While hacking on `sysctl` an issue in ProcFS was making me unable to
read/write from `/proc/sys/XXX`. Some directories in the ProcFS are not
actually backed by a process and need to return `nullptr` so callbacks
get properly set. We now do an explicit check for the parent to ensure
it's one that is PID-based.
The error handling in all these cases was still using the old style
negative values to indicate errors. We have a nicer solution for this
now with KResultOr<T>. This change switches the interface and then all
implementers to use the new style.
The dance here is not complicated, but it is something that should
be taken note of. Since we append to both lists, we don't want to
orphan the new Inode in the m_links/m_subfolders Vector in the event
that the append to m_parent_fs.m_nodes fails.
When there is more than one file descriptor for a file closing
one of them should not close the underlying file.
Previously this relied on the file's ref_count() but at least
for sockets this didn't work reliably.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
This should allow creating intrusive lists that have smart pointers,
while remaining free (compared to the impl before this commit) when
holding raw pointers :^)
As a sidenote, this also adds a `RawPtr<T>` type, which is just
equivalent to `T*`.
Note that this does not actually use such functionality, but is only
expected to pave the way for #6369, to replace NonnullRefPtrVector<T>
with intrusive lists.
As it is with zero-cost things, this makes the interface a bit less nice
by requiring the type name of what an `IntrusiveListNode` holds (and
optionally its container, if not RawPtr), and also requiring the type of
the container (normally `RawPtr`) on the `IntrusiveList` instance.
This should provide some speed up, as currently searches for regions
containing a given address were performed in O(n) complexity, while
this container allows us to do those in O(logn).
This pattern felt really cluttery:
auto result = something();
if (result.is_error())
return result;
Since it leaves "result" lying around in the no-error case.
Let's use some C++17 if initializer expressions to improve this:
if (auto result = something(); result.is_error())
return result;
Now the "result" goes out of scope if we don't need it anymore.
This is doubly nice since we're also free to reuse the "result"
name later in the same function.
It's perfectly valid for ext2 inodes to have blocks with index 0.
It means that no physical block was allocated for that area of an inode
and we should treat it as if it's filled with zeroes.
Fixes#6139.
The end goal of this commit is to allow to boot on bare metal with no
PS/2 device connected to the system. It turned out that the original
code relied on the existence of the PS/2 keyboard, so VirtualConsole
called it even though ACPI indicated the there's no i8042 controller on
my real machine because I didn't plug any PS/2 device.
The code is much more flexible, so adding HID support for other type of
hardware (e.g. USB HID) could be much simpler.
Briefly describing the change, we have a new singleton called
HIDManagement, which is responsible to initialize the i8042 controller
if exists, and to enumerate its devices. I also abstracted a bit
things, so now every Human interface device is represented with the
HIDDevice class. Then, there are 2 types of it - the MouseDevice and
KeyboardDevice classes; both are responsible to handle the interface in
the DevFS.
PS2KeyboardDevice, PS2MouseDevice and VMWareMouseDevice classes are
responsible for handling the hardware-specific interface they are
assigned to. Therefore, they are inheriting from the IRQHandler class.
Alot of code is shared between i386/i686/x86 and x86_64
and a lot probably will be used for compatability modes.
So we start by moving the headers into one Directory.
We will probalby be able to move some cpp files aswell.
If we happen to read with offset that is after the end of file of a
device, return 0 to indicate EOF. If we return a negative value,
userspace will think that something bad happened when it's really not
the case.
This was using up to 12KB of kernel stack in the triply indirect case
and looks generally spooky. Let's just allocate a ByteBuffer for now
and take the performance hit (of heap allocation). Longer term we can
reorganize the code to reduce the majority of the heap churn.
Switch to using type-safe bitwise operators for the BlockFlags class,
this cleans up a lot of boilerplate casts which are necessary when the
enum is declared as `enum class`.