Since NVME devices end with a digit that indicates the node index we
cannot simply append a partition index. Instead, there will be a "p"
character as separator, e.g. /dev/nvme0n1p3 for the 3rd partition.
So, if the early device name ends in a digit we need to add this
separater before matching for the partition index.
If the partition index is omitted (as is the default) the root file
system is on a disk without any partition table (e.g. using QEMU).
This enables booting from the correct partition on an NVMe drive by
setting the command line variable root to e.g. root=/dev/nvme0n1p1
We need to use the volatile keyword when mapping the device registers,
or the compiler may optimize access, which lead to this QEMU error:
pci_nvme_ub_mmiord_toosmall in nvme_mmio_read: MMIO read smaller than
32-bits, offset=0x0
Add a basic NVMe driver support to serenity
based on NVMe spec 1.4.
The driver can support multiple NVMe drives (subsystems).
But in a NVMe drive, the driver can support one controller
with multiple namespaces.
Each core will get a separate NVMe Queue.
As the system lacks MSI support, PIN based interrupts are
used for IO.
Tested the NVMe support by replacing IDE driver
with the NVMe driver :^)
This will allow File and it's descendants to use RefCounted instead of
having a custom implementation of unref. (Since RefCounted calls
will_be_destroyed automatically)
This commit also removes an erroneous call to `before_removing` in
AHCIPort, this is a duplicate call, as the only reference to the device
is immediately dropped following the call, which in turns calls
`before_removing` via File::unref.
This was a premature optimization from the early days of SerenityOS.
The eternal heap was a simple bump pointer allocator over a static
byte array. My original idea was to avoid heap fragmentation and improve
data locality, but both ideas were rooted in cargo culting, not data.
We would reserve 4 MiB at boot and only ended up using ~256 KiB, wasting
the rest.
This patch replaces all kmalloc_eternal() usage by regular kmalloc().
In order to reduce our reliance on __builtin_{ffs, clz, ctz, popcount},
this commit removes all calls to these functions and replaces them with
the equivalent functions in AK/BuiltinWrappers.h.
Some calls of copy_to_user were converting Userspace<T*> to
Userspace<U*> via the implicit conversion to FlatPtr. Change them to use
the static_ptr_cast overload that is designed to express this conversion
Instead of repeating ourselves with the pattern of waiting for some
condition to be met, we can have a general method for this task,
and then we can provide the retry count, the required delay and a lambda
function for the checked condition.
Don't use interrupts when trying to reset a device that is connected to
a port on the AHCI controller, and instead poll for changes in status to
break out from the loop. At the worst case scenario we can wait 0.01
seconds for each SATA reset.
Don't use interrupts when trying to identify a device that is connected
to a port on the AHCI controller, and instead poll for changes in status
to end the transaction.
Not only this simplifies the initialization sequence, it ensures that
for whatever reason the controller doesn't send an IRQ, we are never
getting stuck at this point.
Like what happened with the PCI and USB code, this feels like the right
thing to do because we can improve on the ATA capabilities and keep it
distinguished from the rest of the subsystem.
We now use AK::Error and AK::ErrorOr<T> in both kernel and userspace!
This was a slightly tedious refactoring that took a long time, so it's
not unlikely that some bugs crept in.
Nevertheless, it does pass basic functionality testing, and it's just
real nice to finally see the same pattern in all contexts. :^)
There's basically no real difference in software between a SATA harddisk
and IDE harddisk. The difference in the implementation is for the host
bus adapter protocol and registers layout.
Therefore, there's no point in putting a distinction in software to
these devices.
This change also greatly simplifies and removes stale APIs and removes
unnecessary parameters in constructor calls, which tighten things
further everywhere.
This change is another minor step towards removing `AK::String` from
the Kernel. Instead of dynamically allocating the storage_name we can
instead allocate it via a KString in the factory for each device, and
then push the device name down into the StorageDevice base class.
We don't have a way of doing `AK::String::formatted(..)` with a KString
at the moment, so cleaning that up will be left for a later day.
Previously there was a mix of returning plain strings and returning
explicit string views using `operator ""sv`. This change switches them
all to standardized on `operator ""sv` as it avoids a call to strlen.
