To prevent a race condition in case we received the ARP response in the
window between creating and initializing the Thread Blocker and the
actual blocking, we were checking if the IP address was updated in the
ARP table just before starting to block.
Unfortunately, the condition was partially flipped, which meant that if
the table was updated with the IP address we would still end up
blocking, at which point we would never end unblocking again, which
would result in LookupServer locking up as well.
Previously the routing table did not store the route flags. This
adds basic support and exposes them in the /proc directory so that a
userspace caller can query the route and identify the type of each
route.
Previously the system had no concept of assigning different routes for
different destination addresses as the default gateway IP address was
directly assigned to a network adapter. This default gateway was
statically assigned and any update would remove the previously existing
route.
This patch is a beginning step towards implementing #180. It implements
a simple global routing table that is referenced during the routing
process. With this implementation it is now possible for a user or
service (i.e. DHCP) to dynamically add routes to the table.
The routing table will select the most specific route when possible. It
will select any direct match between the destination and routing entry
addresses. If the destination address overlaps between multiple entries,
the Kernel will use the longest prefix match, or the longest number of
matching bits between the destination address and the routing address.
In the event that there is no entries found for a specific destination
address, this implementation supports entries for a default route to be
set for any specified interface.
This is a small first step towards enhancing the system's routing
capabilities. Future enhancements would include referencing a
configuration file at boot to load pre-defined static routes.
The `m_should_block` member variable that many of the Thread::Blocker
subclasses had was really only used to carry state from the constructor
to the immediate-unblock-without-blocking escape hatch.
This patch refactors the blockers so that we don't need to hold on
to this flag after setup_blocker(), and instead the return value from
setup_blocker() is the authority on whether the unblock conditions
are already met.
This was previously used after construction to check for early unblock
conditions that couldn't be communicated from the constructor.
Now that we've moved early unblock checks from the constructor into
setup_blocker(), we don't need should_block() anymore.
Instead of registering with blocker sets and whatnot in the various
Blocker subclass constructors, this patch moves such initialization
to a separate setup_blocker() virtual.
setup_blocker() returns false if there's no need to actually block
the thread. This allows us to bail earlier in Thread::block().
Namely, will_unblock_immediately_without_blocking(Reason).
This virtual function is called on a blocker *before any block occurs*,
if it turns out that we don't need to block the thread after all.
This can happens for one of two reasons:
- UnblockImmediatelyReason::UnblockConditionAlreadyMet
We don't need to block the thread because the condition for
unblocking it is already met.
- UnblockImmediatelyReason::TimeoutInThePast
We don't need to block the thread because a timeout was specified
and that timeout is already in the past.
This patch does not introduce any behavior changes, it's only meant to
clarify this part of the blocking logic.
Namely, unblock_all_blockers_whose_conditions_are_met().
The old name made it sound like things were getting unblocked no matter
what, but that's not actually the case.
What this actually does is iterate through the set of blockers,
unblocking those whose conditions are met. So give it a (very) verbose
name that errs on the side of descriptiveness.
Previously when trying to debug the system's routing, the ARP
information would clutter the output and make it difficult to focus on
the routing decisions. It would be better to specify these
debug messages under ARP_DEBUG.
Instead of initializing network adapters in init.cpp, let's move that
logic into a separate class to handle this.
Also, it seems like a good idea to shift responsiblity on enumeration
of network adapters after the boot process, so this singleton will take
care of finding the appropriate network adapter when asked to with an
IPv4 address or interface name.
With this change being merged, we simplify the creation logic of
NetworkAdapter derived classes, so we enumerate the PCI bus only once,
searching for driver candidates when doing so, and we let each driver
to test if it is resposible for the specified PCI device.
This matches what other operating systems like Linux do:
$ ip route get 0.0.0.0
local 0.0.0.0 dev lo src 127.0.0.1 uid 1000
cache <local>
$ ssh 0.0.0.0
gunnar@0.0.0.0's password:
$ ss -na | grep :22 | grep ESTAB
tcp ESTAB 0 0 127.0.0.1:43118 127.0.0.1:22
tcp ESTAB 0 0 127.0.0.1:22 127.0.0.1:43118
Previously we'd incorrectly use the default gateway's MAC address.
Instead we must use destination MAC addresses that are derived from
the multicast IPv4 address.
With this patch applied I can query mDNS on a real network.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
Problem:
- Many constructors are defined as `{}` rather than using the ` =
default` compiler-provided constructor.
- Some types provide an implicit conversion operator from `nullptr_t`
instead of requiring the caller to default construct. This violates
the C++ Core Guidelines suggestion to declare single-argument
constructors explicit
(https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#c46-by-default-declare-single-argument-constructors-explicit).
Solution:
- Change default constructors to use the compiler-provided default
constructor.
- Remove implicit conversion operators from `nullptr_t` and change
usage to enforce type consistency without conversion.
The unblock_all variant used to ASSERT if a blocker didn't unblock,
but it wasn't clear from the name that it would do that. Because
the BlockCondition already asserts that no blockers are left at
destruction time, it would still catch blockers that haven't been
unblocked for whatever reason.
Fixes#4496
This makes the Scheduler a lot leaner by not having to evaluate
block conditions every time it is invoked. Instead evaluate them as
the states change, and unblock threads at that point.
This also implements some more waitid/waitpid/wait features and
behavior. For example, WUNTRACED and WNOWAIT are now supported. And
wait will now not return EINTR when SIGCHLD is delivered at the
same time.
MemoryManager cannot use the Singleton class because
MemoryManager::initialize is called before the global constructors
are run. That caused the Singleton to be re-initialized, causing
it to create another MemoryManager instance.
Fixes#3226