This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.
One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
After splitting a node, the new node was written to the same pointer as
the current node - probably a copy / paste error. This new code requires
a `.pointer() -> u32` to exist on the object to be serialized,
preventing this issue from happening again.
Fixes#15844.
Classes reading and writing to the data heap would communicate directly
with the Heap object, and transfer ByteBuffers back and forth with it.
This makes things like caching and locking hard. Therefore all data
persistence activity will be funneled through a Serializer object which
in turn submits it to the Heap.
Introducing this unfortunately resulted in a huge amount of churn, in
which a number of smaller refactorings got caught up as well.