Commit graph

315 commits

Author SHA1 Message Date
Timothy Flynn
93712b24bf Everywhere: Hoist the Libraries folder to the top-level 2024-11-10 12:50:45 +01:00
Jonne Ransijn
bc05f6303f LibJS: Add PutBySpread instruction
This object property kind had completely different behaviour.
By adding an instruction for it, we can remove a bunch of special
casing, and avoid creating dummy `PropertyKey` values.
2024-11-09 17:55:03 +01:00
Jonne Ransijn
e53e1d3586 LibJS: Preserve the original this value
As shown in the test added by this patch, it was possible to re-assign
the `this` value of a member function call while it was executing.
Let's copy the original this value like we already do with the callee.

Fixes #2226.
2024-11-08 19:16:56 +01:00
Jonne Ransijn
641c549463 LibJS: Split Call Instruction by CallType
Instead of branching on the `CallType` at runtime in a hot
instruction like `Call`, lets emit separate instructions
for each call type during codegen.
2024-11-02 11:15:58 +01:00
samu698
7865fbfe6d LibJS: Don't generate useless jumps for if statement
If statements without an else clause generated jumps to the next
instruction, this commit fixes the if statement generation so that it
dosen't produce them anymore.

This is an example of JS code that generates the useless jumps
(a => if(a){}) ();
2024-10-26 17:39:37 +02:00
Andreas Kling
cc4b3cbacc Meta: Update my e-mail address everywhere 2024-10-04 13:19:50 +02:00
Andreas Kling
9a7e6158af LibJS: Fix crash in bytecode generator on https://twinings.co.uk/
If the current block has already been terminated, we should just skip
creating a per-iteration environment.
2024-07-24 11:13:53 +02:00
Braydn
dbc2f7ed48 LibJS: Implement CreatePerIterationEnvironment for 'for' statements
Implement for CreatePerIterationEnvironment for 'for' loops per the Ecma
Standard. This ensures each iteration of a 'for' loop has its own
lexical environment so that variables declared in the loop are scoped to
the current iteration.
2024-07-17 11:20:11 +02:00
Andreas Kling
4302e07346 LibJS/Bytecode: Rename TypeofVariable => TypeofBinding 2024-06-14 16:08:02 +02:00
Andreas Kling
ae90e26315 LibJS/Bytecode: Make constant deduplication a bit smarter
Instead of scanning through the list of seen constants, we now have a
more structured storage of the constants true, false, null, undefined,
and every possible Int32 value.

This fixes an O(n^2) issue found by Kraken/json-stringify-tinderbox.js
2024-06-02 16:34:08 +02:00
Andreas Kling
97983275bc LibJS/Bytecode: Perform constant folding on binary expressions
This turns expressions like `(2 + 3) * 8 / 2` into a constant (20)
at bytecode compilation time instead of generating instructions
to calculate the value.
2024-06-02 16:34:08 +02:00
Andreas Kling
c372a084a2 LibJS/Bytecode: Add and use copy_if_needed_to_preserve_evaluation_order
This is a new Bytecode::Generator helper that takes an operand and
returns the same operand, or a copy of it, in case a copy is required
to preserve correct evaluation order.

This can be used in a bunch of places where we're worried about
clobbering some value after obtaining it.

Practically, locals are always copied, and temporary registers as well
as constants are returned as-is.
2024-06-02 16:34:08 +02:00
Hendiadyoin1
c8e4499b08 LibJS: Make return control flow more static
With this only `ContinuePendingUnwind` needs to dynamically check if a
scheduled return needs to go through a `finally` block, making the
interpreter loop a bit nicer
2024-05-15 04:25:14 +02:00
Andreas Kling
ce7c925924 LibJS/Bytecode: Allow assignment expression to write directly to locals 2024-05-14 21:46:36 +02:00
Andreas Kling
6ca94bd0b1 LibJS/Bytecode: Rename GetVariable => GetBinding 2024-05-14 21:46:36 +02:00
Andreas Kling
b7c04f999a LibJS/Bytecode: Split SetVariable into four separate instructions
Instead of SetVariable having 2x2 modes for variable/lexical and
initialize/set, those 4 modes are now separate instructions, which
makes each instruction much less branchy.
2024-05-14 21:46:36 +02:00
Andreas Kling
9265385807 LibJS/Bytecode: Don't bother propagating completion values in functions
The last completion value in a function is not exposed to the language,
since functions always either return something, or undefined.