Previously there was a mix of returning plain strings and returning
explicit string views using `operator ""sv`. This change switches them
all to standardized on `operator ""sv` as it avoids a call to strlen.
This allows us to remove the PCI::get_interrupt_line API function. As a
result, this removes a bunch of not so great patterns that we used to
cache PCI interrupt line in many IRQHandler derived classes instead of
just using interrupt_number method of IRQHandler class.
This singleton simplifies many aspects that we struggled with before:
1. There's no need to make derived classes of Device expose the
constructor as public anymore. The singleton is a friend of them, so he
can call the constructor. This solves the issue with try_create_device
helper neatly, hopefully for good.
2. Getting a reference of the NullDevice is now being done from this
singleton, which means that NullDevice no longer needs to use its own
singleton, and we can apply the try_create_device helper on it too :)
3. We can now defer registration completely after the Device constructor
which means the Device constructor is merely assigning the major and
minor numbers of the Device, and the try_create_device helper ensures it
calls the after_inserting method immediately after construction. This
creates a great opportunity to make registration more OOM-safe.
Instead of doing so in the constructor, let's do immediately after the
constructor, so we can safely pass a reference of a Device, so the
SysFSDeviceComponent constructor can use that object to identify whether
it's a block device or a character device.
This allows to us to not hold a device in SysFSDeviceComponent with a
RefPtr.
Also, we also call the before_removing method in both SlavePTY::unref
and File::unref, so because Device has that method being overrided, it
can ensure the device is removed always cleanly.
This is really a basic support for AHCI hotplug events, so we know how
to add a node representing the device in /sys/dev/block and removing it
according to the event type (insertion/removal).
This change doesn't take into account what happens if the device was
mounted or a read/write operation is being handled.
For this to work correctly, StorageManagement now uses the Singleton
container, as it might be accessed simultaneously from many CPUs
for hotplug events. DiskPartition holds a WeakPtr instead of a RefPtr,
to allow removal of a StorageDevice object from the heap.
StorageDevices are now stored and being referenced to via an
IntrusiveList to make it easier to remove them on hotplug event.
In future changes, all of the stated above might change, but for now,
this commit represents the least amount of changes to make everything
to work correctly.
These methods are no longer needed because SystemServer is able to
populate the DevFS on its own.
Device absolute_path no longer assume a path to the /dev location,
because it really should not assume any path to a Device node.
Because StorageManagement still needs to know the storage name, we
declare a virtual method only for StorageDevices to override, but this
technique should really be removed later on.
A couple of things were changed:
1. Semantic changes - PCI segments are now called PCI domains, to better
match what they are really. It's also the name that Linux gave, and it
seems that Wikipedia also uses this name.
We also remove PCI::ChangeableAddress, because it was used in the past
but now it's no longer being used.
2. There are no WindowedMMIOAccess or MMIOAccess classes anymore, as
they made a bunch of unnecessary complexity. Instead, Windowed access is
removed entirely (this was tested, but never was benchmarked), so we are
left with IO access and memory access options. The memory access option
is essentially mapping the PCI bus (from the chosen PCI domain), to
virtual memory as-is. This means that unless needed, at any time, there
is only one PCI bus being mapped, and this is changed if access to
another PCI bus in the same PCI domain is needed. For now, we don't
support mapping of different PCI buses from different PCI domains at the
same time, because basically it's still a non-issue for most machines
out there.
2. OOM-safety is increased, especially when constructing the Access
object. It means that we pre-allocating any needed resources, and we try
to find PCI domains (if requested to initialize memory access) after we
attempt to construct the Access object, so it's possible to fail at this
point "gracefully".
3. All PCI API functions are now separated into a different header file,
which means only "clients" of the PCI subsystem API will need to include
that header file.
4. Functional changes - we only allow now to enumerate the bus after
a hardware scan. This means that the old method "enumerate_hardware"
is removed, so, when initializing an Access object, the initializing
function must call rescan on it to force it to find devices. This makes
it possible to fail rescan, and also to defer it after construction from
both OOM-safety terms and hotplug capabilities.