Commit graph

14 commits

Author SHA1 Message Date
Andreas Kling
4036ff9d91 LibJS: Remove unused argument in NativeFunction constructor 2020-09-20 19:11:11 +02:00
Matthew Olsson
bda39ef7ab LibJS: Explicitly pass a "Function& new_target" to Function::construct
This allows the proxy handler to pass the proper new.target to construct
handlers.
2020-07-01 11:16:37 +02:00
Jack Karamanian
7533fd8b02 LibJS: Initial class implementation; allow super expressions in object
literal methods; add EnvrionmentRecord fields and methods to
LexicalEnvironment

Adding EnvrionmentRecord's fields and methods lets us throw an exception
when |this| is not initialized, which occurs when the super constructor
in a derived class has not yet been called, or when |this| has already
been initialized (the super constructor was already called).
2020-06-29 17:54:54 +02:00
Andreas Kling
64513f3c23 LibJS: Move native objects towards two-pass construction
To make sure that everything is set up correctly in objects before we
start adding properties to them, we split cell allocation into 3 steps:

1. Allocate a cell of appropriate size from the Heap
2. Call the C++ constructor on the cell
3. Call initialize() on the constructed object

The job of initialize() is to define all the initial properties.
Doing it in a second pass guarantees that the Object has a valid Shape
and can find its own GlobalObject.
2020-06-20 15:46:30 +02:00
Andreas Kling
e4add19915 LibJS: Pass GlobalObject& to native functions and property accessors
More work towards supporting multiple global objects. Native C++ code
now get a GlobalObject& and don't have to ask the Interpreter for it.

I've added macros for declaring and defining native callbacks since
this was pretty tedious and this makes it easier next time we want to
change any of these signatures.
2020-06-20 15:45:07 +02:00
Andreas Kling
fca08bd000 LibJS: Move builtin prototypes to the global object
This moves us towards being able to run JavaScript in different global
objects without allocating a separate GC heap.
2020-04-18 13:24:45 +02:00
Andreas Kling
f6d57c82f6 LibJS: Pass prototype to Function constructors 2020-04-18 10:28:22 +02:00
Stephan Unverwerth
bbd592cb6c LibJS: Tweak FunctionPrototype::to_string and constructors
The output of FunctionPrototype::to_string is now more in line
with the output in Firefox. The builtin constructors have been
extended to include their function name in the output.
2020-04-13 01:14:21 +02:00
Linus Groh
eece424694 LibJS: Make Function and CallFrame aware of their function name 2020-04-11 14:10:42 +02:00
Linus Groh
849e2c77e4 LibJS: Implement constructor/non-constructor function calls
This adds Function::construct() for constructor function calls via `new`
keyword. NativeFunction doesn't have constructor behaviour by default,
ScriptFunction simply calls call() in construct()
2020-04-01 20:18:36 +02:00
Andreas Kling
7c4e53f31e LibJS: Rework how native functions are called to improve |this| value
Native functions now only get the Interpreter& as an argument. They can
then extract |this| along with any indexed arguments it wants from it.

This forces functions that want |this| to actually deal with calling
interpreter.this_value().to_object(), and dealing with the possibility
of a non-object |this|.

This is still not great but let's keep massaging it forward.
2020-03-28 22:51:09 +01:00
Andreas Kling
97674da502 LibJS: Tolerate NativeFunction::call() with non-object 'this' for now
I'm not exactly sure why we end up in this situation, we'll have to
look into it.
2020-03-18 17:13:22 +01:00
Andreas Kling
0a71533aff LibJS: Pass argument value vectors as const Vector<Value>&
Now that Interpreter keeps all arguments in the CallFrame stack, we can
just pass a const-reference to the CallFrame's argument vector to each
function handler (instead of copying it.)
2020-03-17 16:24:53 +01:00
Andreas Kling
19452230cd LibJS: Add "Heap" and "Runtime" subdirectories
Let's try to keep LibJS tidy as it expands. :^)
2020-03-16 14:37:19 +01:00
Renamed from Libraries/LibJS/NativeFunction.cpp (Browse further)