We were previously crashing when invoking 'scroll to the fragment' on
such documents as it was unable to find the active document. This is
as a result of our AD-HOC implementation not setting up the document
fully to mark it is active before running the parser.
Fixes a crash on https://tweakers.net.
Tests with different combinations of missing width, height
and viewBox.
All tests confirmed to work on Ladybird:
- exactly the same as Chromium (131.0.6778.85)
- almost the same as Firefox (129.0.2)
- only difference: standalone-w.svg: same size, different alignment
This condition was included to implement flex containers with auto
height, but it actually can reset the definitive height to 0 for inline
blocks with only replaced elements such as an SVG. Removing the
condition does not break any in-tree test, so let's improve the
situation on the SVG side of things for now.
We were incorrectly looking at the CSS computed values for width and
height to determine the natural size of <svg> root elements.
This meant that elements where the attribute and computed value were
different values would end up with incorrect natural size.
Previously, `SVGSVGBox` would have a natural aspect ratio of 0 if it
had a viewbox with zero width. This led to a division by zero, causing
a crash.
Found by Domato.
Doing multiple `for_each_in_subtree()` passes was kind of a hack. We
can resolve everything in a single pass with a little more control over
the layout process. This also fixes a few minor issues like the sizing
of nested `<g>` elements.
More work is needed here though as this is still fairly ad-hoc.
Note: This does regress `css-namespace-tag-name-selector.html`,
previously SVG text within `<a>` elements would appear. However, this
was only because `for_each_in_subtree()` would blindly look through the
InlineNodes from the unimplemented `SVGAElement`s.
Rather than try to lay out masks normally, this updates the TreeBuilder
to create layout nodes for masks as a child of their user (i.e. the
masked element). This allows each use of a mask to be laid out
differently, which makes supporting `maskContentUnits=objectBoundingBox`
fairly easy.
The `SVGFormattingContext` is then updated to lay out masks last (as
their sizing may depend on their parent), and treats them like
viewports.
This is pretty ad-hoc, but the SVG specification does not give any
guidance on how to actually implement this.
With this the `<circle>` element now correctly parses percentage sizes,
and resolves them relative to the viewport.
The rest of the geometry elements are still left TODO.
Previously, the check for `.html` meant that `.svg` tests were excluded.
This led to a few `.svg` with missing or bit-rotted expectations, which
have now been added/updated.
This allows positioning a child SVG relative to its parent SVG.
Note: These have been implemented as CSS properties as in SVG 2, these
are geometry properties that can be used in CSS (see
https://www.w3.org/TR/SVG/geometry.html), but there is not much browser
support for this. It is nicer to implement than the ad-hoc SVG
attribute parsing though, so I feel it may make sense to port the rest
of the attributes specified here (which should fix some issues with
viewport relative sizes).
Previously, we were handling viewBoxes/viewports in a slightly hacky
way, asking graphics elements to figure out what viewBox to use during
layout. This does not work in all cases, and can't allow for more
complex SVGs where it is possible to have nested viewports.
This commit makes the SVGFormattingContext keep track of the
viewport/boxes, and it now lays out each viewport recursively, where
each nested `<svg>` or `<symbol>` can establish a new viewport.
This fixes some previous edge cases, and starts to allow nested
viewports (there's still some issues to resolve there).
Fixes#22931
This allows SVG mask elements to have layout computed, but not connected
to the main paint tree. They should only be reachable if (and painted)
if referenced by the "mask" attribute of another element.
This is controlled by the forms_unconnected_subtree() function on the
paintable, which (if it returns true) prevents the paintable from being
added as a child to what would be its parent.
This doesn't seem to actually have fixed any bugs, as having
FillOpacity instead of StrokeOpacity in the call to parse_css_value
doesn't seem to have actually been causing bugs. But, I still think it's
worthwhile correcting.
The reason that it wasn't causing bugs is that having FillOpacity
instead of StrokeOpacity in the call to parse_css_value means that when
parsing the value is compared to the acceptable values for that property
(for example the value can only be a percentage, or a number, etc.). In
this case both FillOpacity and StrokeOpacity seem to accept the same
values.
The SVG G container should have the same size as its children. This
fixes a bug when there was an opacity value on the G element, as in
StackingContext it would try and get a bitmap of the element which would
be empty due to it having no size.
Return error when input svg is not valid and SVGSVGElement is not
present in the tree instead of doing svg_root nullptr dereference.
Fixes crash on https://apps.kde.org/en-gb/
The fix here has two parts:
1. Don't use the fallback viewBox at all if we're not in SVG-as-image.
2. Don't make a fallback viewBox with zero width and/or height.
This fixes a crash on Bandcamp pages. Thanks Tim Flynn for reporting!
When embedding an SVG in an img element, if the external SVG's root
element has both width and height attributes, but no viewBox attribute,
we now create a fallback viewBox with "0 0 width height".
This appears to match the behavior of other browsers. Inspired by
discussion on Mozilla's bug tracker:
https://bugzilla.mozilla.org/show_bug.cgi?id=614649
The spec says the result of this algorithm is undefined in such cases,
and it appears that other engines yield a zero size.
More importantly, this prevents us from leaking a non-finite value into
the layout tree.
This was crashing on google.com with the linux chrome user agent,
interestingly it seems like this behavior may have been accidental as
only two of the three `parse_number()` were changed in f7dbcb6
SVG presentation attributes are parsed as CSS values, so we also need to
handle CSS variable expansion when handling them.
This (roughly) matches the behavior of other engines. It's also used on
the web, for example on https://stripe.com/ :^)
There are a couple of things that went into this:
- We now calculate the intrinsic width/height and aspect ratio of <svg>
elements based on the spec algorithm instead of our previous ad-hoc
guesswork solution.
- Replaced elements with automatic size and intrinsic aspect ratio but
no intrinsic dimensions are now sized with the stretch-fit width
formula.
- We take care to assign both used width and used height to <svg>
elements before running their SVG formatting contexts. This ensures
that the inside SVG content is laid out with knowledge of its
viewport geometry.
- We avoid infinite recursion in tentative_height_for_replaced_element()
by using the already-calculated used width instead of calling the
function that calculates the used width (since that may call us right
back again).
This is far from perfect, but let's at least make an attempt at laying
out <svg> when encountering it inside another <svg>.
This makes https://awesomekling.substack.com actually load and render
instead of asserting. :^)
Per SVG2, any coordinate pairs following a moveto command should be
treated as implicit lineto commands with the same absoluteness as the
moveto command.