Adds this attribute to BaseAudioContext.idl and adds associated test for
OfflineAudioContext. This gives a set value that can be used to start
implementing OfflineAudioContext::start_rendering(). Updates idlharness
test to account for now implemented renderQuantumSize.
https://webaudio.github.io/web-audio-api/#AnalyserNode
Most of the interface is naively implemented. Container types
probably need adjusted (Vector<double> is used for all the processing).
A Fourier Transform is needed, but that's waiting on either a 3rd
party library or a complex number type.
There are lots of simple miscellaneous filters that need to be applied.
It could be reasonable to implement from scratch, supposing that
it can be parallelized. It might be hard to find one library with
everything. Not my call though.
Some additional scaffolding around blocks and render quanta is
probably needed before this is developed much further, which
probably comes in at the level of the AudioNode.
Co-authored-by: Tim Ledbetter <tim.ledbetter@ladybird.org>
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root