Previously we were jumping to the new end of the previous block (created
by the newly inserted ForkStay), correct the offset to jump to the
correct block as shown in the comments.
Fixes#12033.
...by flattening the underlying bytecode chunks first.
Also avoid calling DisjointChunks::size() inside a loop.
This is a very significant improvement in performance, making the
compilation of a large regex with lots of alternatives take only ~100ms
instead of many minutes (I ran out of patience waiting for it) :^)
The instructions can have dependencies (e.g. Repeat), so only unify
equal blocks instead of consecutive instructions.
Fixes#11247.
Also adds the minimal test case(s) from that issue.
The initial `ForkStay` is only needed if the looping block has a
following block, if there's no following block or the following block
does not attempt to match anything, we should not insert the ForkStay,
otherwise we would be rewriting `a+` as `a*` by allowing the 'end' to be
executed.
Fixes#10952.
Generate a sorted, compressed series of ranges in a match table for
character classes, and use a binary search to find the matches.
This is about a 3-4x speedup for character class match performance. :^)
Previously we would've copied the bytecode instead of moving the chunks
around, use the fancy new DisjointChunks<T> abstraction to make that
happen automagically.
This decreases vector copies and uses of memmove() by nearly 10x :^)