Instead, smuggle it in as a `void*` private data and let Javascript
aware code cast out that pointer to a VM&.
In order to make this split, rename JS::Cell to JS::CellImpl. Once we
have a LibGC, this will become GC::Cell. CellImpl then has no specific
knowledge of the VM& and Realm&. That knowledge is instead put into
JS::Cell, which inherits from CellImpl. JS::Cell is responsible for
JavaScript's realm initialization, as well as converting of the void*
private data to what it knows should be the VM&.
NanBoxedValue is intended to be a GC-allocatable type which is not
specific to javascript, towards the effort of factoring out the GC
implementation from LibJS.
Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.
As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
While this is used in the implementation of Runtime objects itself, Heap
seems like a more appropriate home. This will also help in factoring out
the GC implementation into it's own library as the heap explicitly has
knowledge of WeakContainer.
Async functions whose promise is never resolved were leaking, since they
had a strong root JS::Handle on themselves.
This doesn't appear to actually be necessary, since the wrapper will be
kept alive as long as it's reachable (and if it's not reachable, nobody
is going to resolve/reject the promise either).
This fixes the vast majority of leaks on Speedometer, bringing memory
usage at the end of a full run from ~12 GiB to ~3 GiB.
Problem:
- Many constructors are defined as `{}` rather than using the ` =
default` compiler-provided constructor.
- Some types provide an implicit conversion operator from `nullptr_t`
instead of requiring the caller to default construct. This violates
the C++ Core Guidelines suggestion to declare single-argument
constructors explicit
(https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#c46-by-default-declare-single-argument-constructors-explicit).
Solution:
- Change default constructors to use the compiler-provided default
constructor.
- Remove implicit conversion operators from `nullptr_t` and change
usage to enforce type consistency without conversion.
Yay for more spec compliance! This is pretty easy as everything using
to_size_t() should just be using one of the other abstract operations we
already have implemented.
This allows us to get rid of get_length() in ArrayPrototype, which is
basically a slightly incorrect implementation of length_of_array_like(),
and then finally remove to_size_t()!
Also fixes a couple of "argument is undefined" vs "argument isn't given"
issues along the way.
The pseudo-code from the spec says "Assert: Type(obj) is Object.", so we
can just enforce this at compile time rather than taking it literally
and doing "ASSERT(value.is_object())".
Also fix an issue where the absence of a "length" property on the object
would cause a crash (to_number() on empty value).
This adds a String.prototype.split implementation modelled after
ECMA262 specification.
Additionally, `Value::to_u32` was added as an implementation of
the standard `ToUint32` abstract operation.
There is a tiny kludge for when the separator is an empty string.
Basic tests and visiting google.com prove that this is working.
This was missing a "toInt32()" which returns 0 for NaN and Infinity.
From the spec:
6.1.6.1.2 Number::bitwiseNOT ( x )
The abstract operation Number::bitwiseNOT takes argument x (a Number).
It performs the following steps when called:
Let oldValue be ! ToInt32(x).
Return the result of applying bitwise complement to oldValue.
The mathematical value of the result is exactly representable as
a 32-bit two's complement bit string.
Fixes#4868.
When constructing a GlobalObject, it has to pass itself as the global
object to its own Shape. Since this is done in the Object constructor,
and Object is a base class of GlobalObject, it's not yet valid to cast
"this" to a GlobalObject*.
Fix this by having Shape store the global object as an Object& and move
Shape::global_object() to GlobalObject.h where we can at least perform a
valid static_cast in the getter.
Found by oss-fuzz: https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=29267
Problem:
- `(void)` simply casts the expression to void. This is understood to
indicate that it is ignored, but this is really a compiler trick to
get the compiler to not generate a warning.
Solution:
- Use the `[[maybe_unused]]` attribute to indicate the value is unused.
Note:
- Functions taking a `(void)` argument list have also been changed to
`()` because this is not needed and shows up in the same grep
command.
This was used for a feature where you could pass a vector of arguments
to enter_scope(). Since that way of passing arguments was not GC-aware
(as vectors use C++ heap storage), let's avoid using it and make sure
everything that needs to stay alive is either on the stack or in traced
storage instead.
We were building up a vector with all the values in an object's indexed
property storage, and then iterating over the vector to mark values.
Instead of this, simply iterate over the property storage directly. :^)
This changes the remaining uses of the following functions across LibJS:
- String::format() => String::formatted()
- dbg() => dbgln()
- printf() => out(), outln()
- fprintf() => warnln()
I also removed the relevant 'LogStream& operator<<' overloads as they're
not needed anymore.