Commit graph

51 commits

Author SHA1 Message Date
Andreas Kling
59eedd6de0 LibJS: Implement bytecode generation for UpdateExpression :^)
Added Increment and Decrement bytecode ops to support this. Postfix
updates use a temporary register to preserve the original value.

Note that this patch only implements Identifier updates. Member
expression updates are a TODO.
2021-06-09 11:40:38 +02:00
Andreas Kling
99ffcc28c2 LibJS: Print the name of AST nodes that are missing generate_bytecode()
This way you know which one it is right away. :^)
2021-06-09 09:32:09 +02:00
Luke
597e0d95fe LibJS: Only set element in array literal to an empty value if it's null
This avoids an unnecessary empty load that immediately gets overridden.

For example, `[1,,]` would appear as:
[   0] EnterScope
[  10] LoadImmediate value:<empty>
[  28] LoadImmediate value:1
[  40] Store dst:$1
[  48] LoadImmediate value:<empty>
[  60] Store dst:$2
[  68] NewArray, elements:[$1,$2]

But now appears as:
[   0] EnterScope
[  10] LoadImmediate value:1
[  28] Store dst:$1
[  30] LoadImmediate value:<empty>
[  48] Store dst:$2
[  50] NewArray, elements:[$1,$2]
2021-06-09 09:14:40 +02:00
Ali Mohammad Pur
01e8f0889a LibJS: Generate bytecode in basic blocks instead of one big block
This limits the size of each block (currently set to 1K), and gets us
closer to a canonical, more easily analysable bytecode format.
As a result of this, "Labels" are now simply entries to basic blocks.
Since there is no more 'conditional' jump (as all jumps are always
taken), JumpIf{True,False} are unified to JumpConditional, and
JumpIfNullish is renamed to JumpNullish.
Also fixes #7914 as a result of reimplementing the loop logic.
2021-06-09 09:07:29 +02:00
Matthew Olsson
f286cf1792 LibJS: Fix not executing the expression of a return statement 2021-06-09 01:33:38 +02:00
Gunnar Beutner
a1e5711a27 LibJS: Generate bytecode for array expressions 2021-06-09 01:27:18 +02:00
Andreas Kling
b8a5ea1f8d Revert "LibJS: Add bytecode instruction handles"
This reverts commit a01bd35c67.

This broke simple programs like:

function sum(a, b) { return a + b; }
console.log(sum(1, 2));
2021-06-09 00:50:42 +02:00
Matthew Olsson
a01bd35c67 LibJS: Add bytecode instruction handles
This change removes the mmap inside of Block in favor of a growing
vector of bytes. This is favorable for two reasons:
  - We don't take more space than we need
  - There is no limit to the growth of the vector (previously, if
    the Block overstepped its 64kb boundary, it would just crash)

However, if that vector happens to resize, any pointer pointing into
that vector would become invalid. To avoid this, this commit adds an
InstructionHandle<Op> class which just stores a block and an offset
into that block.
2021-06-09 00:37:17 +02:00
Gunnar Beutner
5ff85abe8c LibJS: Make sure loop results are initialized
This ensures that "while", do...while, "for" expressions have a
properly initialized result value even if the user terminated
the loop body via break or the loop body wasn't executed at all.
2021-06-08 21:49:52 +01:00
Matthew Olsson
9bed2e4f4a LibJS: Introduce an accumulator register to Bytecode::Interpreter
This commit introduces the concept of an accumulator register to
LibJS's bytecode interpreter. The accumulator register is always
register 0, and most simple instructions use it for reading and
writing.

Not only does this slim down the AST, but it also simplifies a lot of
the code. For example, the generate_bytecode methods no longer need
to return an Optional<Register>, as any opcode which has a "return"
value will always put it into the accumulator.

