It's now possible to create symbolic links! :^)
This exposed an issue in Ext2FS where we'd write uninitialized data past
the end of an inode's content. Fix this by zeroing out the tail end of
the last block in a file.
The idea here is to combine a potential syscall error code with an arbitrary
type in the case of success. I feel like this will end up much less error
prone than returning some arbitrary type that kinda sorta has bool semantics
(but sometimes not really) and passing the error through an out-param.
This patch only converts a few syscalls to using it. More to come.
It was very confusing that you had to open a FileDescriptor in order to stat
a file. This patch gives VFS a separate stat() function and uses it to
implement the stat() and lstat() syscalls.
I set it up so that TIOCSWINSZ on a master PTY gets forwarded to the slave.
This feels intuitively right. Terminal can then use that to inform the shell
or whoever is inside the slave that the window size has changed.
TIOCSWINSZ also triggers the generation of a SIGWINCH signal. :^)
Turns out FD_CLOEXEC and O_CLOEXEC are different values. Silly mistake.
I noticed that Terminal's shell process still had the Terminal's window
server connection open, albeit in a broken state.
When the kernel performs a successful exec(), whatever was on the kernel
stack for that process before goes away. For this reason, we need to make
sure we don't have any stack objects holding onto kmalloc memory.
The mismatch between the two was causing some trouble if you'd mmap e.g 1KB
and then try to munmap() it. The kernel would whine that it couldn't find
any such mapping (because mmap() actually rounded the 1KB to a 4KB page.)
This is a monster patch that required changing a whole bunch of things.
There are performance and stability issues all over the place, but it works.
Pretty cool, I have to admit :^)
Currently you can only mmap the entire framebuffer.
Using this when starting up the WindowServer gets us yet another step
closer towards it moving into userspace. :^)
We were reading one client message per client per event loop iteration.
That was not very snappy. Make the sockets non-blocking and read() until
there are no messages left.
It would be even better to make as few calls to read() as possible to
reduce context switching, but this is already a huge improvement.
This is really cool! :^)
Apps currently refuse to start if the WindowServer isn't listening on the
socket in /wsportal. This makes sense, but I guess it would also be nice
to have some sort of "wait for server on startup" mode.
This has performance issues, and I'll work on those, but this stuff seems
to actually work and I'm very happy with that.