved()`,
and `to_px_or_zero()` instead of `to_px()`, to make their output
clearer.
Interpolation can leave `padding-*` values as negative - this should be
handled by interpolation clamping it to the allowed range of values
but we don't yet do that. As a stop gap we can clamp this before setting
it in ComputedValues.
This fixes 3 crashes and gains us 11 passes in the imported WPT tests
We used to only walk the paintable root tree from the layout root and
detach paintables from there. In some cases, this could leave paintables
behind, so we added another loop that iterates over all layout nodes and
detaches their paintables, if any remained.
Instead of traversing two trees like this, just traverse the layout tree
once and detach the inclusive descendant's paintables, similar to how we
deal with the DOM tree immediately after that.
We could skip doing item's intrinsic min-content layout if we know for
sure that there's no tracks with intrinsic sizing function to distribute
the min-content size to.
Currently, ImageProvider::current_image_bitmap takes a Gfx::IntSize
argument which determines the size of the returned bitmap. The default
value of this argument is 0x0 which causes the function to return
nullptr. This behavior is evidently unintuitive enough that it has lead
to incorrect usage in multiple places. For example, the 2D canvas
drawImage method will never actually draw anything because it calls
current_image_bitmap with no arguments. And the naturalWidth and
naturalHeight of an image will always return 0 (even after the image has
loaded) for the same reason.
To correct this and hopefully avoid similar issues in the future,
ImageProvider::current_image_bitmap will be renamed to
current_image_bitmap_sized, and the default value for the size argument
will be removed. For consistency, a similar change will be made to
SVGImageElement::default_image_bitmap.
The existing current_image_bitmap function will no longer take a size
argument. Instead it will always return a bitmap of the image's
intrinsic size. This seems to be what most existing callers had already
assumed was the function's behavior.
In LayoutState, used_values_per_layout_node should not be modified in
order to determine inline nodes' dimensions - all the required values
should already be in there. In 2585f2da0d
we did accidentally create new values, causing the code further down to
try and get a PaintableBox from an anonymous container and crashing.
Fixes#6015.
Special handling for SVGClipPathElement and SVGMaskElement, which use a
a ViewBox and PreserveAspectRatio value internally, has been moved to
`SVGFormattingContext`.
If we were calculating the static position for an absolutely positioned
inline box that resides in the last line of its containing block, we
would not have yet provided the fragments in that line with their
final positions. Additionally, we would always move the box beneath the
fragment, which was incorrect.
Fixes#5867.
Currently we're relying on LineBuilder's destructor to handle updating
the last line, if required. In order to fix an issue with our absolute
positioning code, we need to be able to update the last line earlier
than that. Remove the destructor and replace it with an explicit call to
LineBuilder::update_last_line().
No functional changes.
We now also store `outline-width` in ComputedValues as a `CSSPixels`
since we know it's an absolute length at `apply_style` time - this saves
us some work in converting to CSSPixels during layout.
Gains us 46 new passes since we now interpolate keywords (thick, thin,
etc) correctly.
Also loses us 4 WPT tests as we longer clamp negative values produced by
interpolation from the point of view of getComputedStyle (although the
'used' value is still clamped).
Gains us 112 new passes since we now interpolate keywords (thick, thin,
etc) correctly.
Also loses us 4 WPT tests as we longer clamp negative values produced by
interpolation from the point of view of getComputedStyle (although the
'used' value is still clamped).
Now elements with position `absolute` properly resolve their position
inside parent elements with `grid`. I also imported some WPT tests
related to that topic.
Part 2 of resolving issues on https://hack4krak.pl
All fragments inside an atomic inline box should stay within that box,
otherwise we'll screw up the paint order and paint them behind things
that they're supposed to be on top of.
This fixes an issue with inline-block content not appearing on sites
like Google Docs and Reddit, among others.