The use of this HashMap looks very spooky, but let's at least use
finalize when cleaning them up on destruction to make things slightly
less dangerous looking.
This makes it more convenient to use the 'relvant agent' concept,
instead of the awkward dynamic casts we needed to do for every call
site.
mutation_observers is also changed to hold a GC::Root instead of raw
GC::Ptr. Somehow this was not causing problems before, but trips up CI
after these changes.
Previously, we optimized hover style invalidation to mark for style
updates only those elements that were matched by :hover selectors in the
last style calculation.
This change takes it a step further by invalidating only the elements
where the set of selectors that use :hover changes after hovered element
is modified. The implementation is as follows:
1. Collect all elements whose styles might be affected by a change in
the hovered element.
2. Retrieve a list of all selectors that use :hover.
3. Test each selector against each element and record which selectors
match.
4. Update m_hovered_node to the newly hovered element.
5. Repeat step 3.
6. For each element, compare the previous and current sets of matched
selectors. If they differ, mark the element for style recalculation.
Instead of recalculating styles for all nodes in the common ancestor of
the new and old hovered nodes' subtrees, this change introduces the
following approach:
- While calculating ComputedProperties, a flag is saved if any rule
applied to an element is affected by the hover state during the
execution of SelectorEngine::matches().
- When the hovered element changes, styles are marked for recalculation
only if the flag saved in ComputedProperties indicates that the
element could be affected by the hover state.
Instead of storing all storage objects in static memory, we now
follow the the spec by lazily creating a unique Storage object
on each document object.
Each Storage object now holds a 'proxy' to the underlying backing
storage. For now, this proxy is simply a reference to the backing
object. In the future, it will need to be some type of interface
object that stores on a SQLite database or similar.
Session storage is now correctly stored / tracked as part of the
TraversableNavigable object.
Local storage is still stored in a static map, but eventually this
should be factored into something that is stored at the user agent
level.
This event is fired while both the previous and the current phase are
active.
This prevents this test from timing out:
- css/css-animations/animationevent-types.txt
We can now mark an element as needing an "inherited style update" rather
than a full "style update". This effectively means that the next style
update will visit the element and pull all of its inherited properties
from the relevant ancestor element.
This is now used for descendants of elements with animated style.
We currently (sometimes) copy the observer map to a vector for iteration
to ensure we are not iterating over the map if the callback happens to
remove the observer. But that list was not protected from GC.
This patch ensures we protect that list, and makes all document observer
notifiers protected from removal during iteration.
There are essentially 3 URL parsing AOs defined by the spec:
1. Parse a URL
2. Encoding parse a URL
3. Encoding parse a URL and serialize the result
Further, these are replicated between the Document and the ESO.
This patch defines these methods in accordance with the spec and updates
existing users to invoke the correct method. In places where the correct
method is ambiguous, we use the encoding parser to preserve existing ad-
hoc behavior.
The DOM spec defines what it means for an element to be an "editing
host", and the Editing spec does the same for the "editable" concept.
Replace our `Node::is_editable()` implementation with these
spec-compliant algorithms.
An editing host is an element that has the properties to make its
contents effectively editable. Editable elements are descendants of an
editing host. Concepts like the inheritable contenteditable attribute
are propagated through the editable algorithm.
These variables are all captured in queued events or other event loop
tasks, but are all guarded by event loop spins later in the function.
The IGNORE_USE_IN_ESCAPING_LAMBDA will soon be required for all locals
that are captured by ref in GC::Function as well as AK::Function.
To facilitate the implementation of "delete" and all associated
algorithms, split off this piece of `Document` into a separate
directory.
This sets up the infrastructure for arbitrary commands to be supported.
This lets us move a few Host-related functions (like serialization and
checks for what the Host is) into Host instead of having them dotted
around the codebase.
For now, the interface is still very Variant-like, to avoid having to
change quite so much in one go.
An inopportune garbage collection may cause collected `ResizeObserver`s
to unregister themselves from `m_resize_observers` while we are
iterating over it, resulting in a use-after-free.
In line with the ShadowRealm proposal changes in the WebIDL spec:
webidl#1437 and supporting changes in HTML spec.
This is required for ShadowRealms as they have no relevant settings
object on the shadow realm, so fixes a crash in the QueueingStrategy
test in this commit.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.
As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.