As it was pointed by Idan Horowitz, the rest of the method doesn't
assume we have any reserved ranges to allow mmap(2) to work on them, so
the VERIFY is not needed at all.
We should only look at the framebuffer structure members if the
MULTIBOOT_INFO_FRAMEBUFFER_INFO bit is set in the flags field.
Also add some logging if we ignored the fbdev command line argument
due to either not having a framebuffer provided by the bootloader, or
because we don't support the framebuffer format.
This allows forcing the use of only the framebuffer set up by the
bootloader and skips instantiating devices for any other graphics
cards that may be present.
Use the same trick as SlavePTY and override unref() to provide safe
removal from the sockets_by_tuple table when destroying a TCPSocket.
This should fix the TCPSocket::from_tuple() flake seen on CI.
Previously we were using this vector to store the inodes as we iterated.
However, we don't need to store all of them, just the previous inode, as
we know it will be safe to remove it once we've iterated past that
element.
The first byte of the EBDA structure contains the size of the EBDA
in 1 KiB units. We were incorrectly using the word at offset 0x413
of the BDA which specifies the number of KiB before the EBDA structure.
Contradictory to the comment above it, this while loop was actually
clearing the selectors above or equal to the edited one (instead of
the selectors that were skipped when the gdt was extended), this wasn't
really an issue so far, as all calls to this function did extend the
GDT, which meant this condition was always false, but future calls to
this function that will try to edit an existing entry would fail.
Previously, one could put '\b' in a keymap, but in non-Terminal
applications, it would just insert a literal '\b' character instead of
behaving like backspace. This patch modifes
`visible_code_point_to_key_code` to include backspace, as well as
renaming it to `code_point_to_key_code` since '\b' is not a visible
character. Additionally, `KeyboardDevice::key_state_changed` has been
rearranged to apply the user's keymap before checking for things like
caps lock.
The function `KString::must_create()` can only be enforced
during early boot (that is, when `g_in_early_boot` is true), hence
the use of this function during runtime causes a `VERIFY` to assert,
leading to a Kernel Panic.
We should instead use `TRY()` along with `try_create()` to prevent
this from crashing whenever a USB device is inserted into the system,
and we don't have enough memory to allocate the device's KString.
Since NVME devices end with a digit that indicates the node index we
cannot simply append a partition index. Instead, there will be a "p"
character as separator, e.g. /dev/nvme0n1p3 for the 3rd partition.
So, if the early device name ends in a digit we need to add this
separater before matching for the partition index.
If the partition index is omitted (as is the default) the root file
system is on a disk without any partition table (e.g. using QEMU).
This enables booting from the correct partition on an NVMe drive by
setting the command line variable root to e.g. root=/dev/nvme0n1p1
We need to use the volatile keyword when mapping the device registers,
or the compiler may optimize access, which lead to this QEMU error:
pci_nvme_ub_mmiord_toosmall in nvme_mmio_read: MMIO read smaller than
32-bits, offset=0x0
This modifies sys$chown to allow specifying whether or not to follow
symlinks and in which directory.
This was then used to implement lchown and fchownat in LibC and LibCore.
Add a basic NVMe driver support to serenity
based on NVMe spec 1.4.
The driver can support multiple NVMe drives (subsystems).
But in a NVMe drive, the driver can support one controller
with multiple namespaces.
Each core will get a separate NVMe Queue.
As the system lacks MSI support, PIN based interrupts are
used for IO.
Tested the NVMe support by replacing IDE driver
with the NVMe driver :^)
Calls to link_up() in the E1000 driver would read the link state
directly from the hardware on every call. This had negative
performance impact in high throughput situations since link_up()
is called every time an IP packet's route is resolved.
This patch takes inspiration from the RTL8139 network adapter where
the link state is stored in a bool and only updated when the hardware
generates an interrupt related to link state change.
After this change I measured a ~9% increase in TCP Tx throughput
using:
cat /dev/zero | nc <host_IP> <host_port> from the Serenity VM to my
host machine
By using the binary from our build of binutils, we can be sure that `nm`
supports demangling symbols, so we can avoid spawning a separate
`c++filt` process.
This change adds a thread member variable to track if we have a pending
promise violation on a kernel thread. This ensures that all code
properly propagates promise violations up to the syscall handler.
Suggested-by: Andreas Kling <kling@serenityos.org>
Previously we would crash the process immediately when a promise
violation was found during a syscall. This is error prone, as we
don't unwind the stack. This means that in certain cases we can
leak resources, like an OwnPtr / RefPtr tracked on the stack. Or
even leak a lock acquired in a ScopeLockLocker.
To remedy this situation we move the promise violation handling to
the syscall handler, right before we return to user space. This
allows the code to follow the normal unwind path, and grantees
there is no longer any cleanup that needs to occur.
The Process::require_promise() and Process::require_no_promises()
functions were modified to return ErrorOr<void> so we enforce that
the errors are always propagated by the caller.