Given this, we can avoid emitting code that propagates the completion
value from various statements, as long as we know we're generating code
for a context where the completion value is not accessible. In practical
terms, this means that function code gets to do less completion
shuffling, while global and eval code has to keep doing it.
2024-05-14 21:46:36 +02:00
Andreas Kling
855f6417df LibJS/Bytecode: Move environment variable caches into instructions
These were out-of-line because we had some ideas about marking
instruction streams PROT_READ only, but that seems pretty arbitrary and
there's a lot of performance to be gained by putting these inline.
2024-05-13 09:22:14 +02:00
Aliaksandr Kalenik
6fb1d9e516 LibJS: Stop using execute_ast_node() for class property evaluation
Instead, generate bytecode to execute their AST nodes and save the
resulting operands inside the NewClass instruction.

Moving property expression evaluation to happen before NewClass
execution also moves along creation of new private environment and
its population with private members (private members should be visible
during property evaluation).

Before:
- NewClass

After:
- CreatePrivateEnvironment
- AddPrivateName
- ...
- AddPrivateName
- NewClass
- LeavePrivateEnvironment
2024-05-12 19:10:25 +02:00
Andreas Kling
b5a070e8ce LibJS/Bytecode: Don't create empty lexical environments
This patch stops emitting the BlockDeclarationInstantiation instruction
when there are no locals, and no function declarations in the scope.

We were spending 20% of CPU time on https://ventrella.com/Clusters/ just
creating empty environments for no reason.
2024-05-11 15:22:36 +02:00
Aliaksandr Kalenik
00018ad415 LibJS: Move BindingPattern bytecode generation into a method
Preparation for upcoming function where binding pattern will have to be
used outside of ASTCodegen.cpp
2024-05-11 11:43:05 +02:00
Andreas Kling
96511a7d19 LibJS/Bytecode: Avoid unnecessary copy of call expression callee
If the callee is already a temporary register, we don't need to copy it
to *another* temporary before evaluating arguments. None of the
arguments will clobber the existing temporary anyway.
2024-05-10 15:03:24 +00:00
Andreas Kling
56a3ccde1a LibJS/Bytecode: Turn UnaryMinus(NumericLiteral) into a constant 2024-05-10 15:03:24 +00:00
Andreas Kling
34f287087e LibJS/Bytecode: Only copy call/array expression arguments when needed
We only need to make copies of locals here, in case the locals are
modified by something like increment/decrement expressions.

Registers and constants can slip right through, without being Mov'ed
into a temporary first.
2024-05-10 15:03:24 +00:00
Andreas Kling
caf2e675bf LibJS/Bytecode: Don't emit GetGlobal undefined
We know that `undefined` in the global scope is always the proper
undefined value. This commit takes advantage of that by simply emitting
a constant undefined value instead.

Unfortunately we can't be so sure in other scopes.
2024-05-10 15:03:24 +00:00
Andreas Kling
448f837d38 LibJS/Bytecode: Round constant operands of bitwise binary expressions
This helps some of the Cloudflare Turnstile stuff run faster, since they
are deliberately screwing with JS engines by asking us to do a bunch of
bitwise operations on e.g 65535.56

By rounding such values in bytecode generation, the interpreter can stay
on the happy path while executing, and finish quite a bit faster.
2024-05-10 15:03:24 +00:00
Andreas Kling
7654da3851 LibJS/Bytecode: Do basic compare-and-jump peephole optimization
We now fuse sequences like [LessThan, JumpIf] to JumpLessThan.
This is only allowed for temporaries (i.e VM registers) with no other
references to them.
2024-05-10 15:03:24 +00:00
Andreas Kling
f164e18a55 LibJS/Bytecode: Bunch all tests together in switch statement codegen
Before this change, switch codegen would interleave bytecode like this:

    (test for case 1)
    (code for case 1)
    (test for case 2)
    (code for case 2)

This meant that we often had to make many large jumps while looking for
the matching case, since code for each case can be huge.

