UniqueStringStorage is used to ensure only one copy of a string will be
generated, and interested parties store just an index into the generated
storage. Generalize this class to allow any* type to be stored uniquely.
* To actually be storable, the type must have both an AK::Format and an
AK::Traits overload available.
This hasn't mattered yet by chance, because the source for all enums
contains names of the same case. But the enum generated for hour cycle
regions will have mixed case. Sort them case-insensitively in order to
traverse these names in the same order in both generate_enum and
generate_mapping.
Previously, we were just copying the locale data into default-content
locales (for example, copying the "en" data into "en-US"). Instead, we
can just define the default-content locales as aliases to their main
locales.
This will be used for locale aliases as well. Also rename the "property"
field in this struct to "name", as it no longer is only used for
property aliases.
Also add slightly richer parse errors now that we can include a string
literal with returned errors.
This will allow us to use TRY() when working with JSON data.
For example, there isn't a unique set of data for the en-US locale;
rather, it defaults to the data for the en locale. See this commit for
much more detail: 357c97dfa8
The data used for number formatting is going to grow quite a bit when
the cldr-units package is parsed. To prevent the generated UnicodeLocale
file from growing outrageously large, the number formatting data can go
into its own file. To prepare for this, move code that will be common
between the generators for UnicodeLocale and UnicodeNumberFormat to the
utility header.
The *_from_string() and resolve_*_alias() generated methods are the last
remaining users of HashMap in the LibUnicode generated files (read: the
last methods not using compile-time structures). This converts these
methods to use an array containing pairs of hash values to the desired
lookup value.
Because this code generation is the same between GenerateUnicodeData.cpp
and GenerateUnicodeLocale.cpp, this adds a GeneratorUtil.h header to the
LibUnicode generators to contain the method that generates the methods.