Nobody made use of the ErrorOr return value and it just added more
chance of confusion, since it was not clear if failing to sniff an
image should return an error or false. The answer was false, if you
returned Error you'd crash the ImageDecoder.
Turns out extended-lossless-animated.webp did have a loop count of 0.
So I opened it in Hex Fiend and changed the byte at position 42
(which is the first byte of the little-endian u16 storing the loop
count) to 0x2A, so that the test can compare the loop count to something
not 0.
This reorganizes things so that:
* When initially decoding chunks, we only store pointers to
their data and don't look at the contents
* We allow pausing decoding after decoding the first chunk, since
that's where the dimensions are stored, and we don't need to read
more than that if we only care about dimensions. (Currently
inconsequential, but maybe we want to get dimensions after
receiving the first few bytes off the network in the future.)
* We then have separate methods to interpret chunk data
(only for the first few bytes which store the size, so far.)
This is for lossy compression, in which case a WebP file is
a single VP8 key frame.
This only parses the 10-byte frame header, which contains image
dimensions (and some other things).
For now, just dbgln_if() all data. Eventually we'll want to use at
least width and height.
No behavior change.
(Well, technically, this now correctly sets the state to Error
if the first chunk is neither of 'VP8 ', 'VP8L', 'VP8X'. But no
*interesting* behavior change.)
I drew the two webp files in Photoshop and saved them using the
"Save a Copy..." dialog, with ICC profile and all other boxes checked.
(I also tried saving with all the boxes unchecked, but it still wrote an
extended webp instead of a basic file.)
The lossless file exposed a bug: I didn't handle chunk padding
correctly before this patch.
At the moment, this processes the RIFF chunk structure and extracts
the ICCP chunk, so that `icc` can now print ICC profiles embedded
in webp files. (And are image files really more than containers
of icc profiles?)
It doesn't even decode image dimensions yet.
The lossy format is a VP8 video frame. Once we get to that, we
might want to move all the image decoders into a new LibImageDecoders
that depends on both LibGfx and LibVideo. (Other newer image formats
like heic and av1f also use video frames for image data.)