We generated `PaintableFragment`s with a start and length represented in
UTF-8 byte offsets, but failed to consider that the offsets in a
`DOM::Range` are actually expressed in UTF-16 code units.
This is a bit of a mess: almost all web specs use UTF-16 code units as
the unit for indexing into text nodes, but we almost exclusively use
UTF-8 in our code base. Arguably the best thing would for us to use
UTF-16 everywhere as well: it prevents these mismatches in our
implementations for the price of a bit more memory usage - and even that
could potentially be optimized for.
But for now, try to do the correct thing and lazily allocate UTF-16 data
in a `PaintableFragment` whenever we need to index into it or if we're
asked to determine the code unit offset of a pixel position.
When clicking on a glyph or starting a selection on it, we would use the
glyph's offset/index as the position which represents the left side of
the glyph, or the position between the glyph and the glyph before it.
Instead of looking at which glyph is under the mouse pointer, look at
which glyph boundary is closer. Now, if you click to the right of a
glyph (but still on that glyph), it correctly selects the next glyph's
offset as the position.
We were passing in byte offsets instead of UTF-16 code unit offsets,
which could lead to crashes if the offsets found exceeded the number of
code units in text fragments on the page.
Fixes#4908.
Co-authored-by: Tim Ledbetter <tim.ledbetter@ladybird.org>
The text track processing model would previously spin forever waiting
for the track URL to change. It would then recursively invoke itself
to handle the new URL, again entering the spin loop. This meant that
tracks could easily cause event loop hangs.
We now have an observer system to be notified when the track state
changes instead. This lets us exit the processing model and move on.
We have a test for localStorage that repeatedly adds new items until the
quota is exceeded:
`webstorage/storage_local_setitem_quotaexceedederr.window.html`.
This test becomes significantly slower when localStorage is backed by
SQL database. Let's disable database usage in test mode for now, as this
test is likely to be flaky on CI due to timeouts.
This change follows the pattern of our cookies persistence
implementation: the "browser" process is responsible for interacting
with the sqlite database, and WebContent communicates all storage
operations via IPC.
The new database table uses (storage_endpoint, storage_key, bottle_key)
as the primary key. This design follows concepts from the
https://storage.spec.whatwg.org/ and is intended to support reuse of the
persistence layer for other APIs (e.g., CacheStorage, IndexedDB). For
now, `storage_endpoint` is always "localStorage", `storage_key` is the
website's origin, and `bottle_key` is the name of the localStorage key.
In upcoming changes StorageBottle will own pointers to GC-allocated
objects, so it needs to be a GC-allocated object itself to avoid
introducing more GC roots.
The "longhands" array is populated in the code generator to avoid the
overhead of manually maintaining the list in Properties.json
There is one subtest that still fails in
'cssstyledeclaration-csstext-all-shorthand', this is related to
us not maintaining the relative order of CSS declarations for custom vs
non-custom properties.
This makes it easier to ensure everyone is using the same version of
Swift when building the project, especially for CI environments.
`swiftly install` will automatically read this file and install the
specified version if it is not already installed. It also tells swiftly
what version to use for the project, independent of the global default
version.
Previously this function's return value was not reliable, as available
data on the underlying socket did not necessarily translate to available
application data on the TLS socket.
url() has some limitations because of allowing unquoted URLs as its
contents. For example, it can't use `var()`. To get around this, there's
an alternative `src()` function which behaves the same as `url()` except
that it is parsed as a regular function, which makes `var()` and friends
work properly.
There's no WPT test for this as far as I can tell, so I added our own.
This function is bogus, but it's still getting called a lot during media
query evaluation, so let's at least cache the font instead of recreating
it every single time.
Instead, collect a list of all the elements with content-visibility:auto
after layout.
This way we can skip the tree traversal when updating the rendering.
This was previously eating up ~300 µs of the 60fps frame budget on
our GitHub repo pages (and even more on large pages).
In particular, we need to defer creating the process manager until after
we have decided whether or not to create a UI-specific event loop. If we
create the process manager sooner, its event loop signal registration
does not work, and we don't handle child processes exiting.
You would have to just know that you need to define the constructor with
this declaration. Let's allow subclasses to define constructors as they
see fit.
This is causing errors on the WPT runner, which does not have a display
output. To do this requires shuffling around the Main::Arguments struct,
as we now need access to it from overridden WebView::Application methods
after construction.
As we now are only officially supporting the Ninja generator for
Windows, the old preset structure can now be simplified. Also, we
now follow the naming conventions of the non-hidden presets.
Now that headless mode is built into the main Ladybird executable, the
headless-browser's only purpose is to run tests. So let's move it to the
testing directory and rename it to test-web (a la test-js / test-wasm).
We currently create a separate headless-browser application to serve two
purposes:
1. Allow headless browsing to take a screenshot of a page or print its
layout tree / internal text.
2. Run the LibWeb test framework.
This patch migrates (1) to the main Ladybird executable. The --headless
flag enables this mode. This matches the behavior of other browsers, and
means we have one less executable to ship at distribution time.
We want to avoid creating too many AppKit / Qt facilities in headless
mode. So this involves some shuffling of application init to ensure we
don't create them until after we've parsed the command line arguments.
Namely, we avoid creating the NSApp in AppKit and QCoreApplication in
Qt. Doing so also requires that we don't create the application event
loop until we've parsed the command line as well, because the loop we
create depends on whether we're creating those UI facilities.