- Instead of taking the first new thread as an out-parameter, we now
bundle the process and its first thread in a struct and use that
as the return value.
- Make all Process factory functions return ErrorOr. Use this to convert
some places to more TRY().
- Drop the "try_" prefix on Process factory functions.
Until now, our kernel has reimplemented a number of AK classes to
provide automatic internal locking:
- RefPtr
- NonnullRefPtr
- WeakPtr
- Weakable
This patch renames the Kernel classes so that they can coexist with
the original AK classes:
- RefPtr => LockRefPtr
- NonnullRefPtr => NonnullLockRefPtr
- WeakPtr => LockWeakPtr
- Weakable => LockWeakable
The goal here is to eventually get rid of the Lock* classes in favor of
using external locking.
This change unifies the naming convention for kernel tasks.
The goal of this change is to:
- Make the task names more descriptive, so users can more
easily understand their purpose in System Monitor.
- Unify the naming convention so they are consistent.
With -Og, all calls to create_kernel_process were triggering -Wnonnull
when creating these lambdas that get implicitly converted to function
pointers. A different design of create_kernel_process to use
AK::Function instead might avoid this awkward behavior.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
In preparation for marking BlockingResult [[nodiscard]], there are a few
places that perform infinite waits, which we never observe the result of
the wait. Instead of suppressing them, add an alternate function which
returns void when performing and infinite wait.
Problem:
- Many constructors are defined as `{}` rather than using the ` =
default` compiler-provided constructor.
- Some types provide an implicit conversion operator from `nullptr_t`
instead of requiring the caller to default construct. This violates
the C++ Core Guidelines suggestion to declare single-argument
constructors explicit
(https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#c46-by-default-declare-single-argument-constructors-explicit).
Solution:
- Change default constructors to use the compiler-provided default
constructor.
- Remove implicit conversion operators from `nullptr_t` and change
usage to enforce type consistency without conversion.
Fix some problems with join blocks where the joining thread block
condition was added twice, which lead to a crash when trying to
unblock that condition a second time.
Deferred block condition evaluation by File objects were also not
properly keeping the File object alive, which lead to some random
crashes and corruption problems.
Other problems were caused by the fact that the Queued state didn't
handle signals/interruptions consistently. To solve these issues we
remove this state entirely, along with Thread::wait_on and change
the WaitQueue into a BlockCondition instead.
Also, deliver signals even if there isn't going to be a context switch
to another thread.
Fixes#4336 and #4330
This makes the Scheduler a lot leaner by not having to evaluate
block conditions every time it is invoked. Instead evaluate them as
the states change, and unblock threads at that point.
This also implements some more waitid/waitpid/wait features and
behavior. For example, WUNTRACED and WNOWAIT are now supported. And
wait will now not return EINTR when SIGCHLD is delivered at the
same time.
This adds the ability to pass a pointer to kernel thread/process.
Also add the ability to use a closure as thread function, which
allows passing information to a kernel thread more easily.
Similar to Process, we need to make Thread refcounted. This will solve
problems that will appear once we schedule threads on more than one
processor. This allows us to hold onto threads without necessarily
holding the scheduler lock for the entire duration.
The Lock class still permits no reason, but for everything else
require a reason to be passed to Thread::wait_on. This makes it
easier to diagnose why a Thread is in Queued state.