Commit graph

27 commits

Author SHA1 Message Date
Sam Atkins
0c24522635 LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Rip that bandaid off!

This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
  the only one.

The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
2023-01-06 13:36:02 -07:00
Linus Groh
57dc179b1f Everywhere: Rename to_{string => deprecated_string}() where applicable
This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.

One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
2022-12-06 08:54:33 +01:00
Linus Groh
6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00
thankyouverycool
657ff1cd19 LibGUI: Set focus proxy for CommandPalette's TableView 2022-11-19 16:04:42 +01:00
thankyouverycool
4aa608aa71 LibGUI+Taskbar+Applets+Applications: Set various windows as Popups
Makes the Audio applet, Taskbar clock, CommandPalette, EmojiPicker,
and Assistant work as Popup windows. Popups are frameless, unmovable,
and unresizable by default, in addition to their preemptive function.
Also sets Assistant not to obey widget min size so its search result
area resizes correctly
2022-11-19 16:04:42 +01:00
thankyouverycool
24d299c9c8 LibGUI+WindowServer+Applets+Taskbar: Remove active input concepts
and the CaptureInput mode. They are a source of unneeded complexity
in WindowServer and have proven prone to regressions, so this patch
replaces them with a simple input preemption scheme using Popups.

Popup windows now have ergonomics similar to menus: When open,
a popup preempts all mouse and key events for the entire window
stack; however, they are fragile and will close after WindowServer
swallows the first event outside them. This is similar to how combo
box windows and popups work in the classic Windows DE and has the
added benefit of letting the user click anywhere to dismiss a popup
without having to worry about unwanted interactions with other
widgets.
2022-11-19 16:04:42 +01:00
thankyouverycool
3027cf7e99 LibGUI+WindowServer: Remove InputPreemptor concept
This functionality will be superceded by WindowType:Popups
2022-11-19 16:04:42 +01:00
demostanis
eb8c2bde90 LibGUI: Don't show the command palette action in the command palette 2022-10-25 10:21:18 +01:00
demostanis
28c1d7011f LibGUI: Remove Window::set_blocks_command_palette()
Since the logic to open the command palette is now in the form of an
action, its keybinding is only bound when the window active. Thus, when
a combo box or the emoji input dialog is active, the window isn't, and
the command palette doesn't show up, without requiring special checks.
2022-10-25 10:21:18 +01:00
networkException
802cf9bc69 Everywhere: Use my very shiny serenityos.org email :^) 2022-09-12 15:13:12 +01:00
thankyouverycool
f8e65d24cf LibGUI: Allow blocking CommandPalette/EmojiInput on a per Window basis
Instead of having to negate every focusable widget or textbox, let
windows override all their widgets. These two Dialogs now block
themselves and each other.
2022-09-09 11:27:38 -04:00
faxe1008
d91469ebb1 LibGUI: CommandPalette: Fix key event capture for actions
This patch fixes an issue for applications that contain actions without
a modifier (e.g. PixelPaint). Previously when pressing any key bound to
an action while the CommandPalette was visible the action was forwarded
to the parent instead of the CommandPalette.
2022-09-09 15:15:09 +02:00
thankyouverycool
463aff827e LibGUI+WindowServer: Notify Windows on input preemption
Previously Menus set themselves as active input solely to make
sure CaptureInput modals would close, but this is a functional
half-truth. Menus don't actually use the active input role; they
preempt normal Windows during event handling instead.

Now the active input window is notified on preemption and Menus
can remain outside the active input concept. This lets us make
more granular choices about modal behavior. For now, the only
thing clients care about is menu preemption on popup.

Fixes windows which close on changes to active input closing
on their own context menus.
2022-09-08 23:21:54 +01:00
sin-ack
3f3f45580a Everywhere: Add sv suffix to strings relying on StringView(char const*)
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).

No functional changes.
2022-07-12 23:11:35 +02:00
Sam Atkins
cdffe556c8 LibGUI+Userland: Make Dialog::ExecResult an enum class 2022-05-13 16:27:43 +02:00
faxe1008
9e323241f8 LibGUI: Use fuzzy matching in CommandPalette
This patch changes the previously used contains method for matching the
user search term with all available commands to use the fuzzy match
algorithm, which makes it more typo tolerant.
2022-04-20 18:34:09 +02:00
faxe1008
1074c399f3 LibGUI: Close CommandPalette on active window change
This patch makes CommandPalette be closed whenever the focus shifts from
the dialog. It is closer to other non-serenity implementations of the
CommandPalette and other modal dialogs in the system.
2022-04-20 18:34:09 +02:00
Lenny Maiorani
fe3b846ac8 Libraries: Use default constructors/destructors in LibGUI
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-12 14:44:43 -08:00
thankyouverycool
f457e43885 Assistant+CommandPalette: Use FrameShape::Window for main widgets 2022-02-25 19:38:23 +01:00
networkException
f49948cc48 LibGUI: Collect menu and submenu actions for CommandPalette
We now not only collect actions that are children of windows but also
all actions that are part of a window's menus and submenus :^)
2022-01-30 15:24:35 +01:00
networkException
3a50ab3f4c LibGUI: Increase the width of a CommandPalette dialog 2022-01-30 15:24:35 +01:00
networkException
4af973fec6 LibGUI: Add Menu column to CommandPalette :^)
This patch adds a new column to CommandPalette showing the menu an
action is part of
2022-01-30 15:24:35 +01:00
networkException
048ed64c26 LibGUI: Allow CommandPalette to distinguish radio buttons and checkboxes 2022-01-30 01:27:14 +01:00
networkException
fcd97a3e19 LibGUI: Show radio buttons for checkable actions in CommandPalette
This patch adds a painting delegate to the icon column of CommandPalette
to show a radio button in case an action is checkable and does not
explicitly have an icon :^)
2022-01-29 11:22:02 +01:00
Andreas Kling
3c3c2334fa LibGUI: Alphabetize the available entries in CommandPalette 2022-01-27 23:26:06 +01:00
Andreas Kling
30d4f4b010 LibGUI: Show action icons in CommandPalette when available :^) 2022-01-27 23:26:06 +01:00
Andreas Kling
3e7e52c5f0 LibGUI: Add a universally available "command palette" to GUI programs
You can now press Ctrl+Shift+A in any LibGUI application and we'll give
you a command palette dialog where you can search for context-relevant
actions by name (via the keyboard.)

The set of actions is currently the same one you'd access via keyboard
shortcuts. In the future, we'll probably want to add APIs to allow
richer integrations with this feature.
2022-01-27 23:26:06 +01:00