This introduces a new API in ImageDecoderPlugins that allow an image
decoder to return a CICP struct. Also, we use this API in
ImageDecoder::color_space() to create a color space corresponding to
these CICP.
The spec wants these keywords to appear in a particular order when
serialized, so let's just put them in that order during parsing.
This also fixes a bug where we didn't reject `font-variant-east-asian`
that contains `normal` alongside another value.
Also, rather than always parsing them as a StyleValueList, parse single
values on their own, and then support that in the to_font_variant_foo()
methods.
Without this, we'd happily parse `font-variant-caps: small-caps potato`
as just `small-caps` and ignore the fact that unused tokens were left
over.
This fix gets us some WPT subtest passes, and removes the need for a
bespoke parsing function for font-variant-caps.
Without this, getting a property's value from `element.style.foo` would
fail if `foo` is a shorthand property which has a longhand that is also
a shorthand. For example, `border` expands to `border-width` which
expands to `border-top-width`.
This is because we used `property()` to get a longhand's value, but this
returns nothing if the property is a shorthand.
This commit solves that by moving most of get_property_value() into a
separate method that returns a StyleProperty instead of a String, and
which calls itself recursively for shorthands. Also move the manual
shorthand construction out of ResolvedCSSStyleDeclaration so that all
CSSStyleDeclarations can use it.
This is a weird behaviour specific to `font` - it can reset some
properties that it never actually sets. As such, it didn't seem worth
adding this concept to the code generator, but just manually stuffing
the ShorthandStyleValue with them during parsing.
We can't simply walk the element tree and pass in `pseudo_element` each
time. Instead, we want to look at:
1. Element's pseudo-element
2. Element
3. Element's parents
This allows us to inspect its properties. To avoid wasted work, we only
compute and cache the properties if the originating element was, or is,
displaying as a list item.
This commit changes the strategy for updating inherited styles. Instead
of marking all potentially affected nodes during style invalidation, the
decision is now made on-the-fly during style recalculation. Child nodes
will only have their inherited styles recalculated if their parent's
properties have changed.
On Discord this allows to 1000x reduce number of nodes with recalculated
inherited style.
This was an old hack intended to make percentage sizes on flex items
before we had implemented the appropriate special behavior of definite
sizes in flex layout.
Removing it makes flex layout less magical and should not change
behavior in any observable way.
The spec tells us to treat `auto` as `fit-content` when determining
flex item cross sizes, so let's just do *that* instead of awkwardly
doing an uncacheable nested layout of the item.
This was the only instance of `LayoutState` nesting outside of intrinsic
sizing, so removing it is an important step towards simplifying layout.
Turns out it was a lot easier than expected.
We've long claimed to support this, but then silently ignored string
values, until 4cb2063577 which would
not-so-silently crash instead. (Oops)
So, actually pass the string value along and use it in the list marker.
As part of this, rename our `list-style-type` enum to
`counter-style-name-keyword`. This is an awkward name, attempting to be
spec-based. (The spec says `<counter-style>`, which is either a
`<counter-style-name>` or a function, and the `<counter-style-name>` is
a `<custom-ident>` that also has a few predefined values. So this is the
best I could come up with.)
Unfortunately only one WPT test for this passes - the others fail
because we produce a different layout when text is in `::before` than
when it's in `::marker`, and similar issues.
These are copied and modified from ByteString, with the addition of a
Case parameter so that we can construct them in lowercase instead of
having to them make a copy.
`invalidate_style()` already tries to avoid scheduling invalidation for
`:has()` by checking result of `may_have_has_selectors()`, but it might
still result in unnecessary work because `may_have_has_selectors()`
does not force building of rules cache. This change adds
`have_has_selectors()` that forces building of rules cache and is
invoked in `update_style()` to double-check whether we actually need to
process scheduled `:has()` invalidations.
This allows to skip ~100000 ancestor traversals on this WPT test:
https://wpt.live/html/select/options-length-too-large.html
It fixes a bug in which ImageDecoder and RequestServer
do not exit because their connections don't close.
This makes the shutdown behavior match the Linux version,
which receives FD_READ | FD_HANGUP on socket close, and
TransportSocket::read_as_much_as_possible_without_blocking calls
schedule_shutdown when read from a socket returns 0 bytes.
On Windows, we have to explicitly call WIN32 shutdown to receive
notification FD_CLOSE.
Windows flavor of non-blocking IO, overlapped IO, differs from that on
Linux. On Windows, the OS handles writing to overlapped buffer, while
on Linux user must do it manually.
Additionally, we can only have overlapped sockets because it is the
requirement to be able to wait on them - WSAEventSelect automatically
sets socket to nonblocking mode.
So we end up emulating Linux-nonblocking sockets with
Windows-nonblocking sockets.
Pending IO state (ERROR_IO_PENDING) must not escape read/write
functions. If that happens, all synchronization like WSAPoll and
WaitForMultipleObjects stops working (WaitForMultipleObjects stops
working because with overlapped IO you are supposed to wait on an event
in OVERLAPPED structure, while we are waiting on WSA Event, see
EventLoopImplementationWindows.cpp).
This is not a very pleasant fix, but matches a similar const_cast that
we do to return JS objects returned in a union. Ideally we would
'simply' remove the const from the value being visited in the variant,
but that opens up a whole can of worms where we are currently relying on
temporary lifetime extension so that interfaces can return a Variant of
GC::Ref's to JS::Objects.