This also renames the old Op::Load to Op::LoadImmediate, and uses
Op::Load to load from a register into the accumulator. There is
also an Op::Store to put the value in the accumulator into another
register.
2021-06-08 21:00:12 +02:00
Gunnar Beutner
75a12bc2b7 LibJS: Generate bytecode for template literals 2021-06-08 19:47:32 +02:00
Linus Groh
68ce69db88 LibJS: Add for loop bytecode generation 2021-06-08 11:59:32 +02:00
Gunnar Beutner
50ece3dd1b LibJS: Implement bytecode generation for BigInts 2021-06-08 10:57:28 +01:00
Gunnar Beutner
0975e08285 LibJS: Make if yield undefined for the else branch if it is missing 2021-06-08 11:38:48 +02:00
Gunnar Beutner
d9989fd259 LibJS: Remove redundant jump for IfStatements 2021-06-08 11:38:48 +02:00
Gunnar Beutner
ef83872f62 LibJS: Make JumpIf{True,False,Nullish} inherit from Jump
This saves a few lines in LogicalExpression::generate_bytecode.
2021-06-08 11:38:48 +02:00
Luke
1dc31842cb LibJS: Add sequence expression bytecode generation 2021-06-08 11:20:10 +02:00
Luke
de3ee701ce LibJS: Add conditional expression bytecode generation
Or, by its more common name, the ternary operator :^)
2021-06-08 09:53:56 +01:00
Gunnar Beutner
6da587b59b LibJS: Implement bytecode ops for logical expressions 2021-06-08 10:42:45 +02:00
Linus Groh
e0a2c1544f LibJS: Fix whitespace errors in ASTCodegen.cpp 2021-06-07 21:19:12 +01:00
Linus Groh
9c0d83d11d LibJS: Add bytecode generation for BinaryOp::InstanceOf 2021-06-07 21:18:35 +01:00
Linus Groh
5e996de8c6 LibJS: Add bytecode generation for BinaryOp::In 2021-06-07 21:18:35 +01:00
Gunnar Beutner
93eae063a1 LibJS: Make sure that if expressions yield the correct value
When evaluated as an expression "if (true) { 3 } else { 5 }"
should yield 3. This updates the bytecode interpreter to make
it so.
2021-06-07 22:10:57 +02:00
Gunnar Beutner
2c10bd72f2 LibJS: Make sure scope expressions yield the correct value
When evaluated as an expression "{ 3 }" should yield 3. This updates
the bytecode interpreter to make it so.
2021-06-07 22:10:57 +02:00
Ryan Chandler
6612e026ba LibJS: Add <<, >> and >>> assignment operators 2021-06-07 21:23:11 +02:00
Luke
1e10965e61 LibJS: Add bytecode ops for <<, >> and >>> 2021-06-07 21:18:34 +02:00
Ryan Chandler
6681415f58 LibJS: Add support for various assignment operators 2021-06-07 21:18:19 +02:00
Ryan Chandler
18ac7fde12 LibJS: Add support for typed equality checks 2021-06-07 21:17:29 +02:00
Gunnar Beutner
9e69ffc1b1 LibJS: Add bytecode generation for EmptyStatement 2021-06-07 20:06:46 +01:00
Linus Groh
2b8a2542a0 LibJS: Add bytecode generation for DebuggerStatement
No-op. :^)
2021-06-07 20:05:50 +01:00
Linus Groh
fa9bad912e LibJS: Add bytecode instructions for a bunch of unary operators
~, !, +, -, typeof, and void.
2021-06-07 19:53:47 +01:00
Gunnar Beutner
8ed5b7dcfa LibJS: Add bytecode ops for loading boolean and null values 2021-06-07 20:26:45 +02:00
Luke
ae763f1ade LibJS: Add bytecode ops for &, | and ^ 2021-06-07 20:17:24 +02:00
Gunnar Beutner
4be3374b24 LibJS: Add bytecode ops for >, >= and <= 2021-06-07 20:09:23 +02:00
Gunnar Beutner
55f0791b13 LibJS: Add bytecode instructions for modulo and exponentiation 2021-06-07 19:40:27 +02:00
Gunnar Beutner
3c5ce9b5b7 LibJS: Add bytecode instructions for multiplication and division 2021-06-07 19:21:36 +02:00
Andreas Kling
e7d69c5d3c LibJS: Devirtualize and pack the bytecode stream :^)
This patch changes the LibJS bytecode to be a stream of instructions
packed one-after-the-other in contiguous memory, instead of a vector
of OwnPtr<Instruction>. This should be a lot more cache-friendly. :^)

Instructions are also devirtualized and instead have a type field
using a new Instruction::Type enum.

