Introduces separate layout and paintable type for foreign element.
It is necessary to inherit SVGForeignObjectPaintable from SVGMaskable
in upcoming changes.
These changes are compatible with clang-format 16 and will be mandatory
when we eventually bump clang-format version. So, since there are no
real downsides, let's commit them now.
This line changes padding top to align cell content to baseline:
`cell.padding_top += m_rows[cell.row_index].baseline - cell.baseline`
Which means available for distribution height `height_diff` could have
changed so it needs to be refreshed before assigning the rest of it to
padding bottom:
`cell_state.padding_bottom += height_diff;`
Fixes https://github.com/SerenityOS/serenity/issues/22032
There was no need to set an available height constraint when doing early
height calculation for inline-flex boxes. It created a situation where
the flex containers could wrongly get zero height early, and then
resolve percentages against zero instead of the real intrinsic size.
Fixes#23942
When both insets in a given axis are auto, we should use the static
position for absolutely positioned elements.
By doing this correctly, we exposed a bunch of other small bugs which
had to be fixed to compensate for new test failures. Those fixes are
included here as well:
- Don't apply margins twice.
- Compute the static position containing block chain correctly.
This makes https://brave.com/ look much better. :^)
Doing multiple `for_each_in_subtree()` passes was kind of a hack. We
can resolve everything in a single pass with a little more control over
the layout process. This also fixes a few minor issues like the sizing
of nested `<g>` elements.
More work is needed here though as this is still fairly ad-hoc.
Note: This does regress `css-namespace-tag-name-selector.html`,
previously SVG text within `<a>` elements would appear. However, this
was only because `for_each_in_subtree()` would blindly look through the
InlineNodes from the unimplemented `SVGAElement`s.
A bunch of this is leftover from pre porting over to new AK::String.
For example, for functions which previously took a ByteString const&
now accepting a StringView.
This uses the same trick as done for masks in #23554. Each use of an
SVG `<clipPath>` becomes it's own layout subtree rooted at it's user.
This allows each use have it's own layout (which allows supporting
features such as `clipPathUnits`).
Implements the "top layer" concept from "CSS Positioned Layout Module
Level 4" specification.
- The tree builder is modified to ensure that layout nodes created by
top layer elements are children of the viewport.
- Implements missing steps in `showModal()` to add an element top top
layer.
- Implements missing steps in `close()` to remove an element from top
layer.
Further steps could be:
- Add support for `::backdrop` pseudo-element.
- Implement the "inert" concept from HTML spec to block hit-testing
when element from top layer is displayed.
Although the flex algorithm as specified does say to determine the cross
size of the flex container, this is not how our layout engine works.
The parent formatting context is responsible for sizing its children,
and since that's already happening, we can simply remove the cross
sizing step from FFC.
If a box has definite width and a preferred aspect ratio, we can
determine its height without performing layout. Hence, its height should
also be considered definite. And the other way around for width from
height as well.
This is preparation for the next commit, which will make flex layout
relinquish control of the flex container cross size to the parent
formatting context.
If box is sized as replaced it still could be anything, not only SVG.
This fixes crashing on https://www.shopify.com/ that was caused by a
missing paintable for a box that has a layout node. This occurred
because the box was not laid out in dimension_box_on_line().
...because "change" event should be dispatched on control even if it
has "display: none" style.
This change fixes selection in labels dropdown on GitHub's "new issue"
page.
Given a selector like `.foo .bar #baz`, we know that elements with
the class names `foo` and `bar` must be present in the ancestor chain of
the candidate element, or the selector cannot match.
By keeping track of the current ancestor chain during style computation,
and which strings are used in tag names and attribute names, we can do
a quick check before evaluating the selector itself, to see if all the
required ancestors are present.
The way this works:
1. CSS::Selector now has a cache of up to 8 strings that must be present
in the ancestor chain of a matching element. Note that we actually
store string *hashes*, not the strings themselves.
2. When Document performs a recursive style update, we now push and pop
elements to the ancestor chain stack as they are entered and exited.
3. When entering/exiting an ancestor, StyleComputer collects all the
relevant string hashes from that ancestor element and updates a
counting bloom filter.
4. Before evaluating a selector, we first check if any of the hashes
required by the selector are definitely missing from the ancestor
filter. If so, it cannot be a match, and we reject it immediately.
5. Otherwise, we carry on and evaluate the selector as usual.
I originally tried doing this with a HashMap, but we ended up losing
a huge chunk of the time saved to HashMap instead. As it turns out,
a simple counting bloom filter is way better at handling this.
The cost is a flat 8KB per StyleComputer, and since it's a bloom filter,
false positives are a thing.
This is extremely efficient, and allows us to quickly reject the
majority of selectors on many huge websites.
Some example rejection rates:
- https://amazon.com: 77%
- https://github.com/SerenityOS/serenity: 61%
- https://nytimes.com: 57%
- https://store.steampowered.com: 55%
- https://en.wikipedia.org: 45%
- https://youtube.com: 32%
- https://shopify.com: 25%
This also yields a chunky 37% speedup on StyleBench. :^)
I've seen a crash when trying to verify_cast some block-level box to a
BlockContainer when it's actually something else.
This patch adds a debug log message so we can learn more about it next
time it happens somewhere.
There is no need to run full table layout if we are only interested in
calculating its width.
This change reduces compute_table_box_width_inside_table_wrapper()
from ~30% to ~15% in profiles of "File changed" pages on github.
Instead of TextPaintable fragments being an offset+length view into the
layout node, they are now a view into the paintable instead.
This removes an awkward time window where we'd have bogus state in text
fragments after layout invalidation but before relayout. It also makes
the code slightly nicer in general, since there's less mixing of layout
and painting concepts.
Before this change, we were not detaching paintables from DOM nodes
within shadow subtrees.
This appears to be the main reason that keyboard editing was doing
immediate forced relayout: doing a full layout invalidation meant we'd
build a new layout tree, which then hid the problem with with
still-attached paintables.
By detaching them before committing a new layout, we make it possible
for keyboard editing to just use normal relayout, instead of full forced
invalidation & relayout.
Rather than try to lay out masks normally, this updates the TreeBuilder
to create layout nodes for masks as a child of their user (i.e. the
masked element). This allows each use of a mask to be laid out
differently, which makes supporting `maskContentUnits=objectBoundingBox`
fairly easy.
The `SVGFormattingContext` is then updated to lay out masks last (as
their sizing may depend on their parent), and treats them like
viewports.
This is pretty ad-hoc, but the SVG specification does not give any
guidance on how to actually implement this.
This patch also makes FlexFormattingContext::calculate_static_position
use computed values for margins and borders, since this function may be
called before the box's state has been finalized.
When placement position is found we always want to do following:
- Mark the occupied cells in the occupation grid
- Add the item to the list of placed items
Therefore, having helper that does both is useful
With this change we use the same code to resolve (start, end, span)
based on computed values in all cases:
- When only column is definite
- When only row is definite
- When both are definite
Moves the code that identifies (start, end, span) for a grid item into
a separate function. By doing so, we can eliminate the duplicated code
between the placement of grid items with definite columns and those
with definite rows.
This change omits some of the comments that reference the spec, as they
were largely irrelevant and unhelpful for making changes or diagnosing
issues.
Table wrappers don't quite behave the same as most elements, in that
their computed height and width are not meant to be used for layout.
Instead, we now calculate suitable widths and heights based on the
contents of the table wrapper when performing absolute layout.
Fixes the layout of
http://wpt.live/css/css-position/position-absolute-center-007.html