Matrix4x4 was defined as a derived class of Matrix<N,T> before.
Furthermore, some code was duplicated and it was overall just messy.
This commit turns Matrix4x4 into a simple alias for Matrix<4,T>.
Matrix elements were interpreted in different ways.
This makes it definitely row-major, allowing initialization via
initializer list in a standard scientific order. Also matrix
multiplication now happens in the correct order and accessing
elements happens as m_elements[row][column].
Previously, this was parsing only one kind because I mistakenly assumed
that they all had the same shape, now it can parse two kinds, and will
return NotImplemented for the rest.
This adds very basic support for module instantiation/allocation, as
well as a stub for an interpreter (and executions APIs).
The 'wasm' utility is further expanded to instantiate, and attempt
executing the first non-imported function in the module.
Note that as the execution is a stub, the expected result is a zero.
Regardless, this will allow future commits to implement the JS
WebAssembly API. :^)
With this, the parser should technically be able to parse all wasm
modules. Any parse failure on correct modules should henceforth be
labelled a bug :^)
We never really needed the 512 words in the first place, and this does
reduce the stack allocations in montgomery modular power from 32Kb to
a more manageable 2Kb :^)
Note that the 32 words size doesn't provide any performance benefits or
drawbacks compared to other values. All values seem to have equivalent
performances (the tested values were 1, 2, 4, ..., 512). But since the
previous value of 512 was definitely too big, let's reduce it for now!
This algorithm allows for much faster computations of modular powers
(around a 5x-10x speedup of the Crypto test). However, it is only valid
for odd modulo values, and therefore the old algorithm must be kept for
computations involving even modulo values.
Since the operations are already complicated and will become even more
so soon, let's split them into their own files. We can also integrate
the NumberTheory operations that would better fit there into this class
as well.
This commit doesn't change behaviors, but moves the allocation of some
variables into caller classes.
This is working fine for TLS because we have a big enough inline
capacity, but in theory we could have crashed at any time even with
our 512 words of inline capacity.
Make messages which should be fatal, actually fail the build.
- FATAL is not a valid mode keyword. The full list is available in the
docs: https://cmake.org/cmake/help/v3.19/command/message.html
- SEND_ERROR doesn't immediately stop processing, FATAL_ERROR does.
We should immediately stop if the Toolchain is not present.
- The app icon size validation was just a WARNING that is easy to
overlook. We should promote it to a FATAL_ERROR so that people will
not overlook the issue when adding a new application. We can only make
the small icon message FATAL_ERROR, as there is currently one
violation of the medium app icon validation.
Note that the changes to IPv4Socket::create are unfortunately needed as
the return type of TCPSocket::create and IPv4Socket::create don't match.
- KResultOr<NonnullRefPtr<TcpSocket>>>
vs
- KResultOr<NonnullRefPtr<Socket>>>
To handle this we are forced to manually decompose the KResultOr<T> and
return the value() and error() separately.
The make<T> factory function allocates internally and immediately
dereferences the pointer, and always returns a NonnullOwnPtr<T> making
it impossible to propagate an error on OOM.
The make<T> factory function allocates internally and immediately
dereferences the pointer, and always returns a NonnullOwnPtr<T> making
it impossible to propagate an error on OOM.
Modify the API so it's possible to propagate error on OOM failure.
NonnullOwnPtr<T> is not appropriate for the ThreadTracer::create() API,
so switch to OwnPtr<T>, use adopt_own_if_nonnull() to handle creation.
The Acid1 test has a bit of an unusual background - the html and body
tags have different background colors. Our painting order of the DOM was
such that the body background was painted first, then all other elements
were painted in-phase according to Appendix E of CSS 2.1. So the html
element's background color was painted over the body background.
This removes the special handling of the body background from
InitialContainingBlockBox and now all boxes are painted in-phase. Doing
this also exposed that we weren't handling Section 2.11.2 of the spec;
when the html background is unset, the body's background should be
propagated to the html element.
The ListItemMarker gets its index 1-based while the
String::bijective_base_from expects its index to be 0-based. This patch
adjusts the index passed around accordingly.
Currently, when passing buffers into VirtIOQueues, we use scatter-gather
lists, which contain an internal vector of buffers. This vector is
allocated, filled and the destroy whenever we try to provide buffers
into a virtqueue, which would happen a lot in performance cricital code
(the main transport mechanism for certain paravirtualized devices).
This commit moves it over to using VirtIOQueueChains and building the
chain in place in the VirtIOQueue. Also included are a bunch of fixups
for the VirtIO Console device, making it use an internal VM::RingBuffer
instead.
We want to move this out of the AHCI subsystem into the VM system,
since other parts of the kernel may need to perform scatter-gather IO.
We rename the current VM::ScatterGatherList impl that's used in the
virtio subsystem to VM::ScatterGatherRefList, since its distinguishing
feature from the AHCI scatter-gather list is that it doesn't own its
buffers.
This untangles several concepts in the rasterizer and makes it possible
to toggle different stages on a per-block level rather than having to
check whether the feature is enabled for every pixel.
This makes the software rasterizer use integers for triangle coverage
calculations. The previously used floating point algorithm was not
precise enough in certain situations and showed gaps between triangles.
This is not yet subpixel accurate.
Unfortunately adopt_ref requires a reference, which obviously does not
work well with when attempting to harden against allocation failure.
The adopt_ref_if_nonnull() variant will allow you to avoid using bare
pointers, while still allowing you to handle allocation failure.