Commit graph

31 commits

Author SHA1 Message Date
Andreas Kling
b11b4b29e9 LibGUI: Add Widget::has_focus_within()
This returns true if the widget has focus, or if one of its descendant
widgets does. Use this in StackWidget and TabWidget.

This also fixes HackStudio crashing on startup in StackWidget, due to
running before the window has a focused widget.
2020-10-30 23:40:23 +01:00
Andreas Kling
aef56159a8 LibGUI: Add Widget focus policies
Every widget now has a GUI::FocusPolicy that determines how it can
receive focus:

- NoFocus: The widget is not focusable (default)
- TabFocus: The widget can be focused using the tab key.
- ClickFocus: The widget can be focused by clicking on it.
- StrongFocus: Both of the above.

For widgets that have a focus proxy, getting/setting the focus policy
will affect the proxy instead.
2020-10-30 17:03:28 +01:00
Andreas Kling
a5878175e2 LibGUI: Register the "text" property on GUI::Label 2020-09-25 20:41:30 +02:00
Andreas Kling
e2f32b8f9d LibCore: Make Core::Object properties more dynamic
Instead of everyone overriding save_to() and set_property() and doing
a pretty asymmetric job of implementing the various properties, let's
add a bit of structure here.

Object properties are now represented by a Core::Property. Properties
are registered with a getter and setter (optional) in constructors.
I've added some convenience macros for creating and registering
properties, but this does still feel a bit bulky. We'll have to
iterate on this and see where it goes.
2020-09-15 21:46:26 +02:00
Andreas Kling
ea17b0cbb6 LibGUI: Start building a way to instantiate GUI from JSON
My original idea for GUI building tools was to have the "VisualBuilder"
app generate C++ code which in turn programmatically instantiated UI.
That never really materialized in any useful way beyond static UIs.

This is a fresh, new approach: using JSON to declare the UI and parsing
and constructing this UI at runtime. This will allow for way more
dynamic and flexible approaches to GUI development (I think.)

The basic idea is that you pass a JSON string to Widget::load_from_json
and it takes care of the rest.

This first version supports basic box layouts and instantiation of
arbitrary widgets, as long as those widgets have been registered.

This code has some pretty rough edges right now as it's evolving and
we need to figure out a lot of things about how it should work.
Nevertheless, it feels pretty cool. :^)
2020-09-14 16:16:36 +02:00
Andreas Kling
3c580233d1 LibGUI: Improve widget registration mechanism a bit
Allow registering widgets from namespaces other than GUI. :^)
Also add a few widgets.
2020-09-14 16:16:36 +02:00
Andreas Kling
cf429a788c LibGUI: Add Widget override cursor concept
We got ourselves into a mess by making widgets override the window
cursor whenever they wanted a custom cursor. This patch introduces a
better solution to that issue: per-widget override cursors.

Each widget now has an override cursor that overrides the window
cursor when that widget is hovered.
2020-09-11 14:26:37 +02:00
Ben Wiederhake
9f7ec33180 Meta: Force semi-colon after MAKE_AK_NONXXXABLE()
Before, we had about these occurrence counts:
COPY: 13 without, 33 with
MOVE: 12 without, 28 with

Clearly, 'with' was the preferred way. However, this introduced double-semicolons
all over the place, and caused some warnings to trigger.

This patch *forces* the usage of a semi-colon when calling the macro,
by removing the semi-colon within the macro. (And thus also gets rid
of the double-semicolon.)
2020-08-27 10:12:04 +02:00
Andreas Kling
a265d40d6e LibGUI: Allow widgets to clip their child widgets
This patch adds Widget::children_clip_rect() which can be overridden
to tighten clipping of a widget's children. The default implementation
simply returns Widget::rect().
2020-08-26 00:51:35 +02:00
Andreas Kling
af16552624 LibGUI: Add Widget focus proxies
A Widget can now have a focus proxy widget. Questions about focus are
redirected to the proxy if present. This is useful if a widget could
logically get focus, but wants one of its child widgets to actually
handle it.
2020-08-26 00:51:35 +02:00
Linus Groh
47d7faa998 LibGUI: Update active tooltip when source widget changes the label
Application::show_tooltip() now keeps track of the application's active
tooltip source widget so it can be updated while being shown when the
same widget updates its tooltip label.
Application::hide_tooltip() will unset the tooltip source widget,
respectively.

This is pretty useful for the ResourceGraph applet's tooltips!

