This patch adds three separate per-process fault counters:
- Inode faults
An inode fault happens when we've memory-mapped a file from disk
and we end up having to load 1 page (4KB) of the file into memory.
- Zero faults
Memory returned by mmap() is lazily zeroed out. Every time we have
to zero out 1 page, we count a zero fault.
- CoW faults
VM objects can be shared by multiple mappings that make their own
unique copy iff they want to modify it. The typical reason here is
memory shared between a parent and child process.
This is a freelist allocator with static size classes that works as a
complement to the generic kmalloc(). It's a lot faster than kmalloc()
since allocation just means popping from the freelist.
It's also significantly more compact when there are a lot of objects
smaller than the minimum kmalloc chunk size (32 bytes.)
This patch enables it for the Region and PhysicalPage classes.
In the PhysicalPage (8 bytes) case, it's a huge improvement since we
no longer waste 75% of the storage allocated.
There are also a number of ways this can be improved, so let's keep
working on it going forward.
The complication is around /proc/sys/ variables, which were attached
to inodes. Now they're their own thing, and the corresponding inodes
are lazily created (as all other ProcFS inodes are) and simply refer
to them by index.
Using a HashTable to track "all instances of Foo" is only useful if we
actually need to look up entries by some kind of index. And since they
are HashTable (not HashMap), the pointer *is* the index.
Since we have the pointer, we can just use it directly. Duh.
This increase sizeof(VMObject) by two pointers, but removes a global
table that had an entry for every VMObject, where the cost was higher.
It also avoids all the general hash tabling business when creating or
destroying VMObjects. Generally we should do more of this. :^)
This is comprised of five small changes:
* Keep a counter for tx/rx packets/bytes per TCP socket
* Keep a counter for tx/rx packets/bytes per network adapter
* Expose that data in /proc/net_tcp and /proc/netadapters
* Convert /proc/netadapters to JSON
* Fix up ifconfig to read the JSON from netadapters
This is not perfect as it uses a lot of VM, but since the buffers are
supposed to be temporary it's not super terrible.
This could be improved by giving back the unused VM to the kernel's
RangeAllocator after finishing the buffer building.
This makes VMObject 8 bytes smaller since we can use the array size as
the page count.
The size() is now also computed from the page count instead of being
a separate value. This makes sizes always be a multiple of PAGE_SIZE,
which is sane.
The VMObject name was always either the owning region's name, or the
absolute path of the underlying inode.
We can reconstitute this information if wanted, no need to keep copies
of these strings around.
This has several significant changes to the networking stack.
* Significant refactoring of the TCP state machine. Right now it's
probably more fragile than it used to be, but handles quite a lot
more of the handshake process.
* `TCPSocket` holds a `NetworkAdapter*`, assigned during `connect()` or
`bind()`, whichever comes first.
* `listen()` is now virtual in `Socket` and intended to be implemented
in its child classes
* `listen()` no longer works without `bind()` - this is a bit of a
regression, but listening sockets didn't work at all before, so it's
not possible to observe the regression.
* A file is exposed at `/proc/net_tcp`, which is a JSON document listing
the current TCP sockets with a bit of metadata.
* There's an `ETHERNET_VERY_DEBUG` flag for dumping packet's content out
to `kprintf`. It is, indeed, _very debug_.
Instead of generating ByteBuffers and keeping those lying around, have
these filesystems generate KBuffers instead. These are way less spooky
to leave around for a while.
Since FileDescription will keep a generated file buffer around until
userspace has read the whole thing, this prevents trivially exhausting
the kmalloc heap by opening many files in /proc for example.
The code responsible for generating each /proc file is not perfectly
efficient and many of them still use ByteBuffers internally but they
at least go away when we return now. :^)
- "seekable": whether the fd is seekable or sequential.
- "class": which kernel C++ class implements this File.
- "offset": the current implicit POSIX API file offset.
Processes can now have an icon assigned, which is essentially a 16x16 RGBA32
bitmap exposed as a shared buffer ID.
You set the icon ID by calling set_process_icon(int) and the icon ID will be
exposed through /proc/all.
To make this work, I added a mechanism for making shared buffers globally
accessible. For safety reasons, each app seals the icon buffer before making
it global.
Right now the first call to GWindow::set_icon() is what determines the
process icon. We'll probably change this in the future. :^)
This makes assertion failures generate backtraces again. Sorry to everyone
who suffered from the lack of backtraces lately. :^)
We share code with the /proc/PID/stack implementation. You can now get the
current backtrace for a Thread via Thread::backtrace(), and all the traces
for a Process via Process::backtrace().
"Blocking" is not terribly informative, but now that everything is
ported over, we can force the blocker to provide us with a reason.
This does mean that to_string(State) needed to become a member, but
that's OK.
Update ProcessManager, top and WSCPUMonitor to handle the new format.
Since the kernel is not allowed to use floating-point math, we now compile
the JSON classes in AK without JsonValue::Type::Double support.
To accomodate large unsigned ints, I added a JsonValue::Type::UnsignedInt.
It's kinda funny how I can make a mistake like this in Serenity and then
get so used to it by spending lots of time using this API that I start to
believe that this is how printf() always worked..