...in inherited style update. Instead of comparing old absolutized value
with new non-absolutized value, we should wait until
`absolutize_values()` and then compare old and new values, when both are
absolutized.
Improves performance on pages with GitHub action logs where previously
we had to invalidate layout after hover style recalculation, because
there was `margin-left: 1rem`.
MediaQueryList will now remember if a state change occurred when
evaluating its match state. This memory can then be used by the document
later on when it's updating all queries, to ensure that we don't forget
to fire at least one change event.
This also required plumbing the system visibility state to initial
about:blank documents, since otherwise they would be stuck in "hidden"
state indefinitely and never evaluate their media queries.
Instead of checking all elements in a document for containment in
`:has()` invalidation set, we could narrow this down to ancestors and
ancestor siblings, like we already do for subject `:has()` invalidation.
This change brings great improvement on GitHub that has selectors with
non-subject `:has()` and sibling combinators (e.g., `.a:has(.b) ~ .c`)
which prior to this change meant style invalidation for whole document.
This allows us to inspect its properties. To avoid wasted work, we only
compute and cache the properties if the originating element was, or is,
displaying as a list item.
This commit changes the strategy for updating inherited styles. Instead
of marking all potentially affected nodes during style invalidation, the
decision is now made on-the-fly during style recalculation. Child nodes
will only have their inherited styles recalculated if their parent's
properties have changed.
On Discord this allows to 1000x reduce number of nodes with recalculated
inherited style.
`invalidate_style()` already tries to avoid scheduling invalidation for
`:has()` by checking result of `may_have_has_selectors()`, but it might
still result in unnecessary work because `may_have_has_selectors()`
does not force building of rules cache. This change adds
`have_has_selectors()` that forces building of rules cache and is
invoked in `update_style()` to double-check whether we actually need to
process scheduled `:has()` invalidations.
This allows to skip ~100000 ancestor traversals on this WPT test:
https://wpt.live/html/select/options-length-too-large.html
Moves pseudo class matching helpers into Element methods, so they don't
have to be duplicated between SelectorEngine and function that checks if
element is included in invalidation set.
The current implementation of `:has()` style invalidation is divided
into two cases:
- When used in subject position (e.g., `.a:has(.b)`).
- When in a non-subject position (e.g., `.a > .b:has(.c)`).
This change focuses on improving the first case. For non-subject usage,
we still perform a full tree traversal and invalidate all elements
affected by the `:has()` pseudo-class invalidation set.
We already optimize subject `:has()` invalidations by limiting
invalidated elements to ones that were tested against `has()` selectors
during selector matching. However, selectors like `div:has(.a)`
currently cause every div element in the document to be invalidated.
By modifying the invalidation traversal to consider only ancestor nodes
(and, optionally, their siblings), we can drastically reduce the number
of invalidated elements for broad selectors like the example above.
On Discord, when scrolling through message history, this change allows
to reduce number of invalidated elements from ~1k to ~5.
Before this change, tasks associated with a destroyed document would get
stuck in the task queue forever, since document-associated tasks are not
allowed to run when their document isn't fully active (and destroyed
documents never become fully active again). This caused everything
captured by task callbacks to leak.
We now treat tasks for destroyed documents as runnable immediately,
which gets them out of the queue.
This fixes another massive GC leak on Speedometer.
Before this change, Agent held on to all of the live MutationObserver
objects via GC::Root. This prevented them from ever getting
garbage-collected.
Instead of roots, we now use a simple IntrusiveList and remove them
from it in the finalizer for MutationObserver.
This fixes a massive GC leak on Speedometer.
f7a3f78 made the layout tree invalidate only the inserted nodes
themselves, but it turned out that CSS containment invalidation relies
on the parent being invalidated as well.
There is no need for this invalidation because taking care of siblings
is already done by invalidation with `NodeInsertBefore` reason. Parent
element itself (without subtree) is always invalidated by
`Node::children_changed()` hook, so `:empty` pseudo-class invalidation
is already covered.
When checking whether an early return is possible because some ancestor
already has the whole subtree invalidation flag set, the check should
begin with the current node's parent rather than with the node itself.
Otherwise, if a node already has the whole subtree invalidation flag
set and is subsequently invalidated for the reason `NodeInsertBefore`
or `NodeRemove`, we will skip the sibling invalidation required for
these operations
This fix is required for optimizations in subsequent commits.
With this change, siblings of an inserted node are no longer invalidated
unless the insertion could potentially affect their style. By
"potentially affected," we mean elements that are evaluated against the
following selectors during matching:
- Sibling combinators (+ or ~)
- Pseudo-classes :first-child and :last-child
- Pseudo-classes :nth-child, :nth-last-child, :nth-of-type, and
:nth-last-of-type
This is not really a context, but more of a set of parameters for
creating a Parser. So, treat it as such: Rename it to ParsingParams,
and store its values and methods directly in the Parser instead of
keeping the ParsingContext around.
This has a nice side-effect of not including DOM/Document.h everywhere
that needs a Parser.
While keyword_to_foo() does return Optional<Foo>, in practice the
invalid keywords get rejected at parse-time, so we don't have to worry
about them here. This simplifies the user code quite a bit.
This ad-hoc code informs the client of a potentially changed page title.
But because we always update the title element (either the SVG or HTML
title) the client was already informed, causing the code to run twice.
Before this change, checking if fast selector matching could be used was
only enabled in style recalculation and hover invalidation. With this
change it's enabled for all callers of SelectorEngine::matches() by
default. This way APIs like `Element.matches()` and `querySelector()`
could take advantage of this optimization.
This is "update document for history step application" but that's too
long for the commit title. :^)
No code changes, just adding more FIXME comments for the new steps.
(And indented step 7's substeps for clarity.)
Corresponds to https://github.com/whatwg/html/pull/10910
Before this change, `m_needs_repaint` was reset in
`Document::record_display_list()` only when the cached display list was
absent. This meant that if the last triggered repaint used the cached
display list, we would keep repainting indefinitely until the display
list was invalidated (We schedule a task that checks if repainting is
required 60/s).
This change also moves `m_needs_repaint` from Document to
TraversableNavigable as we only ever need to repaint a document that
belongs to traversable.
Previous name for misleading because it checks if box could be scrolled
by user input event which is diffent from checking if box is scrollable.
For example box with `overflow: hidden` is scrollable but it can't be
scrolled by user input event.