Before this change, you could only scroll the current hovered scroll
container, even if it was at the beginning or end and thus having no
effect.
Now, if it doesn't update, it will not be classed as handled and will
move onto the next scroll container.
This applies size, inline-size, and style containment in some cases.
There are other WPT tests for that, but we seem to not implement enough
of containment for this to have an effect so I've not imported those.
Gets us 35 WPT subtests.
Whether an absbox is positioned below or to the right of its previous
sibling in an `InlineFormattingContext` is determined by the
display-outside value before blockification, so we store the
pre-blockification `display` value in `ComputedValues` to access it in
`InlineFormattingContext` and position the box accordingly.
Before this change, we always used the flex container's full available
space as the width for intrinsic (height) sizing of flex items.
This meant that flex lines with more than one flex item had their
intrinsic height determined as if they were alone on the line.
For flex row layouts, if we've already determined the flex item's main
size, we now use that as the width to get the intrinsic height.
This leads to more correct layouts, and also avoids some redundant work
since we no longer do unnecessary sizing work with the wrong width (and
can hit cache instead).
...instead of taking the Layout::Box. This will allow us to make more
nuanced decisions in those functions by having access to flex layout
internal state.
This gets rid of the assumption that the DOM node of an ImageBox is
also its image provider. This will become necessary when generating
the image boxes for view transition pseudos, for which the DOM node
won't be the image provider. (that'll be the pseudo element itself)
These functions are trivial, and we were actually bleeding a lot of time
in profiles to just function entry/exit.
By marking Length::make_px() as [[nodiscard]], we also exposed some
places that were creating a Length and not using it for anything.
When displaying SVGs inside a navigable directly, we want to display
them in the size specified by their width and height attributes instead
of stretching them to the viewport as layout normally would.
However, when doing so, we need to actually check that the SVG we are
laying out is indeed directly inside the navigable. Otherwise we just
blindly overwrite whatever content sizes have been calculated by layout
code for e.g. SVG elements inlined somewhere in an HTML document.
Due to the way this was written originally, the bug was not very
noticable. The code overwrote the content width/height with the computed
width/height, which was often still correct in the sense that those two
had the same value. However, content size may also be the result of
{min,max}-{width,height} constraints, which can make it differ from the
computed values.
This bug was likely a regression introduced in
f5e01192cc.
We now also more closely follow the spec when computing values for
font-weight and we now:
- Support relative lengths in `calc()`s
- Properly clamp `calc()`s
- Support relative keywords (e.g. lighter, bolder)
- Respect that font-weight can be a non-integer number.
This does expose a few false positives in the font-weight-computed.html
WPT test. This is because we don't recompute non-inherited font-weight
within `recompute_inherited_style` which means that relative keyword
values can fall out of sync with their parent's value. These previously
passed as we treated `bolder` and `lighter` as aliases for `bold` and
`normal` respectively.
Previously, we were collapsing whitespace in Layout::TextNode and then
passed the resulting string for further processing through ChunkIterator
-> InlineLevelIterator -> InlineFormattingContext -> LineBuilder ->
LineBoxFragment -> PaintableFragment. Our painting tree is where we deal
with things like range offsets into the underlying text nodes, but since
we modified the original string, the offsets were wrong.
This changes the way we generate fragments:
* Layout::TextNode no longer collapses whitespace as part of its
stored "text for rendering", but moves this logic to ChunkIterator
which splits up this text into separate views whenever whitespace
needs to be collapsed.
* Layout::LineBox now only extends the last fragment if its end offset
is equal to the new fragment's start offset. Otherwise, there's a
gap caused by collapsing whitespace and we need to generate a
separate fragment for that in order to have a correct start offset.
Some tests need new baselines because of the fixed start offsets.
Fixes#566.
This means that we now calculate the inner width correctly for `display:
inline-block` nodes when we have `box-sizing: border-box` and
`min-width`, as we would previously assume these dimensions were all `0`
This change removes premature reset of
`block_container_y_position_update_callback`. Also makes callback
private in `BlockMarginState`, because resetting it independently of
currently accumulated margins is incorrect.
Lots of test expectations are updated, but there is no visual
difference.
Fixes https://github.com/LadybirdBrowser/ladybird/issues/6074
Callback registered by
`register_block_container_y_position_update_callback()` is executed
after `layout_block_level_box()` returned, so capturing stack variable
`y` by reference is UB.
Not every user of this requires an `auto` state, but most do.
This has quite a big diff but most of that is mechanical:
LengthPercentageOrAuto has `resolved_or_auto()` instead of `resolved()`,
and `to_px_or_zero()` instead of `to_px()`, to make their output
clearer.
Interpolation can leave `padding-*` values as negative - this should be
handled by interpolation clamping it to the allowed range of values
but we don't yet do that. As a stop gap we can clamp this before setting
it in ComputedValues.
This fixes 3 crashes and gains us 11 passes in the imported WPT tests
We used to only walk the paintable root tree from the layout root and
detach paintables from there. In some cases, this could leave paintables
behind, so we added another loop that iterates over all layout nodes and
detaches their paintables, if any remained.
Instead of traversing two trees like this, just traverse the layout tree
once and detach the inclusive descendant's paintables, similar to how we
deal with the DOM tree immediately after that.
We could skip doing item's intrinsic min-content layout if we know for
sure that there's no tracks with intrinsic sizing function to distribute
the min-content size to.
Currently, ImageProvider::current_image_bitmap takes a Gfx::IntSize
argument which determines the size of the returned bitmap. The default
value of this argument is 0x0 which causes the function to return
nullptr. This behavior is evidently unintuitive enough that it has lead
to incorrect usage in multiple places. For example, the 2D canvas
drawImage method will never actually draw anything because it calls
current_image_bitmap with no arguments. And the naturalWidth and
naturalHeight of an image will always return 0 (even after the image has
loaded) for the same reason.
To correct this and hopefully avoid similar issues in the future,
ImageProvider::current_image_bitmap will be renamed to
current_image_bitmap_sized, and the default value for the size argument
will be removed. For consistency, a similar change will be made to
SVGImageElement::default_image_bitmap.
The existing current_image_bitmap function will no longer take a size
argument. Instead it will always return a bitmap of the image's
intrinsic size. This seems to be what most existing callers had already
assumed was the function's behavior.