I didn't add any debug logging to the object rewrite, so this is now
unused. It's much more correct though, so we can get away with adding
ad-hoc logging, should that ever be necessary :^)
Side note: this should have a prefix, i.e. JS_OBJECT_DEBUG. The previous
name is too generic.
This is how the Web IDL spec defines it. We might eventually not need
native properties anymore, but that's another change for another day.
Co-authored-by: Idan Horowitz <idan.horowitz@gmail.com>
This is a huge patch, I know. In hindsight this perhaps could've been
done slightly more incremental, but I started and then fixed everything
until it worked, and here we are. I tried splitting of some completely
unrelated changes into separate commits, however. Anyway.
This is a rewrite of most of Object, and by extension large parts of
Array, Proxy, Reflect, String, TypedArray, and some other things.
What we already had worked fine for about 90% of things, but getting the
last 10% right proved to be increasingly difficult with the current code
that sort of grew organically and is only very loosely based on the
spec - this became especially obvious when we started fixing a large
number of test262 failures.
Key changes include:
- 1:1 matching function names and parameters of all object-related
functions, to avoid ambiguity. Previously we had things like put(),
which the spec doesn't have - as a result it wasn't always clear which
need to be used.
- Better separation between object abstract operations and internal
methods - the former are always the same, the latter can be overridden
(and are therefore virtual). The internal methods (i.e. [[Foo]] in the
spec) are now prefixed with 'internal_' for clarity - again, it was
previously not always clear which AO a certain method represents,
get() could've been both Get and [[Get]] (I don't know which one it
was closer to right now).
Note that some of the old names have been kept until all code relying
on them is updated, but they are now simple wrappers around the
closest matching standard abstract operation.
- Simplifications of the storage layer: functions that write values to
storage are now prefixed with 'storage_' to make their purpose clear,
and as they are not part of the spec they should not contain any steps
specified by it. Much functionality is now covered by the layers above
it and was removed (e.g. handling of accessors, attribute checks).
- PropertyAttributes has been greatly simplified, and is being replaced
by PropertyDescriptor - a concept similar to the current
implementation, but more aligned with the actual spec. See the commit
message of the previous commit where it was introduced for details.
- As a bonus, and since I had to look at the spec a whole lot anyway, I
introduced more inline comments with the exact steps from the spec -
this makes it super easy to verify correctness.
- East-const all the things.
As a result of all of this, things are much more correct but a bit
slower now. Retaining speed wasn't a consideration at all, I have done
no profiling of the new code - there might be low hanging fruits, which
we can then harvest separately.
Special thanks to Idan for helping me with this by tracking down bugs,
updating everything outside of LibJS to work with these changes (LibWeb,
Spreadsheet, HackStudio), as well as providing countless patches to fix
regressions I introduced - there still are very few (we got it down to
5), but we also get many new passing test262 tests in return. :^)
Co-authored-by: Idan Horowitz <idan.horowitz@gmail.com>
These will be removed in favour of just taking the argument and
'risking' a ToObject on null or undefined - this is how the spec does
it.
While that will make the message slightly less specific, it'll bring
the code closer to the spec and reduce complexity, which are both
preferable at the moment.
Doing this is a previous, separate commit is simply an attempt to make
the object rewrite commit smaller.
This would previously crash as we used to_string() without checking the
type first. Circumvent that by handling invalid and numeric ones
separately and then using to_string_or_symbol().
This is an implementation of 'The Property Descriptor Specification
Type' and related abstract operations, namely:
- IsAccessorDescriptor
- IsDataDescriptor
- IsGenericDescriptor
- FromPropertyDescriptor
- ToPropertyDescriptor
- CompletePropertyDescriptor
It works with Optional<T> to enable omitting certain fields, which will
eventually replace the Attribute::Has{Getter,Setter,Configurable,
Enumerable,Writable} bit flags, which are awkward to work with - being
able to use an initializer list with any of the possible attributes is
much more convenient.
Parts of the current PropertyAttributes implementation as well as the
much simpler PropertyDescriptor struct in Object.h will eventually be
replaced with this and completely go away.
Property storage will still use the PropertyAttributes bit flags, this
is for the layers above.
Note that this is currently guarded behind an #if 0 as if conflicts with
the existing PropertyDescriptor struct, but it's known to compile and
work just fine - I simply want to have this in a separate commit, the
primary object rewrite commit will be large enough as is.
All GUI applications currently load all TTF fonts on startup
(to populate the Gfx::FontDatabase. This could probably be smarter.)
Before this patch, everyone would open the files and read them into
heap-allocated storage. Now we simply mmap() them instead. :^)
These were already implicitly required to be integral via the usage of
the is_within_range templated function, but making them explicit should
produce nicer error messages when building, and make the IDE highlight
the incorrect usage.
Specifically, explicitly specify the checked type, use the resulting
value instead of doing the same calculation twice, and break down
calculations to discrete operations to ensure no intermediary overflows
are missed.
These were preventing some AK classes from using the AK Concepts header
due to the non-strictly namespaced ConversionSpecifier::Unsigned, and
are not used as their underlying value, so enum classes are more
appropriate anyways.
The worker thread used for BackgroundAction was going to sleep for
1 second at a time (when there was nothing to do.) This made using
background actions for anything interactive quite unresponsive since
you had to wait up to 1 second before it even started on your task.
We now use a simple Unix pipe to signal the worker thread that a new
work item is available.
This makes Assistant way more responsive when typing. :^)
This was almost entirely up-to-spec already, just missing exception
checks, and we now leave the lexical environment in the modified state
if an exception occurs during statement evaluation.
Because the remainder variable will always be 0 unless a fault happened
we should not use it to decide if we have nothing left to memset when
finishing the fast path. This caused not all bytes to be zeroed
if the size was not an exact multiple of sizeof(size_t).
Fixes#8352
When you press Ctrl+P while the cursor is inside the parameters list of
a function call site, HackStudio will request the C++ language server
to retrieve the parameters of the called function.
The result is displayed in a tooltip window, with the current argument
in bold font.
Given a call site, the C++ language server can now return the declared
parameters of the called function, as well as the index of the
parameter that the cursor is currently at.
My previous patch (1f93ffcd) broke loading objects whose first PT_LOAD
entry had a non-zero vaddr.
On top of that the calculations for the relro and dynamic section were
also incorrect.
We must hook `on_call_stack_emptied` after the interpreter was created,
as the initialization of the WindowsObject can invoke some internal
calls, which will eventually lead to this hook being called without
`m_interpreter` being fully initialized yet.
Differentiates between normal minimization and hidden windows. A window
which is hidden is still minimized, but can be seen as another stage
of being minimized.
This commit makes use of the conditionally trivial special member
functions introduced in C++20. Basically, `Optional` and `Variant`
inherits whether its wrapped type is trivially copy constructible,
trivially copy assignable or trivially destructible. This lets the
compiler optimize optimize a large number of their use cases.
The constraints have been applied to `Optional`'s converting
constructors too in order to make the API more explicit.
This feature is not supported by Clang yet, so we use conditional
compilation so that Lagom can be built on macOS. Once Clang has P0848R3
support, these can be removed.