Explain a bit about what pkg is and what it isn't, and clarify that
while Serenity kinda-sorta has the beginnings of a "package manager",
it's not exactly like a typical Linux package manager with binary
software.
According to RFC 9293 Section 3.6.1. Half-Closed Connections, we should
still accept incoming packets in the FinWait2 state. Additionally, we
didn't handle the FIN+ACK case. We should handle this the same we
handle the FIN flag. The ACK is only added to signify successful
reception of the last packet.
Every cut operation (erase last word backward/forward, erase line till
start/end) stores the erased characters in `m_last_erased` u32 vector.
The last erased characters will get inserted into the buffer when
`Ctrl+Y` (`insert_last_erased()` internal function) is pressed.
Two new internal functions `cursor_left_nonspace_word()` (`Ctrl+Alt+B`)
and `cursor_right_nonspace_word()` (`Ctrl+Alt+F`) that jump the cursor
left or right until a non-space character.
Same implementation as the alphanumeric word jump functions
`cursor_left_word()` (`Alt+B`) and `cursor_right_word()` (`Alt+F`).
Dispatching events can cause arbitrary JS to run, which could cause the
event loop to be re-entered, or even post another message to the same
message port.
With this change, a stacking context can be established by any
paintable, including inline paintables. The stacking context traversal
is updated to remove the assumption that the stacking context root is
paintable box.
Fragments contained by the inline node should be painted in the
foreground phase for this node, instead of being painted as a part of
the containing PaintableWithLines. This change implements that by
marking all fragments contained by inline nodes so they can be skipped
while painting the content of PaintableWithLines. This is an ugly way,
and instead, we should make InlinePaintables own all fragments
contained by them.
The specification uses awkward numbering, marking the first byte as 7,
and the last one as 0, which caused me to misunderstand their ordering,
and use the last byte's address as the first one, and so on.
Before this change, parsed grid-template-columns/grid-template-rows
were represented as two lists: line names and track sizes. The problem
with this approach is that it erases the relationship between tracks
and their names, which results in unnecessarily complicated code that
restores this data (incorrectly if repeat() is involved) during layout.
This change solves that by representing line definitions as a list of
sizes and names in the order they were defined.
Visual progression https://genius.com/
This fixes an issue where GIF images without a global color table would
have the first segment incorrectly interpreted as color table data.
Makes many more screenshots appear on https://virtuallyfun.com/ :^)
Fixes#22582
Previously, the job and the (cache of them) would lead to a UAF, as
after `.start()` was called on the job it'd be immediately destroyed.
Example of previous bug:
```
// Note due to the cache &jobA == &jobB
auto& jobA = Job::ensure("https://r.bing.com/");
auto& jobB = Job::ensure("https://r.bing.com/");
// Previously, the first .start() free'd the job
jobA.start();
// So the second .start() was a UAF
jobB.start();
```
The entire subtree of an element with display:none is irrelevant for
purposes of layout and/or paint invalidation.
We now simply ignore invalidation triggers inside such subtrees.
This avoids a *lot* of redundant busywork when running CSS animations
inside not-even-rendered content. As an example, this avoids repainting
YouTube embeds repeatedly due to animating-but-hidden progress
indicators.
Note that the subtree *root* (i.e the `display:none` element itself)
still gets to trigger invalidation, since we may need to rebuild the
layout tree when the `display` property changes.
Resolves a FIXME in MimeSniff::Resource allowing us to determine
the computed MIME type given supplied types that are used in older
versions of Apache that need special handling.
This commit introduces NamedVariableDeclaration and
SSAVariableDeclaration and allows storing both of them in Variable node.
Also, it adds additional structures in FunctionDefinition and
BasicBlock, which will be used to store SSA form related information.
We assume that variable shadowing is impossible, so then there is no
reason to keep distinct Declaration and Assignment operators after
ReferenceResolvingPass.
This scan code set is more advanced than the basic scan code set 1, and
is required to be supported for some bare metal hardware that might not
properly enable the PS2 first port translation in the i8042 controller.
LibWeb can now also generate bindings for keyboard events like the Pause
key, as well as other function keys (such as Right Alt, etc).
The logic for handling scan code sets is implemented by the PS2 keyboard
driver and is abstracted from the main HID KeyboardDevice code which
only handles "standard" KeyEvent(s).
The current algorithm is currently O(N^2) because we forward-search an
ever-increasing substring of the haystack. This implementation reduces
the search time of a 500,000-length string (where the desired needle is
at index 0) from 72 seconds to 2-3 milliseconds.
Caught by clang-format-17. Note that clang-format-16 is fine with this
as well (it leaves the const placement alone), it just doesn't perform
the formatting to east-const itself.
TIFF files are made in a way that make them easily extendable and over
the years people have made sure to exploit that. In other words, it's
easy to find images with non-standard tags. Instead of returning an
error for that, let's skip them.
Note that we need to make sure to realign the reading head in the file.
The test case was originally a 10x10 checkerboard image with required
tags, and also the `DocumentName` tag. Then, I modified this tag in a
hexadecimal editor and replaced its id with 30 000 (0x3075 as a LE u16)
and the type with the same value as well. This is AFAIK, never used as
a custom TIFF tag, so this should remain an invalid tag id and type.
There was recently a normative change to this AO in ECMA-262. See:
5eaee2f
It turns out we already implemented this to align with web-reality
before it was codified in the spec. This was a bit difficult to reason
without spec text and with a somewhat ad-hoc implementation. So this
patch aligns our implementation with the spec. There should not be any
behavior change.