gimp claimed that the rightmost white pixel was actually transparent.
It didn't look transparent in Serenity, but I painted it white like
the other inner pixels anyways.
I upsampled them in gimp using the "None" filter and manually cleaned up
the outline. The drop shadow is just upsampled using "None" and looks a
bit rough -- someone who knows how to do this either has to re-create
the shadow on the 2x bitmaps, or we need to remove the shadow from the
resource and render it in code at some point. Still, looks a lot better
than with the upsampled 1x bitmaps.
sys$fork() already takes care of children inheriting the parent's root
directory, so there was no need to do the same thing when creating a
new user process.
We only really need to re-render the simple window shadow when
the size of the frame changes. So, for all other cases only re-render
the window frame without rendering the shadow.
This implements simple window shadows around most windows, including
tooltips. Because this method uses a bitmap for the shadow bits,
it is limited to rectangular window frames. For non-rectangular
window frames we'll need to implement a more sophisticated algorithm.
... and performs preprocessing on the source code before parsing.
To support this, we are now able to keep track of multiple
files in the autocomplete engine. We re-parse a file whenever it is
edited.
FileDB wraps the access to the contents of project files.
When asked to fetch a file, FileDB will either return its in-memory
model of the file if it has been "opened" by the language-server
protocol, or otherwise fetch it from the filesystem.
Previously, the cpp language server did not pledge "rpath" and got
access to the contents of files whenever they were opened by the
language client.
However, features like inspection of header files require the language
server to get the content of files that were not opened by the client.
The language server now pledges rpath but makes sure to only unveil
the project's directory and /usr/include.
Add a per-process ptrace lock and use it to prevent ptrace access to a
process after it decides to commit to a new executable in sys$execve().
Fixes#5230.
This only renders the window frame once until the size of the window
changes, or some other event requires re-rendering. It is rendered
to a temporary bitmap, and then the top and bottom part is stored
in one bitmap as well as the left and right part. This also adds
an opacity setting, allowing it to be rendered with a different
opacity.
This makes it easier to enhance window themes and allows using
arbitrary bitmaps with e.g. alpha channels for e.g. shadows.
This patch adds Space, a class representing a process's address space.
- Each Process has a Space.
- The Space owns the PageDirectory and all Regions in the Process.
This allows us to reorganize sys$execve() so that it constructs and
populates a new Space fully before committing to it.
Previously, we would construct the new address space while still
running in the old one, and encountering an error meant we had to do
tedious and error-prone rollback.
Those problems are now gone, replaced by what's hopefully a set of much
smaller problems and missing cleanups. :^)
This checks the following things:
- No unclosed braces in format string
`dbgln("a:{}}", a)` where the '}}' would be interpreted as a
literal '}'
`dbgln("a:{", a)` where someone with a faulty keyboard like mine
could generate
- No extra closed braces in format string
`dbgln("a:{{}", a)` where the '{{' would interpreted as a literal '{'
`dbgln("a:}", a)` where someone with a faulty keyboard could
generate
- No references to nonexistent arguments
`dbgln("a:{} b:{}", a)` where the value of `b` is not in the
arguments list
- No unconsumed argument
`dbgln("a:{1}", not_used, 1)` where `not_used` is extraneous
Arbitrarily split up to make git bisect easier.
These unnecessary #include's were found by combining an automated tool (which
determined likely candidates) and some brain power (which decided whether
the #include is also semantically superfluous).
Arbitrarily split up to make git bisect easier.
These unnecessary #include's were found by combining an automated tool (which
determined likely candidates) and some brain power (which decided whether
the #include is also semantically superfluous).
Arbitrarily split up to make git bisect easier.
These unnecessary #include's were found by combining an automated tool (which
determined likely candidates) and some brain power (which decided whether
the #include is also semantically superfluous).
Arbitrarily split up to make git bisect easier.
These unnecessary #include's were found by combining an automated tool (which
determined likely candidates) and some brain power (which decided whether
the #include is also semantically superfluous).
My favorite #include:
#include "Applications/Piano/Music.h" // You can't have too much music in life!
For example, FindInFilesWidget.h mentions GUI::TableView, but did not include
it. On the other hand, all source files that include FindInFilesWidget.h
also include TableView.h, so the issue is only cosmetical.