This adds a motion preference to the browser UI similar to the existing
ones for color scheme and contrast.
Both AppKit UI and Qt UI has this new preference.
The auto value is currently the same as NoPreference, follow-ups can
address wiring that up to the actual preference for the OS.
The main intention of this change is to have a consistent look and
behavior across all scrollbars, including elements with
`overflow: scroll` and `overflow: auto`, iframes, and a page.
Before:
- Page's scrollbar is painted by Browser (Qt/AppKit) using the
corresponding UI framework style,
- Both WebContent and Browser know the scroll position offset.
- WebContent uses did_request_scroll_to() IPC call to send updates.
- Browser uses set_viewport_rect() to send updates.
After:
- Page's scrollbar is painted on WebContent side using the same style as
currently used for elements with `overflow: scroll` and
`overflow: auto`. A nice side effects: scrollbars are now painted for
iframes, and page's scrollbar respects scrollbar-width CSS property.
- Only WebContent knows scroll position offset.
- did_request_scroll_to() is no longer used.
- set_viewport_rect() is changed to set_viewport_size().
...instead of scheduling repaint timer in PageClient.
This change fixes flickering on Discord that happened because:
- Event loop schedules repainting by activating repaint timer
- `Document::tear_down_layout_tree()` destroys paintable tree
- Repaint timer invokes callback and renders an empty frame because
paintable tree was destroyed
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.
Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.
Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
Introduces separate layout and paintable type for foreign element.
It is necessary to inherit SVGForeignObjectPaintable from SVGMaskable
in upcoming changes.
This just reuses the layout to compute the bounding box rather than
implementing the full bounding box algorithm, which is likely the slower
option, but also much simpler to implement.
This is enough to fix the faces on https://zengm.com/facesjs/.
These changes are compatible with clang-format 16 and will be mandatory
when we eventually bump clang-format version. So, since there are no
real downsides, let's commit them now.
Going via the `ViewportPaintable` missed some steps (in particular
computing clip rects), which meant nested SVGs within SVGs-as-images
were completely clipped.