This avoids lag spikes when undoing/redoing large chunks of HTML/CSS
with the HTML preview open. This had been bugging me when reducing
LibWeb issues in the text editor. The debounce timeout is 100ms
so the delay should not be noticeable.
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
Also moves WebContentClient and the references to the generated IPC
descriptions, since they are all components of OutOfProcessWebView.
This patch has no functional changes.
Splitters could be resized in such an order that all their remaining
children were fixed size, leading to unfillable gaps on resize events.
HackStudio and TextEditor already had logic to handle this edge case,
so this patch factors it into a general solution for all Splitters.
At least one widget is now guaranteed to be resizeable after a child
is removed.
Previously there was some inconsistency between the apps when clicking
the "Open" action while the file wasn't saved.
Some programs (Font Editor) immediately asked you if you wanted to save
the modified file, while others (Text Editor, Hex Editor and Playground)
would show the save dialog only *after* you selected a file.
I think it's better to ask a user right away if they want to save file,
because a dialog after selecting a file should be generally related to
that selected file, like an error opening a file, an import window etc.
Prefixes are very much a C thing which we don't need in C++. This commit
moves all GML-related classes in LibGUI into the GUI::GML namespace, a
change somewhat overdue.
And fix Line Highlighting's duplicate alt-menu shortcut.
Previously only text on the cursor's line was highlighted. This makes
discerning cursor focus on empty lines easier.
Persist EditingEngine mode in HackStudio and TextEditor when opening new
files or editing splits. Previously, the EditingEngine defaulted to a
RegularEditingEngine for a new Editor, even if Vim Emulation had been
selected in the existing Editor.
Having the delete key handling be done via an action limits our ability
to support key modifiers (e.g. ctrl+delete deleting the word in front of
the cursor).
The fact that it was an action _did_ allow us to have a delete button in
the TextEditor UI. However, this is an odd choice in the first place
that isn't common in other text editors, so I just removed it.
In many cases we can lean on the name of a menu to reduce verbosity.
"View"->"Visualize/Show/Turn on/etc" is a bit redundant and clutters
the menu. It's a little thing, but it makes the system feel more
tightly integrated if we stick to the same word patterns across apps.
We use TextEditor::on_modified_change() to update the modified window
flag, which it also works on file saves, so we don't have to unset
it there anymore!
It isn't really what the FIXME note asked about -- GUI::TextDocument
only sends us notifications about the changes, but overall I don't
think it's that bad, given that the whole window update logic is now
in one function. :^)
Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().
This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
This transitions from synchronous IPC calls to asynchronous IPC calls
provided through a synchronous interface in LibFileSystemAccessClient
which allows the parent Application to stay responsive.
It achieves this with Promise which is pumping the Application event
loop while waiting for the Dialog to respond with the user's action.
LibFileSystemAccessClient provides a lazy singleton which also ensures
that FileSystemAccessServer is running in the event of a crash.
This also transitions TextEditor into using LibFileSystemAccessClient.
Making use of the new FileSystemAccessServer we are able to use
unveil without restricting our ability to open and save files.
A file argument will be unveiled automatically however all other files
require user action via the FileSystemAccessServer to gain access.
Steps to reproduce:
1. Start TextEditor and make some changes to the document.
2. Try to open an existing file.
3. When prompted choose to save the changes to the existing document.
4. Close the file picker by clicking 'Cancel'.
5. Note how the file was opened anyway and your changes were lost.
Same applies to the 'New File' action.
Previously, AK::Function would accept _any_ callable type, and try to
call it when called, first with the given set of arguments, then with
zero arguments, and if all of those failed, it would simply not call the
function and **return a value-constructed Out type**.
This lead to many, many, many hard to debug situations when someone
forgot a `const` in their lambda argument types, and many cases of
people taking zero arguments in their lambdas to ignore them.
This commit reworks the Function interface to not include any such
surprising behaviour, if your function instance is not callable with
the declared argument set of the Function, it can simply not be
assigned to that Function instance, end of story.