It now looks like this instead:

    (test for case 1)
    (test for case 2)
    (code for case 1)
    (code for case 2)

This way, we can just fall through the tests until we hit one that fits,
without having to make any large jumps.
2024-05-09 09:12:13 +02:00
Andreas Kling
18b8fae85c LibJS/Bytecode: Remove pointless basic block in SwitchStatement codegen 2024-05-09 09:12:13 +02:00
Andreas Kling
6873628317 LibJS/Bytecode: Make NewArray a variable-length instruction
This removes a layer of indirection in the bytecode where we had to make
sure all the initializer elements were laid out in sequential registers.

Array expressions no longer clobber registers permanently, and they can
be reused immediately afterwards.
2024-05-09 09:12:13 +02:00
Andreas Kling
cea59b6642 LibJS/Bytecode: Reuse bytecode registers
This patch adds a register freelist to Bytecode::Generator and switches
all operands inside the generator to a new ScopedOperand type that is
ref-counted and automatically frees the register when nothing uses it.

This dramatically reduces the size of bytecode executable register
windows, which were often in the several thousands of registers for
large functions. Most functions now use less than 100 registers.
2024-05-09 09:12:13 +02:00
Andreas Kling
0f70ff9a67 LibJS/Bytecode: Only emit ResolveThisBinding once per basic block
Once executed, this instruction will always produce the same result
in subsequent executions, so it's okay to cache it.

Unfortunately it may throw, so we can't just hoist it to the top of
every executable, since that would break observable execution order.
2024-05-09 09:12:13 +02:00
Hendiadyoin1
af94e4c05d LibJS: Save and restore exceptions on yields in finalizers
Also removes a bunch of related old FIXMEs.
2024-05-08 22:01:58 +02:00
Andreas Kling
9cbf17f181 LibJS/Bytecode: Emit do...while body before test in codegen
This makes the code flow naturally and allows jump elision to work.
2024-05-07 09:15:40 +02:00
Andreas Kling
95759dcc6d LibJS/Bytecode: Put end block last in for statement codegen 2024-05-07 09:15:40 +02:00
Andreas Kling
f3d57db774 LibJS/Bytecode: Stop emitting unnecessary jump at end of for statement 2024-05-07 09:15:40 +02:00
Andreas Kling
69cc64e94c LibJS/Bytecode: Emit for condition check before update statement
This allows jump elision to eliminate an unnecessary jump since things
now get laid out naturally in memory (normal execution order).
2024-05-07 09:15:40 +02:00
Hendiadyoin1
ada5027163 LibJS: Cleanup unwind state when transferring control out of a finalizer
This does two things:
* Clear exceptions when transferring control out of a finalizer
  Otherwise they would resurface at the end of the next finalizer
  (see test the new test case), or at the end of a function
* Pop one scheduled jump when transferring control out of a finalizer
  This removes one old FIXME
2024-05-02 07:27:45 +02:00
Hendiadyoin1
b4b9c4b383 LibJS: Restore scheduled jumps in catch blocks without finalizers 2024-05-02 07:27:45 +02:00
Hendiadyoin1
301a1fc763 LibJS: Propagate finalizers into nested try-catch blocks without them 2024-05-02 07:27:45 +02:00
Andreas Kling
b92839fad9 LibJS: Fix bug where argument++ happened before call
For this case to work correctly in the current bytecode world:

    func(a, a++)

We have to put the function arguments in temporaries instead of allowing
the postfix increment to modify `a` in place.

