While PendingPullIntos are typically visted by their controller there
were some cases that we were removing those references from the
controller and storing them in a SinglyLinkedList on the stack which
is not safe.
Instead, make PendingPullInto a GC::Cell type, which also allows us
to remove an awkward copy of the struct where the underlying reference
was previously being destroyed.
These are non-standard and only needed internally as implementation
details in the implementation of AbstractOperations, so let's keep them
at a file-local level.
These changes make sure that we postpone calls to
ReadableByteStreamControllerCommitPullIntoDescriptor until after all
pull-into descriptors have been filled up by
ReadableByteStreamControllerProcessPullIntoDescriptorsUsingQueue.
Also pulls in the WPT test which was created in relation to this spec
change. The test verifies that a patched then() will see a null
byobRequest.
In line with the ShadowRealm proposal changes in the WebIDL spec:
webidl#1437 and supporting changes in HTML spec.
This is required for ShadowRealms as they have no relevant settings
object on the shadow realm, so fixes a crash in the QueueingStrategy
test in this commit.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.
As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.