This will allow us to make `Optional`, `Variant`, and possibly other
data structures conditionally trivially constructible, destructible,
copyable or movable based on their type parameters.
Specifically, this now explicitly takes the length, adds missing
exceptions checks to calls with user-supplied lengths, takes and uses
the prototype argument, and fixes some spec non-conformance in
ArrayConstructor and its native functions around the use of ArrayCreate
In the past Hack Studio had the ability to design GUI widgets via `.frm`
files. We now use the GML playground for this purpose, and the old code
can be removed. `.frm` files are now treated as plain text files.
This commit also fixes a crash when opening `.frm` files.
`m_form_inner_container` was never instantiated, and caused a null
pointer dereference.
When retrieving and setting x86 MSRs two registers are required. The
existing setter and getter for the MSR class made this implementation
detail visible to the caller. This changes the setter and getter to
use u64 instead.
Using fstatat() allows the kernel to do relative path resolution as
opposed to absolute path resolution, which is significantly faster
and allows us to build the path cache sooner. :^)
Result classes now return their bitmap via a virtual Gfx::Bitmap*
getter. This effectively makes bitmap fetching lazier, since only
results that end up on screen actually get asked for their bitmap.
This drastically reduces the amount of work done by the FileProvider
background worker.
This should speed it up quite a bit and give us more consistent
performance. (So this workflow could eventually be used for perf
regression testing as well)
This workaround disables the in-kernel interrupt controller.
This impacts the VM performance and should probably be removed
when the workaround is no longer needed.
This workaround was posed by stelar7.
See #7523
When the root path of a DirIterator ends with '/', we don't need to
add another '/' before appending the file name.
Fixes an issue where files found by Assistant had 2 leading slashes.
We use a switch-case statements to ensure we try to find the best
suitable driver for a specific graphics card. In case we don't find
such, we use the default statement to initialize the graphics card as a
generic VGA adapter, if the adapter is VGA compatible.
If we couldn't initialize the driver, we don't touch this adapter
anymore.
Also, GraphicsDevice should not be tied to a PCI::Address member, as it
can be theortically be used with other buses (e.g. ISA cards).