Now we use min-height for calculating the height of block boxes.
Besides, now we check if min-height/max-height are percentage values
and don't use them if parent's height isn't explicitly set (CSS 2.1
section 10.7).
Now we set margins, borders and paddings for floating boxes and include
them into calculating floating box positions by using margin_box() and
margin_box_as_relative_rect().
This allows us to convert a number to a String given a bijective
(zero-less) alphabet.
So you count A,B,C,...,Y,Z,AA,AB,...
This was surprisingly very tricky!
This allows the ListItemMarker to be displayed with different (simple)
alphabets in the future.
This doesn't exactly do what you would think from its name: It surely
adds an extra leading zero to the front of a number, but only if the
number is less than 10. CSS is weird sometimes.
Creating a ChunkIterator allows you to iterate over the text in a
Layout::TextNode at your leisure by calling next() when you want
another chunk.
This is one of many steps towards improving inline layout.
Height computation algorithm is actually
different for absolutely positioned boxes
and block formatting contexts (where it doesn't include floats)
Fixes#6408
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
In the ListItemMarkerBox render the correct thing when painting.
This covers decimal counting for ordered lists as well as square,
disc, and circle for unordered lists. Thus all currently supported
list-style-types are displayed correctly.
This closes#2059
As well as correctly calculating the height of TableRowBox, this change
calculates the heights of TableRowGroupBoxs also.
As before, this does not correctly take into consideration the 'height'
attribute.
Now the horizontal layout is approximately correct for the
TableRowGroupBoxs we can now see that the `layout_row` method will need
updating to correctly calculate cell width across all rows, not just the
current TableRowGroupBox.
As the spec for the table fixup algorythm says:
> Treat table-row-groups in this spec also encompass the specialized
> table-header-groups and table-footer-groups.
This commit fixes algorithm for computing auto height (CSS 2.2 10.6.7)
by including floating boxes into computation and implements one of the cases
for computing the height of absolutely positioned, non-replaced elements (10.6.4 rule 3)
The bullet point should not be centered in the height of the list item,
but rather stay in front of the first line.
So, instead of giving the marker the full height of the ListItemBox,
it gets the height of a single line.
This closes#6384
This is because it includes the initial node that the function was
called on, which makes it "inclusive" as according to the spec.
This is important as there are non-inclusive variants, particularly
used in the node mutation algorithms.
The background-repeat value may be specified as either one- or two-value
identifiers (to be interpreted as horizontal and vertical repeat). This
adds two pseudo-properties, background-repeat-x and background-repeat-y,
to handle this. One-value identifiers are mapped to two-value in
accordance with the spec.
For now, painting of background color is kept separate. The ICB needs to
perform a "translate" call between painting the color and background,
whereas other divs must not make that call.
This also adds an API to Label to determine if the Label itself or its
child TextNode is hovered. This allows ButtonBox to render in a hovered
state when the label is hovered.
A label's format is: <label>Label text</label>
So, a TextNode is created as a child of the Label node, and EventHandler
will send events to the TextNode. This changes TextNode to accept mouse
events if its parent is a Label, and to forward those events upward.
The HTML <label> element is special in that it may be associated with
some other <input> element. When the label element is clicked, the input
element should be activated.
To achieve this, a LableableNode base class is introduced to provide an
interface for "labelable" elements to handle mouse events on their
associated labels. This not only allows clicking the label to activate
the input, but dragging the mouse from the label to the input (and vice-
versa) while the mouse is clicked will also active the label.
As of this commit, this infrastructure is not hooked up to any elements.
For example:
<div>
<input type=radio name=group value=item1 />
</div>
<div>
<input type=radio name=group value=item2 />
</div>
Is a valid DOM and clicking on of these radio buttons should uncheck
the other.
Update the painting of background images for both <body> nodes and other
non-initial nodes. Currently, only the following values are supported:
repeat, repeat-x, repeat-y, no-repeat
This also doesn't support the two-value syntax which allows for setting
horizontal and vertical repetition separately.
This is required for the block formatting context to know the height of
the <br> element while computing the height of its parent. Specifically,
this comes into play when the <br> element is the first or last child of
its parent. In that case, it previously would not have any fragments, so
BlockFormattingContext::compute_auto_height_for_block_level_element
would infer its top and bottom positions to be 0.
Turns out compute_position should be invoked before placing the element
in normal flow. Otherwise, the position isn't set on the first layout.
The effect was that the block would "jump" into place on a secondary
layout.
This is a follow-up to commit:
deda7c8995
Section 10.3 "Calculating widths and margins" indicates that the 'left'
and 'right' properties of relatively positioned elements should be set
in accordance with the rules of section 9.4.3.
Section 10.6.4 rule 5 of the CSS height property spec outlines a method
to compute the height of an absolutely positioned block when the 'top'
and 'bottom' CSS properties are specified.
The case for computing auto-height of block elements which have block-
level children was erroneously skipping some children:
1. If the block element itself is absolute or floating, all children
were skipped due to a likely typo ("box" vs. "child_box" inside the
for-each loop).
2. Floating children should only be skipped if the block element's
'overflow' property computes to 'visible', per section 10.6.3 of the
CSS height property spec. If the property computes to another value,
section 10.6.7 only indicates that absolutely positioned children
should be skipped.
Auto block heights are now computed according to something that kinda
resembles the specification.
Blocks with inline children and height:auto have their height computed
based on the top of the first line box and the bottom of the last line
box. Very straightforward.
Blocks with block children and height:auto have their height computed
based on the top of the first in-flow block child's margin box, and the
bottom of the last in-flow block child's margin box.
Previously the page background was always draw relative to the viewport
instead of following with the content. This should eventually become
an opt-in mode (via CSS "background-attachment") but for now let's have
the default behavior be that backgrounds scroll with content.
Also take this opportunity to move the background painting code from
the two web views to a shared location in InitialContainingBlockBox.
It was previously using draw_tiled_bitmap, which always aligns the
tiles with the global origin and does not respect the alpha of the
source. Switch to a new Painter::blit_tiled helper which uses
Painter::blit under the hood, which has more correct behavior.
We try scrolling a Node with the handle_mousewheel event, but if it
isn't scrollable, the event should be passed back up to the page
host. This is the first step in that process.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
We implement this by adding a BlockBox::is_scrollable() helper,
and then ignoring wheel events for non-scrollable boxes.
Thanks to FireFox317 for pointing this out! :^)