Commit graph

7 commits

Author SHA1 Message Date
Andreas Kling
1a2a34fa43 LibGfx: Remove Bitmap::glyph_spacing()
This was only ever non-zero for SerenityOS bitmap fonts.
2024-06-04 18:45:30 +02:00
Andreas Kling
dd8504c68d LibWeb: Store "text for rendering" in TextPaintable
Instead of TextPaintable fragments being an offset+length view into the
layout node, they are now a view into the paintable instead.

This removes an awkward time window where we'd have bogus state in text
fragments after layout invalidation but before relayout. It also makes
the code slightly nicer in general, since there's less mixing of layout
and painting concepts.
2024-03-18 13:42:16 +01:00
Andreas Kling
1987318cc2 LibWeb: Move selection state from layout tree to paint tree
Where we paint the selection is obviously paint-related information,
so let's keep it in the paint tree.
2024-03-18 13:42:16 +01:00
Andreas Kling
d1b5f55f91 LibWeb: Make Paintable::containing_block() return a PaintableBox*
Every single client of this function was immediately calling paintable()
on the result anyway, so there was no need to return a layout node!

This automatically leverages the cached containing block pointer we
already have in Paintable, which melts away a bunch of unnecessary
traversal in hit testing and painting. :^)
2024-03-01 17:57:10 +01:00
Andreas Kling
8e20a44380 LibWeb: Avoid expensive containing_block lookups in PaintableFragment
The paintable has the containing block cached, so it's better (and less
code in general) to ask for it there.
2024-01-27 14:31:47 +01:00
Aliaksandr Kalenik
7c2713c14f LibWeb: Move set_needs_display() from layout node to paintable
For this method, there is no need to go through the layout node when we
can directly reach the paintable.
2024-01-15 09:00:35 +01:00
Aliaksandr Kalenik
de32b77ceb LibWeb: Use separate structure to represent fragments in paintable tree
This is a part of refactoring towards making the paintable tree
independent of the layout tree. Now, instead of transferring text
fragments from the layout tree to the paintable tree during the layout
commit phase, we allocate separate PaintableFragments that contain only
the information necessary for painting. Doing this also allows us to
get rid LineBoxes, as they are used only during layout.
2024-01-13 10:53:38 +01:00