Also re-use the Application::TooltipWindow's rect position in its
set_tooltip() method to avoid flickering from the window temporarily
being moved to 100, 100 and the position adjusted moments later.
2020-08-15 13:45:08 +02:00
Andreas Kling
75b8f4e4e6 LibGUI: Make focus events more aware of why focus is changing
This patch adds GUI::FocusEvent which has a GUI::FocusSource.
The focus source is one of three things:

- Programmatic
- Mouse
- Keyboard

This allows receivers of focus events to implement different behaviors
depending on how they receive/lose focus.
2020-08-15 00:05:45 +02:00
Andreas Kling
e0b8b4ac67 LibCore+LibGUI: Switch to using AK::is and AK::downcast 2020-07-26 17:51:00 +02:00
Andreas Kling
116cf92156 LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSize
This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much
better visual clue about what type of metric is being used.
2020-06-10 10:59:04 +02:00
Andreas Kling
4173905198 LibGUI: Add a simple emoji input dialog activated by Ctrl+Alt+Space :^)
Widgets can now opt in to emoji input via set_accepts_emoji_input().
If the focused widget accepts emoji input, we'll pop up a simple dialog
with all the available emojis as clickable buttons.

You can press escape if you change your mind and don't want an emoji.

This UI layout definitely will not scale as we add more emojis, but it
works for the moment, and we can adapt it as we go. Pretty cool! :^)
2020-05-17 22:35:25 +02:00
Andreas Kling
42f0b2522b LibGUI: Introduce widget content margins + improve splitters
A GUI::Widget can now set an optional content margin (4x0 by default.)
Pixels in the content margin will be ignored for hit testing purposes.

Use this to allow frame-like widgets (like GUI::Frame!) to ignore any
mouse events in the frame area, and instead let those go to parent.

This allows GUI::Splitter to react "sooner" to mouse events that were
previously swallowed by the child widgets instead of ending up in the
splitter. The net effect is that 2 more pixels on each side of a
splitter handle are now interactive and usable for splitting! :^)
2020-04-24 19:05:02 +02:00
Tibor Nagy
9e6e731a78 LibGUI: Remove G prefix from macros 2020-03-19 23:17:34 +01:00
Oriko
2a32330257 LibGUI: Add a ThemeChange event 2020-03-16 13:39:34 +01:00
Andreas Kling
3edcaa9b99 LibGUI: Implement set_property() on Widget and AbstractButton
This makes it possible for an RPC client to modify some interesting
widget properties.
2020-03-05 15:50:22 +01:00
Andreas Kling
e23c5b7e83 LibGUI+Inspector: Highlight the currently remotely inspected widget
This patch adds a magenta rectangle around the currently inspected
widget. This allows you to browse an app's widget tree somewhat
visually using the Inspector. :^)
2020-03-05 14:42:05 +01:00
Andreas Kling
849fdc1c0b LibGUI: Make Layout a Core::Object and add basic serialization
This allows you to view layouts (as data) in Inspector.
2020-03-05 09:22:43 +01:00
Andreas Kling
e4f433dddd LibGUI: Remove unused GUI::Widget::click_event() 2020-03-04 21:21:46 +01:00
Andreas Kling
03e0ddce52 LibGUI: Some more convenience functions for constructing widgets
This patch adds two new API's:

- WidgetType& GUI::Window::set_main_widget<WidgetType>();

  This creates a new main widget for a window, assigns it, and returns
  it to you as a WidgetType&.

- LayoutType& GUI::Widget::set_layout<LayoutType>();

  Same basic idea, creates a new layout, assigns it, and returns it to
  you as a LayoutType&.
2020-03-03 22:37:48 +01:00
Andreas Kling
c5d913970a LibGUI: Remove parent parameter to GUI::Widget constructor 2020-02-23 12:27:53 +01:00
Andreas Kling
2143da6434 LibGUI: Add forwarding header
This patch adds <LibGUI/Forward.h> and uses it a bunch.
It also dragged various header dependency reduction changes into it.
2020-02-16 09:41:56 +01:00
Andreas Kling
e1ff4fa034 LibGUI: Remove more header dependencies from Widget.h 2020-02-15 00:24:14 +01:00
Andreas Kling
a368cf7d51 LibGfx: Replace manual forward declarations with <LibGfx/Forward.h> 2020-02-15 00:10:34 +01:00
Andreas Kling
34c7322d77 LibGUI: Remove some header dependencies from Widget.h 2020-02-14 23:53:11 +01:00
Andreas Kling
3ce80bec97 WindowServer+LibGUI: Add a "drag move" event
This allows windows/widgets to learn when something is being dragged
over them. They can then repaint themselves somehow to indicate that
they are willing to accept a drop.

Currently this is piggybacking somewhat on the mouse event mechanism
in WindowServer. I'm not sure that's the best design but it seemed
easier to do it this way right now.
2020-02-13 21:43:32 +01:00
Andreas Kling
f4fa758959 LibGUI: Add a Widget::did_layout() that gets called after layout
This will allow widgets to implement post-layout behaviors.
2020-02-11 11:53:38 +01:00
Andreas Kling
6a9cc66b97 LibGUI: Remove leading G from filenames 2020-02-06 20:33:02 +01:00
Renamed from Libraries/LibGUI/GWidget.h (Browse further)