We now parse `<counter-name>` values as a `<custom-ident>`. This
disallows `default` and CSS-wide keywords as counter names. The
specification additionally disallows `none` as a counter name.
Before this change, the layout tree for slots was only updated after
creating a layout node for the slot itself. This was not enough to
account for partial layout tree rebuilds when the slot content changed.
With this change, we always recurse into the slot content.
Fixes expanding and collapsing of nodes in DOM tree inspector broken in
9b26f7eb0f
This commit:
- Prevents path traversal via the about: scheme
- Prevents loading about:inspector
- Requires about: URIs to be opaque paths
- Prevents crashes with invalid percent encoded paths
Site isolation is a common technique to reduce the chance that malicious
sites can access data from other sites. When the user navigates, we now
check if the target site is the same as the current site. If not, we
instruct the UI to perform the navigation in a new WebContent process.
The phrase "site" here is defined as the public suffix of the URL plus
one level. This means that navigating from "www.example.com" to
"sub.example.com" remains in the same process.
There's plenty of room for optimization around this. For example, we can
create a spare WebContent process ahead of time to hot-swap the target
site. We can also create a policy to keep the navigated-from process
around, in case the user quickly navigates back.
If an element is affected only by selectors using the direct sibling
combinator `+`, we can calculate the maximum invalidation distance and
use it to limit style invalidation. For example, the selector
`.a + .b + .c` has a maximum invalidation distance of 2, meaning we can
skip invalidating any element affected by this selector if it's more
than two siblings away from the element that triggered the style
invalidation.
This change results in visible performance improvement when hovering
PR list on GitHub.
Instead of trying to manually determine which parts of a bitmap fall
within the box of the `<img>` element, just draw the whole bitmap and
let Skia clip the draw-area to the correct rectangle.
This fixes a bug where the entire bitmap was squashed into the rectangle
of the image box instead of being clipped.
With this change, image rendering is now correct enough to import some
of the WPT tests for object-fit and object-position. To get some good
coverage I have imported all tests for the `<img>` tag. I also wanted to
import a subset of the tests for the `<object>` tag, since those are
passing as well now. Unfortunately, they are flaky for unknown reasons.
This is the second attempt at this bugfix. The prior one was e055927ead
and broke image rendering whenever the page was scrolled. It has
subsequently been reverted in 16b14273d1. Hopefully this time it is not
horribly broken.
When setting scroll position during page load we need to consider
whether we actually have a fragment to scroll to. A script may already
have run at that point and may already have set a scroll position.
If there is an actual fragment to scroll to, it is fine to scroll to
that fragment, since it should take precedence. If we don't have a
fragment however, we should not unnecessarily overwrite the scroll
position set by the script back to (0, 0).
Since this problem is caused by a spec bug, I have tested the behavior
in the three major browsers engines. Unfortunately they do not agree
fully with each other. If there is no fragment at all (e.g. `foo.html`),
all browsers will respect the scroll position set by the script. If
there is a fragment (e.g. `foo.html#bar`), all browsers will set the
scroll position to the fragment element and ignore the one set by
script. However, when the fragment is empty (e.g. `foo.html#`), then
Blink and WebKit will set scroll position to the fragment, while Gecko
will set scroll position from script. Since all of this is ad-hoc
behavior anyway, I simply implemented the Blink/WebKit behavior because
of the majority vote for now.
This fixes a regression introduced in 51102254b5.
This removes a couple of places where we were constructing strings or
vectors just to transfer data over IPC. And passes some values by const&
to remove clangd noise.
This isn't actually necessary, since we already invalidate style for the
entire document, and the subsequent style update will discover any
additional layout invalidation needed as well.
Because we cache the transformed text string in text nodes affected by
text-transform, we have to actually update the layout tree when this
property value changes.
If a CSS animation or transition was being used to manipulate a property
that itself does not affect layout, we were still doing a full relayout
whenever any animation or transition related property was changed.
As it turns out, we can just not do that, and we avoid a bunch of
unnecessary layout work on many pages. When a layout-affecting property
is being animated, the animation/transition update code takes care to
invalidate layout as appropriate anyway!
This was very noticeable on GitHub, where moving the mouse cursor
between "Issues" and "Pull requests" would trigger a full relayout every
time. Now that doesn't happen, and it's much more responsive. :^)
12c6ac78e2 with fixed mistake when cache
slot is copied instead of being referenced:
```cpp
auto cache =
box.cached_intrinsic_sizes().min_content_height.ensure(width);
```
while it should've been:
```cpp
auto& cache =
box.cached_intrinsic_sizes().min_content_height.ensure(width);
```
This change moves intrinsic sizes cache from
LayoutState, which is local to current layout run,
to layout nodes, so it could be reused between
layout runs. This optimization is possible because
we can guarantee that these measurements will
remain unchanged unless the style of the element
or any of its descendants changes.
For now, invalidation is implemented simply by
resetting cache on whole ancestors chain once we
figured that element needs layout update.
The case when layout is invalidated by DOM's
structural changes is covered by layout tree
invalidation that drops intrinsic sizes cache
along with layout nodes.
I measured improvement on couple websites:
- Mail list on GMail 28ms -> 6ms
- GitHub large code page 47ms -> 36ms
- Discord chat history 15ms -> 8ms
(Time does not include `commit()`)
This was completely unnecessary, and we can just let the internal
DOM tree changes trigger partial layout updates instead.
Noticed we were repeatedly dropping layout trees on ChatGPT and this
was one of the culprits.
If the CharacterData node has no layout node when we're changing its
text, we don't need to mark the document for relayout.
This is fine, because if the node ends up getting a layout node attached
to it, we'll naturally perform relayout after that anyway.
We don't need to perform inside layout of flex and grid formatting
contexts when one of their ancestors is undergoing intrinsic size
measurement. This is because the parent formatting context will have
already sized the flex/grid container, and thus inside layout is
completely redundant work.
This full invalidation was just papering over earlier bugs in the
partial layout tree update code. The DOM mutations that happen here
should be enough to drive the necessary invalidation now.
Note that this is covered by a regression test added with the
invalidation.
For DevTools, we will want to forward mutation events to the UI in order
to inform the DevTools client about changed DOM nodes. The API for this
requires the new values associated with the events; for example, for
character data events, this will be the node's new text data.
This patch moves the queueing of the mutation record until after we have
the new character data stored. This is not observable.
This change implements the requirements for the “suffering from an
overflow” and “suffering from an underflow” algorithms for
HTMLInputElement constraint validation.
This patch removes those unused 2 algorithms:
1. `fetch_internal_module_script_graph`
2. `fetch_descendants_of_a_module_script`
Those 2 algorithms were removed in spec and are not used in our
codebase.
This allows us to avoid a full layout tree rebuild after change of
"display" property, which happens frequently in practice. It also
allows us to avoid a full rebuild after DOM node insertion, since
previously, computing styles for newly inserted nodes would trigger a
complete layout tree rebuild.
The User Timing, Resource Timing and Navigation Timing specifications
have not been updated to account for the queue method to also append to
the underlying performance buffer and it's method of checking it's
full.
This separates the functionality into a different function, with a flag
to indicate whether to use the custom full buffer logic or not.