Most locations already make this assumption, but we had a few that would
silently ignore data mismatches. Let's just always assume the type is
correct for now. If a bad actor has a hold of our transport socket, it's
probably better to crash WebContent than to continue on with incorrect
data.
In the future, maybe we will want to throw an exception instead.
Now that these serializers are internal to StructuredSerialize.cpp,
let's put them above Serializer so they don't have to be forward-
declared and explicitly instantiated.
Our structured serialization implementation had its own bespoke encoder
and decoder to serialize JS values. It also used a u32 buffer under the
hood, which made using its structures a bit awkward. We had previously
worked around its data structures in transferable streams, which nested
transfers of MessagePort instances. We basically had to add hooks into
the MessagePort to route to the correct transfer receiving steps, and
we could not invoke the correct AOs directly as the spec dictates.
We now use IPC mechanics to encode and decode data. This works because,
although we are encoding JS values, we are only ultimately encoding
primitive and basic AK types. The resulting data structures actually
enforce that we implement transferable streams exactly as the spec is
worded (I had planned to do that in a separate commit, but the fallout
of this patch actually required that change).
No need to manually prepare / clean up a context. We also previously
would not have done the clean up steps if structured deserialization
threw an exception.
Instead of every branch being of the form:
if (value.is_object() && is<SomeType>(value.as_object()) {
auto& some_type = static_cast<SomeType&>(value.as_object());
}
Let's extract the `is_object` check to an outer branch, and use `as_if`
to check the type.
No functional change, but this makes a future change simpler to review.
This will allow structured deserialization in LibWeb to create shared
buffers without having to go through CreateSharedByteDataBlock. That
will let us pass in the underlying ByteBuffer, rather than having to
allocate a second buffer via CreateSharedByteDataBlock and memcpy the
data into it.
Add global registry for registered properties and partial support
for `@property` rule. Enables registering properties with initial
values. Also adds basic retrieval via `var()`.
Note: This is not a complete `@property` implementation.
When dumping the DOM tree, only prefix the element's local name with its
short namespace identifier if it's not the document's default namespace.
This gets rid of the excessive "html:" and "svg:" prefixes in context of
an HTML or SVG document, respectively.
More things need this than just the `<path>` element, so let's avoid
having to include `SVGPathElement.h` in places that don't need it.
Minor changes at the same time:
- Wrap it in a Path class
- Specify underlying type for PathInstructionType
- Make a couple of free functions into methods
- Give PathInstruction an operator==
No functionality changes.
With the newly supported fuzzy matching in our test-web runner, we can
now define the expected maximum color channel and pixel count errors per
failing test and set a baseline they should not exceed.
The figures I added to these tests all come from my macOS M4 machine.
Most discrepancies seem to come from color calculations being slightly
off.
WPT reference tests can add metadata to tests to instruct the test
runner how to interpret the results. Because of this, it is not enough
to have an action that starts loading the (mis)match reference: we need
the test runner to receive the metadata so it can act accordingly.
This sets our test runner up for potentially supporting multiple
(mis)match references, and fuzzy rendering matches - the latter will be
implemented in the following commit.
This produces more granural information on the actual pixel errors
present between two bitmaps. It now also asserts that both bitmaps are
the same size, since we should never compare two differently sized
bitmaps anyway.
While 788d5368a7 took care of better text
marker positioning, this improves graphical marker positioning instead.
By looking at how Firefox and Chrome render markers, it's clear that
there are three parts to positioning a graphical marker:
* The containing space that the marker resides in;
* The marker dimensions;
* The distance between the marker and the start of the list item.
The space that the marker can be contained in, is the area to the left
of the list item with a height of the marker's line-height. The marker
dimensions are relative to the marker's font's pixel size: most of them
are a square at 35% of the font size, but the disclosure markers are
sized at 50% instead. Finally, the marker distance is always gauged at
50% of the font size.
So for example, a list item with `list-style-type: disc` and `font-size:
20px`, has 10px between its start and the right side of the marker, and
the marker's dimensions are 7x7.
The percentages I've chosen closely resemble how Firefox lays out its
list item markers.
This change converts `Node::invalidate_style()` (invalidation sets
overload) from eagerly doing tree traversal that marks elements affected
by invalidation set to instead adding "pending invalidation sets" into
`StyleInvalidator`, processing of which is deferred until the next
`update_style()`. By doing that we sometimes substantially reduce amount
of work done performing tree traversal that marks elements for style
recalculation.
Improves performance on Discord, were according to my measurements we
were previously spending 20% of time in style invalidation, but now it's
down to <1%.
This change introduces StyleInvalidator as a preparation for upcoming
change that will make `perform_pending_style_invalidations()` take care
of pending invalidation sets.
Note that it's not actually executing tasks in parallel, it's still
throwing them on the HTML event loop task queue, each with its own
unique task source.
This makes our fetch implementation a lot more robust when HTTP caching
is enabled, and you can now click links on https://terminal.shop/
without hitting TODO assertions in fetch.
This contains an API change that disallows setting the salt to a null
value. See:
4f5ffddfcb
This seems to be the opposite of the intended effect of that change,
but this patch includes a workaround nonetheless.
Co-Authored-By: devgianlu <altomanigianluca@gmail.com>
`<syntax>` is a limited subset of the "value definition syntax" used in
CSS specs. It's used for `@property`'s `syntax` descriptor, and for the
`type()` function in `attr()`.