Implement this function to the spec, and use the full blown URL parser
that handles blob URLs, instead of the basic-url-parser.
Also clean up a FIXME that does not seem relevant any more.
If a function has the following properties:
- uses only local variables and registers
- does not use `this`
- does not use `new.target`
- does not use `super`
- does not use direct eval() calls
then it is possible to entirely skip function environment allocation
because it will never be used
This change adds gathering of information whether a function needs to
access `this` from environment and updates `prepare_for_ordinary_call()`
to skip allocation when possible.
For now, this optimisation is too aggressively blocked; e.g. if `this`
is used in a function scope, then all functions in outer scopes have to
allocate an environment. It could be improved in the future, although
this implementation already allows skipping >80% of environment
allocations on Discord, GitHub and Twitter.
Previously, we would apply any adopted style sheet to the document if
its alternate flag was not set. This meant that all adopted style
sheets would be applied, since constructed style sheets never have this
flag set.
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.
Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.
Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
Fetched bodies can be on the order of gigabytes, so rather than crashing
when we hit OOM here, we can simply invoke the error callback with a DOM
exception. We use "UnknownError" here as the spec directly supports this
for OOM errors:
UnknownError: The operation failed for an unknown transient reason
(e.g. out of memory).
This is still an ad-hoc implementation. We should be using streams, and
we do have the AOs available to do so. But they need to be massaged to
be compatible with callers of Body::fully_read. And once we do use
streams, this function will become infallible - so making it infallible
here is at least a step in the right direction.
Previously we would look for a matching ID, and then for a matching
name. If there was an element in the collection which had a matching ID
as well as an element with a matching name, we would always return the
element with a matching ID irrespective of what order that element was
in.
Link elements that aren't "browsing-context connected" should not
trigger a resource fetch when their attributes change.
This fixes an issue where we'd waste time by loading every style sheet
twice! :^)
The following command was used to clang-format these files:
clang-format-18 -i $(find . \
-not \( -path "./\.*" -prune \) \
-not \( -path "./Base/*" -prune \) \
-not \( -path "./Build/*" -prune \) \
-not \( -path "./Toolchain/*" -prune \) \
-not \( -path "./Ports/*" -prune \) \
-type f -name "*.cpp" -o -name "*.mm" -o -name "*.h")
There are a couple of weird cases where clang-format now thinks that a
pointer access in an initializer list, e.g. `m_member(ptr->foo)`, is a
lambda return statement, and it puts spaces around the `->`.
The only subclass was already GC-allocated, so let's hoist the JS::Cell
inheritance up one level. This ends up simplifying a bit of rather
dubious looking code where we were previously slicing ESOs.
We can't rely on Element.setAttribute() in cloneNode() since that will
throw on weird attribute names. Instead, just follow the spec and copy
attributes into cloned elements verbatim.
This fixes a crash when loading the "issues" tab on GitHub repos.
They are actually sending us unintentionally broken markup, but we
should still support cloning it. :^)
Seems like a specification bug, but other browsers update url before
popstate event is fired and so should we.
Fixes back/forward navigation on GitHub.
We were inadvertently keeping all documents alive by installing a
console client for them. This patch fixes the issue by adding a
finalizer to Document, and having that be the way we detach console
clients. This breaks the cycle.
With this change, we can spam set .innerHTML in a loop and memory
usage remains stable.
Fixes#14612
Changes the signature of queue_global_task() from AK:Function to
JS::HeapFunction to be more clear to the user of the function that this
is what it uses internally.
This fixes a regression on Acid3, since we are not expected to "best
effort" parse XML. The test specifically checks that you don't create an
incomplete, incorrect DOM.
When loading an XML resource into an iframe and the resource fails to
decode (e.g due to invalid UTF-8), we must still fire a load event.
This fixes the regression in subtest 69 of Acid3.
There were two things going wrong here:
- Transformed text (via CSS text-transform) was not invalidated after a
`@media` rule changed state.
- Removing the `style` attribute from an element didn't trigger a style
update.
This fixes the regression in subtest 46 of Acid3.
Fixes#21777