The main streams AO file has gotten very large, and is a bit difficult
to navigate. In an effort to improve DX, this migrates ReadableStream
AOs to their own file. And the helper classes used for the tee and pipe-
to operations are also in their own files.
This mistakenly implemented the 'piped to' operation on ReadableStream.
No functional difference as the caller was doing the extra work already
of 'piped through' vs 'piped to'.
As far as I can tell there is no change in WPT from this implementation.
But these steps should be more effecient than using the non BYOB steps
as we can make direct use of the provided buffer to the byte stream.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.
As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.