To iterate over a bytecode stream, one must now use
Bytecode::InstructionStreamIterator.
2021-06-07 18:11:59 +02:00
Andreas Kling
0cc9d47e1b LibJS: Add AbstractEquals bytecode instruction for == comparison :^) 2021-06-07 18:11:59 +02:00
Andreas Kling
4bdfe73895 LibJS: Add basic support for "continue" in the bytecode VM
Unlike the convoluted unwind-until-scope-type mechanism in the AST
interpreter, "continue" maps to a simple Bytecode::Op::Jump here. :^)

We know where to jump based on a stack of "continuable scopes" that
we now maintain on the Bytecode::Generator as we go.

Note that this only supports bare "continue", not continue-with-label.
2021-06-07 18:11:59 +02:00
Andreas Kling
79eac08f5b LibJS: Add basic "if" statement support to the bytecode VM :^)
This also required making Bytecode::Op::Jump support lazy linking
to a target label.

I left a FIXME here about having the "if" statement return the result
value from the taken branch statement. That's what the AST interpreter
does but I'm not sure if it's actually required.
2021-06-07 18:11:59 +02:00
Andreas Kling
80b1604b0a LibJS: Compile ScriptFunctions into bytecode and run them that way :^)
If there's a current Bytecode::Interpreter in action, ScriptFunction
will now compile itself into bytecode and execute in that context.

This patch also adds the Return bytecode instruction so that we can
actually return values from called functions. :^)

Return values are propagated from callee to caller via the caller's
$0 register. Bytecode::Interpreter now keeps a stack of register
"windows". These are not very efficient, but it should be pretty
straightforward to convert them to e.g a sliding register window
architecture later on.

This is pretty dang cool! :^)
2021-06-07 18:11:59 +02:00
Andreas Kling
dc63958478 LibJS: Support basic function calls in the bytecode world :^)
This patch adds the Call bytecode instruction which is emitted for the
CallExpression AST node.

It's pretty barebones and doesn't handle 'this' values properly, etc.
But it can perform basic function calls! :^)

Note that the called function will *not* execute as bytecode, but will
simply fall back into the old codepath and use the AST interpreter.
2021-06-07 18:11:59 +02:00
Andreas Kling
1eafaf67fe LibJS: Add a new EnterScope bytecode instruction
This is intended to perform the same duties as enter_scope() does in
the AST tree-walk interpreter:

- Hoisted function declaration processing
- Hoisted variable declaration processing
- ... maybe more

This first cut only implements the function declaration processing.
2021-06-07 18:11:59 +02:00
Andreas Kling
32561bb90d LibJS: Add GetById bytecode instruction for object property retrieval
Same as PutById but in the other direction. :^)
2021-06-07 18:11:59 +02:00
Andreas Kling
14cfc44855 LibJS: Add PutById bytecode instruction for object property assignment
Note that this is only used for non-computed accesses. Computed access
is not yet implemented. :^)
2021-06-07 18:11:59 +02:00
Andreas Kling
bea6e31ddc LibJS: Add a NewObject bytecode instruction for ObjectExpression :^) 2021-06-07 18:11:59 +02:00
Andreas Kling
f2863b5a89 LibJS: Generate bytecode for do...while statements :^)
This was quite straightforward using the same label/jump machinery that
we added for while statements.

The main addition here is a new JumpIfTrue bytecode instruction.
2021-06-07 18:11:59 +02:00
Andreas Kling
bd1a5e282a LibJS: Add AbstractInequals bytecode instruction :^) 2021-06-07 18:11:59 +02:00
Andreas Kling
6ae9346cd3 LibJS: Add basic support for while loops in the bytecode engine
This introduces two new instructions: Jump and JumpIfFalse.
Jumps are made to a Bytecode::Label, which is a simple object that
represents a location in the bytecode stream.

Note that you may not always know the target of a jump when adding the
jump instruction itself, but we can just update the instruction later
on during codegen once we know where the jump target is.

The Bytecode::Interpreter now implements jumping via a jump slot that
gets checked after each instruction to see if a jump is pending.
If not, we just increment the PC as usual.
2021-06-07 18:11:59 +02:00
Andreas Kling
91640d0727 LibJS: Add LessThan bytecode instruction :^) 2021-06-07 18:11:59 +02:00