This fixes a problem where jQuery.each() would skip over items.
2024-04-27 17:24:29 +02:00
Timothy Flynn
22fdcfbc50 LibJS: Include identifier information in nullish property write access
When a PutById / PutByValue bytecode operation results in accessing a
nullish object, we now include the name of the property and the object
being accessed in the exception message (if available). This should make
it easier to debug live websites.

For example, the following errors would all previously produce a generic
error message of "ToObject on null or undefined":

  > foo = null
  > foo.bar = 1
  Uncaught exception:
  [TypeError] Cannot access property "bar" on null object "foo"
      at <unknown>

  > foo = { bar: undefined }
  > foo.bar.baz = 1
  Uncaught exception:
  [TypeError] Cannot access property "baz" on undefined object "foo.bar"
      at <unknown>

Note we certainly don't capture all possible nullish property write
accesses here. This just covers cases I've seen most on live websites;
we can cover more cases as they arise.
2024-03-29 21:57:19 +01:00
Timothy Flynn
9bbd3103a8 LibJS: Include identifier information in nullish property read access
When a GetById / GetByValue bytecode operation results in accessing a
nullish object, we now include the name of the property and the object
being accessed in the exception message (if available). This should make
it easier to debug live websites.

For example, the following errors would all previously produce a generic
error message of "ToObject on null or undefined":

  > foo = null
  > foo.bar
  Uncaught exception:
  [TypeError] Cannot access property "bar" on null object "foo"
      at <unknown>

  > foo = { bar: undefined }
  > foo.bar.baz
  Uncaught exception:
  [TypeError] Cannot access property "baz" on undefined object "foo.bar"
      at <unknown>

Note we certainly don't capture all possible nullish property read
accesses here. This just covers cases I've seen most on live websites;
we can cover more cases as they arise.
2024-03-29 21:57:19 +01:00
Andreas Kling
5b69413c4b Revert "LibJS/Bytecode: Bring back the bytecode optimization pipeline"
This reverts commit 5b29974bfa.
2024-03-06 08:39:29 +01:00
Andreas Kling
0f8c6dc9ad LibJS/Bytecode: Always evaluate LHS first in assignment expressions
This fixes an issue where expressions like `a[i] = a[++i]` could
evaluate `++i` before `a[i]`.
2024-03-05 10:19:38 +01:00
Andreas Kling
5b29974bfa LibJS/Bytecode: Bring back the bytecode optimization pipeline
...minus the EliminateLoads pass, since it was not compatible with the
new bytecode format.
2024-03-04 20:54:51 +01:00
Andreas Kling
60a555e364 LibJS/Bytecode: Make NewPrimitiveArray a variable-length instruction
Instead of having a FixedArray with a separate heap allocation, we can
just bake the primitive values into the instruction itself.
2024-03-03 22:27:44 +01:00
Andreas Kling
5813df21c8 LibJS/Bytecode: Make primitive bigints be constants
Instead of emitting a NewBigInt instruction to construct a primitive
bigint from a parsed literal, we now instantiate the BigInt on the heap
during codegen.
2024-03-03 22:27:44 +01:00
Andreas Kling
46d209c55b LibJS/Bytecode: Make primitive strings be constants
Instead of emitting a NewString instruction to construct a primitive
string from a parsed literal, we now instantiate the PrimitiveString on
the heap during codegen.
2024-03-03 22:27:44 +01:00
Andreas Kling
bc21ed151e LibJS/Bytecode: Handle awkward initialization case for duplicate var
`var` declarations can have duplicates, but duplicate `let` or `const`
bindings are a syntax error.

Because of this, we can sink `let` and `const` directly into the
preferred_dst if available. This is not safe for `var` since the
preferred_dst may be used in the initializer.

This patch fixes the issue by simply skipping the preferred_dst
optimization for `var` declarations.
2024-03-01 14:51:08 +01:00