This is only used to specify how a property is being added to an object
by Put* instructions, so let's call it PutKind.
Also add an enumeration X macro for it to prepare for upcoming
specializations.
Previously, PutById constructed a PropertyKey from the identifier,
which coerced numeric-like strings to numbers. This moves that decision
to bytecode generation: the bytecode generator now emits PutByNumericId
for numeric keys and PutById for string keys. This removes per-execution
parsing from the interpreter.
1.4x speedup on the following microbenchmark:
```js
const o = {};
for (let i = 0; i < 10_000_000; i++) {
o.a = 1;
o.b = 2;
o.c = 3;
}
```
This has quite a lot of fall out. But the majority of it is just type or
UDL substitution, where the changes just fall through to other function
calls.
By changing property key storage to UTF-16, the main affected areas are:
* NativeFunction names must now be UTF-16
* Bytecode identifiers must now be UTF-16
* Module/binding names must now be UTF-16
This reverts commit c14173f651. We
should only annotate the minimum number of symbols that external
consumers actually use, so I am starting from scratch to do that
This mirrors the existing caching logic for int32 constants.
Avoids duplication of string constants in m_constants which could
result in stack overflows for large scripts with a lot of similar
strings.
This allows us to get rid of instructions that move arguments to locals
and allocate smaller JS::Value vector in ExecutionContext by reusing
slots that were already allocated for arguments.
With this change for following function:
```js
function f(x, y) {
return x + y;
}
```
we now produce following bytecode:
```
[ 0] 0: Add dst:reg6, lhs:arg0, rhs:arg1
[ 10] Return value:reg6
```
instead of:
```
[ 0] 0: GetArgument 0, dst:x~1
[ 10] GetArgument 1, dst:y~0
[ 20] Add dst:reg6, lhs:x~1, rhs:y~0
[ 30] Return value:reg6
```
The special empty value (that we use for array holes, Optional<Value>
when empty and a few other other placeholder/sentinel tasks) still
exists, but you now create one via JS::js_special_empty_value() and
check for it with Value::is_special_empty_value().
The main idea here is to make it very unlikely to accidentally create an
unexpected special empty value.
Basically convert o["foo"]=x into o.foo=x when emitting bytecode.
These are effectively the same thing, and the latter format opts
into using an inline cache for the property lookups.
Basically convert o["foo"] into o.foo when emitting bytecode. These are
effectively the same thing, and the latter format opts into using an
inline cache for the property lookups.
This works because at the end of the finally chunk, a
ContinuePendingUnwind is generated which copies the saved return value
register into the return value register. In cases where
ContinuePendingUnwind is not generated such as when there is a break
statement in the finally block, the fonction will return undefined which
is consistent with V8 and SpiderMonkey.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root