Tim Ledbetter
f01ccf5424
LibWeb: Align AudioContext constructor with current spec steps
2025-01-16 13:56:18 +00:00
Tim Ledbetter
5c57acf140
LibWeb: Validate AudioParam context in AudioNode::connect()
...
An exception is now thown if an `AudioNode` attempts to connect to an
`AudioParam` from a different `BaseAudioContext`.
2025-01-09 11:34:38 +00:00
Tim Ledbetter
911cd4aefd
LibWeb/WebAudio: Add BaseAudioContext.createDelay()
factory method
2025-01-08 15:31:59 +00:00
Tim Ledbetter
27dbe49f00
LibWeb: Initialize OfflineAudioContext
with correct defaults
2025-01-08 11:24:08 +00:00
Tim Ledbetter
a6f04506e4
LibWeb: Add BaseAudioContext.create_periodic_wave()
factory method
2025-01-03 14:54:18 +01:00
Tim Ledbetter
6cab972248
LibWeb: Add BaseAudioContext.createConstantSource()
factory method
2025-01-03 11:13:27 +01:00
Tim Ledbetter
3eefa464ee
LibWeb: Add BaseAudioContext.createChannelSplitter()
factory method
2025-01-02 11:39:23 +00:00
Luke Wilde
3063be11a9
LibWeb/WebAudio: Implement BaseAudioContext#createPanner
...
Required by Unity Web games.
2024-12-17 13:38:20 +01:00
Jelle Raaijmakers
be3a941f44
LibWeb: Add ChannelMergerNode interface
2024-11-25 17:16:06 +01:00
Shannon Booth
f87041bf3a
LibGC+Everywhere: Factor out a LibGC from LibJS
...
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00
Timothy Flynn
93712b24bf
Everywhere: Hoist the Libraries folder to the top-level
2024-11-10 12:50:45 +01:00