We currently hard-code excluding Settings apps from the system menu.
This adds an "ExcludeFromSystemMenu" option to the AppFile configuration
to selectively exclude these apps, which all Settings app now set.
This is to allow selectively excluding a few Demo apps in a future
commit.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
This makes the wrapper more like the rest in LibCore, and also
removes the annoying limitation of not supporting arguments.
There are three overloads one for String, char const *, and StringView
argument lists. As long as there are <= 10 arguments the argv list
will be allocated inline, otherwise on the heap.
I've attempted to handle the errors gracefully where it was clear how to
do so, and simple, but a lot of this was just adding
`release_value_but_fixme_should_propagate_errors()` in places.
With `IconPath`, you can override the icon used for the application
shortcut. This currently only supports resolving the icon through
`GUI::FileIconProvider`, the implementation for pointing to actual
image files is left as an exercise for the reader.
This is common enough to warrant its own setting by now - but it's also
partially a workaround. Since app files currently only support a single
executable path with no arguments, we resort to generating wrapper
scripts for port launchers with arguments - and then the executable is
that shell script. We also moved from manually specifying icon files to
embedding them in executables. As shell scripts can't have icons
embedded in them, a different solution is needed - this one solves the
common case of running a CLI program in a terminal, and still allows
embedding of icons in the executable itself as no shell script is
needed, meaning it will be shown in the taskbar and system menu.
The second use case of actually passing arguments to the executable
itself (and not just "Terminal -e ...") is not covered by this and still
requires an external script (meaning no icon for now), but I think that
can easily be solved by adding something like an "Arguments" field to
app files. :^)
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.