This also resolves some typing issues that only 'accidentally' worked, like declaring
a function to return type A, and the definition actually returning type B (which works
if type B is a subtype of type A). I like to call these "ninja imports".
To prevent problems like this in the future, I put all globals in a HackStudio.h.
I'm not sure about the name, but main.h and common.h felt wrong.
Since the vast majority of message boxes should be modal, require
the parent window to be passed in, which can be nullptr for the
rare case that they don't. By it being the first argument, the
default arguments also don't need to be explicitly stated in most
cases, and it encourages passing in a parent window handle.
Fix up several message boxes that should have been modal.
Get rid of the weird old signature:
- int StringType::to_int(bool& ok) const
And replace it with sensible new signature:
- Optional<int> StringType::to_int() const
This patch adds a context menu to variables in the debugger variable
tree view that has an option to set the value of a variable. An input
box will pop up asking for the new value of the variable, which
is then parsed and used to set the actual variable.